This mod currently adds these new items/blocks:
- Thruster (Ion and regular, requires FE or Fuel)
- Ionized Thermal Mechanism
- Thermal Mechanism
- Navigation Compass
- Generator (Regular, Industrial and Creative)
- Navigation Tracker
- Traverse Board
- Mechanical Anvil
- Survival Physics Staff
- Electron Cable
Thruster: A block that provides thrust as long as enough Power/Fuel according to the inputted redstone signal is inputted. Inputting redstone signals through the sides allows the thruster to output a specific amount of thrust.
Ionized Thermal Mechanism: Via the Ionized Thermal Mechanism you can upgrade the Thruster to be an Ion Thruster which provides more thrust at the cost of more Power required.
Thermal Mechanism: With the Thermal mechanism aquired through a sequenced assembly you can create the thruster in an Mechanical Crafter
Navigation Compass: A Compass in which you can input coordinates to point you to those exact coordinates. When Inputting into a Navigation Table it will function like any other Compass just to the inputted Coordinates
Generator: A small and compact Generator that uses RPM to create FE with a maximum FE output of 15 FE/t, 45 FE/t or nearly infinite FE/t
Navigation Tracker An extention to the Navigation Table that outputs a higher redstone signal the closer you get to its inputted target (A Navigation Compass is inputted) REQUIRES A MINIMUM OF CONSTANT 32 RPM ROTATIONAL POWER AND A NAVIGATION TABLE BELOW AND A SHAFT ABOVE OF IT
Traverse Board: A small board that saves your current coordinates to later be crafted with a Navigation Compass to redirect the Compass's target to that position
Mechanical Anvil: A block that shfits its weight depending on how much RPM you give it
Electron Cable: A block that transfers Power
Survival Physics Staff: A Creative Physics Staff aquireable in survival
All Versions
+ Add Version- Content Updates:**
- Changed the Calibrated Tab to be embeddet into the Simulated Tab
- Added the Nozzle Cover as a way to re-color the Thruster Particles
- Made the front of the Thruster wrenchable to disable Sound and particles
- Added 4 more modes to the Tracker:
- Track Nearest Sub-Level
- Track Nearest Sub-Level with ID/Name
- Track Nearest Sub-Level without ID/Name
- Track Player
- Made the Tracker pass directions for 4 modes to the Navigation Table
- Made the Tracker act ONLY as a distance sensor between Points
- Made the Mechanical Anvil work better with more KPG Levels of up to 256KPG
- > KPG = RPM Speed
- Bug fixes:**
- Made the Thruster take in Fuels from TFMG and Propulsion Simulated
- Made the Tracker not have ist Range be ist Redstone Output Range (Outputs Redstone Signals only when in a Range of a Default Config Value of 100 blocks)
- fixed the HUGE lag spike when using multiple Thrusters at once (Amount of Thrusters needed for lag now: over 150 aka NO PERSON WILL NEED THIS MANY!)
- decreased the fire/Damage Cone from the Thruster to be a straight line
- made the cables not have random refusals to transmit Power/take Power
- Fixed Particles of the Thrusters**
- EMERGENCY FIX:** Made the Thruster have an up and down direction
- Reworked Thruster:**
- Added custom Particles for the Thruster
- Made it so the regular Thruster requires Fuel (lava, TFMG Kerosene or Propulsion Simulated Oxidizer/Thrutser Fuel)
- Updated the Texture and Model of the Thruster aswell as of the Thermal Mechanisms
- General Stuff:**
- Updated the Mod Profile Icon
- Fixed the "Invalid Packet" bug when dropping/freezing things with the Physics Staff
- Smol Update:**
- Added Ponder Scenes to Mechanical Anvil and Electron Cable
- Added a Main Ponder Group for easier pondering
- Made the Mod work with the newest Sable and Aeronautics Versions**
- HUGE UPDATE:**
- Added the Mechanical Anvil for dynamic weight shifting
- Added a Survival Physics Staff
- Added a Config for configurable Values (Thrust, Tracker Range,...)
- Fixed bugs
- Added more Generator types:**
- Industrial Generator with a max FE/t of 45
- Creative Generator that outputs just a lot of FE/t
- Made Generators use up Stress Units (SU) the higher the RPM is
- Fixed Tracker Loot table
- Made Generator Blocks use a Base Class
- hopefully fixed the tool required to break the Tracker and generator
- Added Ponder Scenes to following Objects:**
- Thruster
- Ionized Thermal Mechanism
- Generator
- Navigation Tracker
- ALSO! Join the discord!:**
- HUGE UPDATE!**
- Implemented Navigation Tracker:
- Once a Navigation Compass is inputted it gives out a redstone signal based on how close it is to the target
- requires constant rotational Power of a minimum speed of 32 RPM and a navigation Table below
- Re-Named/Re-Did the texture for the Ion Upgrade to Ionized Thermal Mechanism
- Added the Traverse Board that saves your current coordinates and can be crafted with a Navigation Compass so that the compass points in that direction
- Added the Ionized Thermal Mechanism Recipe to Survival mode
- ADDED FULL FUNCTIONALITY TO THE NAVIGATION COMPASS**
- Added a Tab for all Aeronautics Calibrated things
- Added an "Invalid Coordinates" Message for the Navigation Compass Screen
- Added a sound effect when a valid Location is selected for the Navigation Compass
- Fixed Dedicated Server crashing**
- Added Generator to generate FE from Rotation**
- Made Navigation Compass Recipe work
- Added Engineers Goggles Information to Generator and Thruster
- Navigation Compass still doesn't wanna go into the navigation table for god know what reason
- Added 50% of the Navigation Compasses usage**
- Added Recipe for Thruster using Mechanical Crafter
- Added (Incompleted) Thermal Mechanism as a new component
- Made Thruster drop itself when broken
- The First Version of the Mod Released**