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Aerodynamics4MC

Aerodynamics4MC

by MozillaFiredoge • Downloads: 0 • Followers: 0
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Now compatible with Create: Aeronaustics


Airfoil GUI Flight Test UI
Campfire Wind Wind Meter

📦 What to Download

Core – The physics simulation. Required on every server and in single‑player.

Create: Aeronautics Compat – Want true flight physics? Angle of attack, lift/drag curves (Cl/Cd), and real aerodynamics for your aircraft? Then grab aerodynamics4mc-compat-create-aeronautics-*.jar. It’s the compatibility layer that connects the wind simulation to Create: Aeronautics.

Content Add‑on – Anemometers, sailboats, weather maps, wind vanes… download aerodynamics4mc-content-*.jar. This is the official content pack that lets you see and interact with the wind.


🔬 How It Works

A multi‑scale, server‑authoritative wind field that streams to the client for visual effects — no gimmicks, just physics.

Layer Grid Description
🌍 WorldDriver event‑driven Cyclones, convective clusters, tornado genesis, Rossby waves — large‑scale atmospheric phenomena
🗺️ L0 41×41 (global) Pressure field, geostrophic wind, terrain drag, roughness length
⛰️ L1 33×33×8 (local) Topographic effects, boundary‑layer shear, gap winds, building wakes
💨 L2 (client‑only)(disabled by default) 32³ Sub‑grid turbulence via Lattice‑Boltzmann (LBM) + Smagorinsky model. Drives particles (smoke, leaves, flames) with realistic vortex dynamics

L0 & L1 → calculated on the server, deterministic for everyone. L2 → purely visual, client‑side, required on demand by other mods. Zero network overhead, no gameplay impact.


✈️ Real Flight Physics — Create: Aeronautics Compat

The aerodynamics4mc-compat-create-aeronautics-*.jar replaces arcade-style flight with real aerodynamics. Your aircraft now responds to the live wind field, not just button inputs.

Real wing shapes – NACA 0012 (symmetrical, aerobatic), NACA 2412 (cambered, high lift), and flat plates are built in. Each has its own personality.

Angle of Attack (AoA) – The angle between your wing and the actual wind. Too little → no lift. Too much → stall and sudden drop. You must manage it constantly.

Lift & drag from real data – Cl (lift coefficient) and Cd (drag coefficient) are looked up from real NACA curves based on your current AoA and wing type. This determines exactly how hard the wind lifts and pushes your plane.

Stall dynamics – Exceed the critical AoA and lift collapses. The wind won't forgive bad piloting.

In short: the wind isn't decoration anymore. It lifts your wings, drags you back, and punishes steep angles. You fly in the wind, not through it.

Just install the compat jar on both server and client — no extra setup needed.

❓ Quick Answers

⚡ Does it lag?
Server‑side computation (L0+L1) is lighter than most terrain generation mods. The client L2 layer can be turned off or scaled down in the config — you're always in control.
☁️ Will it conflict with weather mods?
Generally no. Aerodynamics4MC acts as a wind provider — other mods can read the wind field through the API instead of relying on the static vanilla value.

🧩 For Modders & Developers

Aerodynamics4MC exposes a clean API so your own mods can react to realistic wind.
Source code and integration examples live at the Core Repository.

// Example: query the wind vector at any position
WindField field = AerodynamicsAPI.getWindField(level);
Vector3 wind = field.getWindAt(pos);

📂 Open Source

We welcome contributions and discussions on GitHub.
This project is licensed under the MIT License — build on it freely.


Wind is the atmosphere’s way of balancing pressure.
Now it balances your Minecraft world, too.
🌍

How to Install Aerodynamics4MC (Mod)

Aerodynamics4MC by MozillaFiredoge is verified for Fabric, Neoforge across Minecraft versions 1.21.1, 1.21.11 (latest release: 0.2.3-Content, file size: 167 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1, 1.21.11) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Aerodynamics4MC file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.11
Neoforge
22d ago 1
1.21.1
Neoforge
22d ago 1
1.21.11
Fabric
22d ago 1
1.21.1
Neoforge
22d ago 1
1.21.11
Neoforge
22d ago 1
1.21.1
Neoforge
22d ago 1
1.21.11
Fabric
22d ago 1
1.21.1
Neoforge
5mo ago 1
1.21.11
Neoforge
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.11
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.11
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.11
Neoforge
5mo ago 1
1.21.11
Fabric
5mo ago 1
1.21.11
Fabric
6mo ago 1
[0.2.3-Content] Official content by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.3-Content] Official contents by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.3-Content] Official contents by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.3] Aerodynamics4MC 0.2.3 by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.3] Aerodynamics4MC 0.2.3 by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.3] Aerodynamics4MC 0.2.3 by MozillaFiredoge on Oct 13, 2026
Download
## 0.2.3

### Fixed

  • Fixed server-thread blocking during coarse wind and weather synchronization after long-distance teleports (#19).
  • Wind sampling no longer creates terrain cells or waits for grid refreshes when cached data is unavailable.
  • Weather and meteorological map synchronization now reads snapshots published by the background simulation.
  • Large changes in player focus request an earlier background refresh. Wind and weather synchronization is deferred until destination data is available.
  • Reused weather packets within each dimension to reduce repeated work.

### Added

  • Support for horizontally wrapping worlds (#20), including continuous coarse weather across seams, periodic planetary weather, and client-side field positioning.
  • Added AeroWorldWrapApi for integrations to configure a dimension’s horizontal period.

### Validation

  • Builds passed for NeoForge 1.21.1, NeoForge 1.21.11, and Fabric 1.21.11.
  • Regression tests passed for concurrent reads, packet construction, terrain invalidation, teleport refresh requests, and wrapping-world seams.
[0.2.1] Aerodynamics4MC 0.2.1 by MozillaFiredoge on Jun 20, 2026
Download
## 0.2.1 Changelog

  • Added initial compatibility with Create: Aeronautics.
  • Added A4MC Airfoil Wing blocks for Create: Aeronautics vehicles.
  • Added preset airfoil profiles, including flat plate, NACA 0012, NACA 2412, and NACA 4412.
  • Airfoil wings now generate lift, drag, pitch moment, ground effect, and environment-wind interaction through the
A4MC aerodynamic model.
  • Added horizontal and vertical wing placement support.
  • Added an in-game airfoil selection GUI with import/export support for static airfoil JSON definitions.
  • Added client-side airfoil visualization, block models, and debug polar display tools.
  • Updated the project logo/README artwork for the Create: Aeronautics compatibility release.
[0.2.1] Aerodynamics4MC 0.2.1 by MozillaFiredoge on Jun 20, 2026
Download
## 0.2.1 Changelog

  • Added initial compatibility with Create: Aeronautics.
  • Added A4MC Airfoil Wing blocks for Create: Aeronautics vehicles.
  • Added preset airfoil profiles, including flat plate, NACA 0012, NACA 2412, and NACA 4412.
  • Airfoil wings now generate lift, drag, pitch moment, ground effect, and environment-wind interaction through the
A4MC aerodynamic model.
  • Added horizontal and vertical wing placement support.
  • Added an in-game airfoil selection GUI with import/export support for static airfoil JSON definitions.
  • Added client-side airfoil visualization, block models, and debug polar display tools.
  • Updated the project logo/README artwork for the Create: Aeronautics compatibility release.
[0.2.1] Aerodynamics4MC 0.2.1 by MozillaFiredoge on Jun 20, 2026
Download
## 0.2.1 Changelog

  • Added initial compatibility with Create: Aeronautics.
  • Added A4MC Airfoil Wing blocks for Create: Aeronautics vehicles.
  • Added preset airfoil profiles, including flat plate, NACA 0012, NACA 2412, and NACA 4412.
  • Airfoil wings now generate lift, drag, pitch moment, ground effect, and environment-wind interaction through the
A4MC aerodynamic model.
  • Added horizontal and vertical wing placement support.
  • Added an in-game airfoil selection GUI with import/export support for static airfoil JSON definitions.
  • Added client-side airfoil visualization, block models, and debug polar display tools.
  • Updated the project logo/README artwork for the Create: Aeronautics compatibility release.
[0.2] Aerodynamics4MC 0.2 by MozillaFiredoge on Jun 15, 2026
Download
Change log:
  • Client-side is now optional.
  • Additional contents like fan, wind meter, etc are now in a different jar.
  • Rain is now determined by humidity proxy.
[0.2] Aerodynamics4MC 0.2 by MozillaFiredoge on Jun 15, 2026
Download
Change log:
  • Client-side is now optional.
  • Additional contents like fan, wind meter, etc are now in a different jar.
  • Rain is now determined by humidity proxy.
[0.2] Aerodynamics4MC 0.2 by MozillaFiredoge on Jun 15, 2026
Download
Changelog:
  • Client-side is now optional.
  • Additional contents like fan, wind meter, etc are now in a different jar.
  • Rain is now determined by humidity proxy.
Changelog:
  • [Bug fix] Redundant memory allocation in server.
  • [Bug fix] Severe FPS drop in client-only mode.
  • NeoForge 1.21.11 & 1.21.1 support.
Changelog:
  • [Bug fix] Redundant memory allocation in server.
  • [Bug fix] Severe FPS drop in client-only mode.
  • NeoForge 1.21.11 & 1.21.1 support.
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