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Aeronautics:Wind Tunnel

Aeronautics:Wind Tunnel

by MaxnessAWA • Downloads: 0 • Followers: 0
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About

Wind Tunnel is a NeoForge mod for Minecraft 1.21.1 built around Create, Sable, Simulated, and Create: Aeronautics. The project focuses on controllable airflow sources and repeatable aircraft test setups for tuning, debugging, and gameplay experiments.

Current feature set

  • Configurable wind tunnel blocks that project a controllable wind field into the world
  • A dedicated wind tunnel controller for flow length, airspeed, and blade spin settings
  • An aircraft airflow injector for body-relative or world-relative test flow injection
  • A wind tunnel mount and interface pair for aircraft binding, pose locking, and force readback
  • In-game measurement views for lift, drag, side force, and rotational moments

Included content

  • Wind Tunnel
  • Wind Tunnel Controller
  • Aircraft Airflow Injector
  • Wind Tunnel Mount
  • Wind Tunnel Mount Interface

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
1.21.1
Neoforge
6mo ago 1
## 1.2.1

### ✨ 新增 / New

  • 全新物品**全息护目镜**:兼具工程师护目镜(方块信息/应力覆盖)与力矢量显示功能,护甲属性对齐下界合金头盔(护甲 3、韧性 3、击退抗性 +0.1),并且不会损坏。
  • New **Holo Glasses** item: works as engineer's goggles (block info / stress overlay) and shows force vectors, with netherite-helmet-grade armour (armour 3, toughness 3, knockback resistance +0.1) that never breaks.
  • 可附魔**:全息护目镜现在像头盔一样能附魔——保护、爆炸保护、水下呼吸、荆棘等都可以附上,附魔台与铁砧均支持。
  • Enchantable**: the glasses can now be enchanted like a helmet — Protection, Blast Protection, Respiration, Thorns and more, both at the enchanting table and with anvils.
  • Curios 头饰槽支持**(可选):安装 Curios 后,全息护目镜可以戴进头饰槽,佩戴时护目镜功能照常生效,并且像 Create 护目镜一样在你头上显示模型。
  • Curios head-slot support** (optional): with Curios installed, the glasses fit a head curio slot, all goggles features keep working, and the model renders on your head just like Create's goggles.
  • 显示设置窗口**:手持全息护目镜潜行右键空气即可打开,可一键开关力显示,并逐项开关各力类型(升力、阻力、重力、推进、悬浮等),设置会自动保存。
  • Display settings screen**: sneak-right-click the air while holding the holo glasses to open it. Toggle force display on/off and toggle each force type (lift, drag, gravity, propulsion, levitation, …). Settings are saved automatically.
  • 新的合成配方:线 + 玻璃板 + 精密构件 + 下界合金锭(布局借鉴工程师护目镜,金板位置换成精密构件)。
  • New crafting recipe: string + glass + precision mechanism + netherite ingot (layout inspired by the engineer's goggles, with the gold sheet replaced by a precision mechanism).

### 🔧 改进 / Improvements

  • 自动测试改为后台运行**:开始测试后可以直接关闭界面,扫描会继续进行;重新打开界面即可查看进度与已完成的数据。
  • Auto test now runs in the background**: after starting a test you can close the screen — the sweep keeps running, and reopening the screen shows the progress and collected data.
  • 设置与数据保留**:重新打开支架界面时,自动测试的起始/结束迎角、步进与上次的曲线数据会自动恢复。
  • Settings and data are kept**: reopening the stand screen restores the previous test start/end angle, step size, and the curve data from the last run.
  • 静态俯仰测试自动锁定俯仰**:开始测试时若俯仰未锁定会自动锁定,测试结束后恢复你原来的设置。
  • Static pitch test auto-locks pitch**: if pitch is unlocked when a test starts, it locks automatically and your original setting is restored when the test finishes.
  • 支架测量读数更新更快(每秒约 20 次),调整迎角后数值即时变化。
  • Stand measurements now update much faster (~20 times per second), so readouts react immediately when you change the angle of attack.
  • 对称翼型现在可以**空手拆除**;各机器方块设置了合理的挖掘等级(风洞/控制器/支架接口需石镐,注入器/支架/投影基座需铁镐)。
  • Symmetric airfoils can now be **removed by hand**; machines have proper mining tiers (wind tunnel / controller / interface need a stone pickaxe, injector / mount / projector need an iron pickaxe).
  • 全息投影基座现在支持用 **Create 扳手潜行右键拆除**。
  • The hologram projector can now be picked up with a **Create wrench (sneak-right-click)**.

### 🐛 修复 / Fixes

  • 修复测量**没有计入相连的所有物理体**的问题:现在会统计整机(包括通过关节连接或紧贴的部件)。
  • Fixed measurements **not including all connected physics bodies**: the whole aircraft is now covered (joint-connected and adjacent parts included).
  • 修复升力、阻力与力矩数值不准的问题(物理时间步换算与力组数据处理错误)。
  • Fixed inaccurate lift, drag and moment values (physics time-step conversion and force-group data handling errors).
  • 修复测量数据源失效导致的读数异常(逐点力追踪未开启)。
  • Fixed broken measurement data (per-point force tracking was not enabled).
  • 修复配置窗口背后的世界被模糊、标题发虚的问题;窗口背景不再虚化。
  • Fixed the world behind the settings window being blurred and the title looking washed out; the window background no longer blurs.
  • 力矢量显示改由**全息护目镜**提供,飞行员护目镜不再承载该功能。
  • The force-vector HUD now requires the **holo glasses**; Aeronautics aviator's goggles no longer provide it.
## v1.1.8
  • Fixed a bug of velocity-squared lift/drag for Create and Simulated sails
  • Survivalization: switch them to Sequenced Assembly / kinetic crafting recipes, and change airfoil recipes to use iron sheets plus sails
  • Added item descriptions
## v1.1.7
  • Wind Tunnel Controllers now support decimal airspeed values
  • Controller range and airspeed limits now correctly follow the server config
  • Added a config option for Create sails and Simulated symmetric sails to use velocity-squared lift/drag
  • Force vector display now requires wearing aeronautics:aviators_goggles
  • Updated the Hologram Projector base model, texture, and collision shape
## v1.1.6
  • Added a new Hologram Projector that displays a miniature in-world holographic preview of a physical structure, including its force vectors.
  • Added force-vector visualization for create:goggles so players can inspect force direction and magnitude directly in the world while wearing goggles.
  • Updated force visualization calculations to correctly include gravity.
  • Improved hologram-related rendering support and completed the required visual/resource integration.
  • Refined viewport state caching for the wind tunnel mount / airflow injector UI so each block now remembers its own pan, zoom, and center state independently.
## v1.0.6
  • Symmetric airfoils can now connect front-to-back into continuous aerodynamic sections. Airfoils of the same type and facing direction will be merged for aerodynamic calculations, even if their colors are different.
  • Connected sections now use their total chord length when calculating lift, drag, and aerodynamic center. This also works for airfoils mounted on Sable contraptions. This change only affects aerodynamics; models, collision boxes, and selection boxes are unchanged.
## v1.0.5
  • Added optional compatibility with Synaxis.
  • When Synaxis is installed, Wind Tunnel airflow now affects Synaxis flap lift and drag calculations.
  • Synaxis is not required; Wind Tunnel still works normally without it.
## v1.0.4

  • Added 16 colored symmetric airfoils.
  • Added 16 colored vertical symmetric airfoils for vertical lifting surfaces.
  • Airfoils can now be recolored directly with dyes.
  • Symmetric airfoils no longer support vertical placement states; use vertical symmetric airfoils instead.
  • Fixed collision and selection boxes not updating after rotating airfoils with a wrench.
  • Corrected aerodynamic force directions for both symmetric and vertical symmetric airfoils.
  • Fixed the magenta airfoil texture resource issue.
  • Updated wind tunnel and wind tunnel controller models/textures to improve rendering.
  • Removed lift/drag/side-force readings from the wind tunnel mount UI; moment readings remain.
  • All colored airfoils now have matching recipes, drops, and physics properties.

## Version 1.0.3
  • Updated button label methods to use a centralized labeling function for consistency.
  • Introduced short labels for application and reference modes in English and Chinese localization files.
  • Removed outdated airflow_injector.geo.json file and unnecessary textures.
  • Enhanced the symmetric_airfoil model with additional elements and display settings.
  • Added a new black texture for the symmetric airfoil.
  • Disable the attached-check between SailBlock & SymmetricAirfoilBlock
## Features

  • Configurable wind tunnel blocks with adjustable flow length and airspeed
  • Wind tunnel controller for tunnel-wide settings and fan state
  • Aircraft airflow injector with body-relative and world-relative flow modes
  • Wind tunnel mount and mount interface for aircraft binding and pose locking
  • Force diagram and force-group inspection UI
  • Measurement readouts for lift, drag, side force, pitch, roll, and yaw moments
  • Symmetric airfoil test content for aerodynamic experiments
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