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Aeronautics: Calibrated

Aeronautics: Calibrated

by Vulpixass • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

This mod currently adds these new items/blocks:

  • Thruster (Ion and regular, requires FE or Fuel)
  • Ionized Thermal Mechanism
  • Thermal Mechanism
  • Navigation Compass
  • Generator (Regular, Industrial and Creative)
  • Navigation Tracker
  • Traverse Board
  • Mechanical Anvil
  • Survival Physics Staff
  • Electron Cable

Thruster: A block that provides thrust as long as enough Power/Fuel according to the inputted redstone signal is inputted. Inputting redstone signals through the sides allows the thruster to output a specific amount of thrust.

Ionized Thermal Mechanism: Via the Ionized Thermal Mechanism you can upgrade the Thruster to be an Ion Thruster which provides more thrust at the cost of more Power required.

Thermal Mechanism: With the Thermal mechanism aquired through a sequenced assembly you can create the thruster in an Mechanical Crafter

Navigation Compass: A Compass in which you can input coordinates to point you to those exact coordinates. When Inputting into a Navigation Table it will function like any other Compass just to the inputted Coordinates

Generator: A small and compact Generator that uses RPM to create FE with a maximum FE output of 15 FE/t, 45 FE/t or nearly infinite FE/t

Navigation Tracker An extention to the Navigation Table that outputs a higher redstone signal the closer you get to its inputted target (A Navigation Compass is inputted) REQUIRES A MINIMUM OF CONSTANT 32 RPM ROTATIONAL POWER AND A NAVIGATION TABLE BELOW AND A SHAFT ABOVE OF IT

Traverse Board: A small board that saves your current coordinates to later be crafted with a Navigation Compass to redirect the Compass's target to that position

Mechanical Anvil: A block that shfits its weight depending on how much RPM you give it

Electron Cable: A block that transfers Power

Survival Physics Staff: A Creative Physics Staff aquireable in survival

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
  • Content Updates:**
  • Changed the Calibrated Tab to be embeddet into the Simulated Tab
  • Added the Nozzle Cover as a way to re-color the Thruster Particles
  • Made the front of the Thruster wrenchable to disable Sound and particles
  • Added 4 more modes to the Tracker:
  • Track Nearest Sub-Level
  • Track Nearest Sub-Level with ID/Name
  • Track Nearest Sub-Level without ID/Name
  • Track Player
  • Made the Tracker pass directions for 4 modes to the Navigation Table
  • Made the Tracker act ONLY as a distance sensor between Points
  • Made the Mechanical Anvil work better with more KPG Levels of up to 256KPG
  • > KPG = RPM Speed

  • Bug fixes:**
  • Made the Thruster take in Fuels from TFMG and Propulsion Simulated
  • Made the Tracker not have ist Range be ist Redstone Output Range (Outputs Redstone Signals only when in a Range of a Default Config Value of 100 blocks)
  • fixed the HUGE lag spike when using multiple Thrusters at once (Amount of Thrusters needed for lag now: over 150 aka NO PERSON WILL NEED THIS MANY!)
  • decreased the fire/Damage Cone from the Thruster to be a straight line
  • made the cables not have random refusals to transmit Power/take Power

  • Fixed Particles of the Thrusters**
  • EMERGENCY FIX:** Made the Thruster have an up and down direction
  • Reworked Thruster:**
  • Added custom Particles for the Thruster
  • Made it so the regular Thruster requires Fuel (lava, TFMG Kerosene or Propulsion Simulated Oxidizer/Thrutser Fuel)
  • Updated the Texture and Model of the Thruster aswell as of the Thermal Mechanisms

  • General Stuff:**
  • Updated the Mod Profile Icon
  • Fixed the "Invalid Packet" bug when dropping/freezing things with the Physics Staff
  • Smol Update:**
  • Added Ponder Scenes to Mechanical Anvil and Electron Cable
  • Added a Main Ponder Group for easier pondering
  • Made the Mod work with the newest Sable and Aeronautics Versions**
  • HUGE UPDATE:**
  • Added the Mechanical Anvil for dynamic weight shifting
  • Added a Survival Physics Staff
  • Added a Config for configurable Values (Thrust, Tracker Range,...)
  • Fixed bugs
  • Added more Generator types:**
  • Industrial Generator with a max FE/t of 45

  • Creative Generator that outputs just a lot of FE/t

  • Made Generators use up Stress Units (SU) the higher the RPM is

  • Fixed Tracker Loot table

  • Made Generator Blocks use a Base Class

  • hopefully fixed the tool required to break the Tracker and generator
  • Added Ponder Scenes to following Objects:**
  • Thruster
  • Ionized Thermal Mechanism
  • Generator
  • Navigation Tracker

  • ALSO! Join the discord!:**
[![Discord](https://img.shields.io/badge/-Discord-5865F2?logo=discord&logoColor=white&style=flat)](https://discord.gg/4KTr8phxz9)
  • HUGE UPDATE!**
  • Implemented Navigation Tracker:
  • Once a Navigation Compass is inputted it gives out a redstone signal based on how close it is to the target
  • requires constant rotational Power of a minimum speed of 32 RPM and a navigation Table below
  • Re-Named/Re-Did the texture for the Ion Upgrade to Ionized Thermal Mechanism
  • Added the Traverse Board that saves your current coordinates and can be crafted with a Navigation Compass so that the compass points in that direction
  • Added the Ionized Thermal Mechanism Recipe to Survival mode
  • ADDED FULL FUNCTIONALITY TO THE NAVIGATION COMPASS**
  • Added a Tab for all Aeronautics Calibrated things
  • Added an "Invalid Coordinates" Message for the Navigation Compass Screen
  • Added a sound effect when a valid Location is selected for the Navigation Compass
  • Fixed Dedicated Server crashing**
  • Added Generator to generate FE from Rotation**
  • Made Navigation Compass Recipe work
  • Added Engineers Goggles Information to Generator and Thruster
  • Navigation Compass still doesn't wanna go into the navigation table for god know what reason
  • Added 50% of the Navigation Compasses usage**
  • Added Recipe for Thruster using Mechanical Crafter
  • Added (Incompleted) Thermal Mechanism as a new component
  • Made Thruster drop itself when broken
  • The First Version of the Mod Released**
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