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AE2 EMI Crafting Integration

AE2 EMI Crafting Integration

by Unknown • Downloads: 0 • Followers: 0
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AE2 EMI Crafting Integration

It does what it says in the tin and nothing more.

As of [v:1.3.0] this mod is a full backport of the official AppEng EMI plugin.

Items inside an AppEng terminal are shown on EMI, and they can used for crafting.

All EMI functionality you'd expect from a vanilla crafting table also should work, including but not limited to:

  • Shift-Clicking recipes
  • Viewing which items are available on the recipe tree
  • Bringing items from all available inventories, including your hotbar
  • Support for tags, prioritizing the item you have the most of on the AE2 system
  • [v:1.2.1] Support for Fluid Crafting
  • [v:1.2.1] Support for Dragging Items from EMI
  • [v:1.2.1] Support for Auto-Filling Crafting Patterns
  • [v:1.2.1] Support for Auto-Filling Processing Patterns (including fluids)
  • [v:1.3.0] Syncing AE2 and EMI search
  • [v:1.3.0] Requesting existing crafting patterns with Ctrl + Click
  • [v:1.3.0] Full Applied Energistics 2 Recipes Support

Cross-Mod Integration

[v:1.3.0] Extra Mod Integrations

The ExMI AE2 plugin gets automatically disabled if found which removes the duplicate recipes from applied energistics.

This mod has integrations for both AE2 and AE2WTLib.

Support Matrix

Minecraft Version AppEng2 AE2WTLib
1.20.1 (Fabric) ✅ ✅

Previous Work

This is a non-comprehensive list of mods which inspired or helped with the implementation of this mod.

leo60228's emplied - The original idea of the mod was to port emplied to the latest version, but after a second glance this wasn't what I wanted to do. Helped understand the layout for EMI plugins and how to set up the plugin entrypoint.

Chikage0o0's emicompat - Helped figure out that you need to send a packet to AE2 for it to craft with items from the system, and the prioritization logic.

Tips

For syncing your AE2 search with EMI you can use the runtime JEI integration that EMI has.

  • ~~Just add JEI (NOT REI) into your mods folder and select Sync with JEI on the terminal settings.~~ No longer needed as of 1.3.0

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Fabric
12h ago 1
1.20.1
Fabric
12h ago 1
1.20.1
Fabric
12h ago 1
1.20.1
Fabric
12h ago 1
1.20.1
Fabric Quilt
12h ago 1
1.20.1
Fabric Quilt
12h ago 1
Fixes

Additions

BoM Syncing allows for EMI to see the contents of your ME system on the synthetic favourites, crafting tree and craftables menu.

  • Only existing items are seen by EMI**, this means that items which are craftable but none exist will count as *missing*.

As it is a feature that departs from the official AE2 integration, it was added as an *optional* feature which is **disabled by default**.


Users can now toggle settings using modmenu.

Changes
# This update is a mostly total backport of the official AE2 Plugin to 1.20.1
A *lot* of code had to be adapted and rewritten because of it.

Some old features might have regressed, of note "viewing craftables" is one of them. I don't know if anyone used it, even if that was a feature which was advertised on the modrinth gallery.

I believe that what got added more then makes up for it, If you used this please send a feature request on the issue tracker and I'll try to re-implement it.

## Fixes
### Recipes
## Aditions
### General
### Recipes
## Mod Integration

¹- Not their direct contribution, code used is attributed to them
# Fixes
## General
# Fixes
## Pattern Crafting Terminal

## General

# Additions
## Pattern Crafting Terminal

## Recipes
  • Fixes a problem where the mod sent crafting requests and filled Crafting CPUs without user confirmation.

Now EMI will only see the items that are available on the system, and only see craftable items *if* they are available.


Initial Version
AE2 EMI Crafting Integration Icon
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