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Aeronautics Replay

Aeronautics Replay

by Milasand • Downloads: 0 • Followers: 0
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Aeronautics Replay

What this mod does

A simple mod that enables replay support for Aeronautics contraptions in ReForgedPlayMod

Adds a small bridge layer that watches for Aeronautics/Sable custom payloads and injects them into the ReplayMod recording stream, so ships move correctly when you watch a replay back.

Configuration

Controls how often snapshotIntervalTicks are saved into ReplayMod recordings.

1 (default) Every snapshot is saved. Fastest sublevel realignment on playback.

20+ Smaller replay files. Sublevels may take slightly longer to realign on playback.

If ships take 1–2 seconds to snap into position at the start of a replay, set this to 1.

Known limitations

A short realignment delay at the start of replay playback is expected — the sublevel initialization packets need to be processed before ships can start moving.

ReForgedPlayMod is required.

Currently in beta. Bugs may occur.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
Fixed an issue where using the start/stop recording feature caused the camera to spawn at unintended coordinates.
Fixed an issue so that airships are now recorded properly on multiplayer servers as well.

adds a fix that resets the Simulated rope render cache when a Sable sublevel is reloaded during replay playback. This should reduce cases where ropes appear stretched to their old positions after scrubbing the replay timeline.
In v1.0.1 I've added snapshotIntervalTicks, which lets you control how often snapshots are saved into the recording.
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