Gives all legendary and mythical Pokémon exactly 3 perfect IVs on spawn. The other 3 IVs are randomized, so every encounter still feels unique. Designed to make legendary Pokémon more special without being too overpowered.
Fully server-side, no need for players to install anything.
Features:
- Legendary and mythical Pokémon spawn with 3 guaranteed perfect IVs
- Remaining 3 IVs are randomly generated for variety
- Affects all spawns
- Configurable in almostperfectlegendaryivs.json
- Change number of perfect IVs
- Override the default list of legendary/mythical Pokémon
Originally made for a private multiplayer server, but I figured others in the community might find it useful too.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
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R
2.0.0
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2mo ago | 1 | |||
| 7mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Fixed Pokémon given directly to a player not receiving their perfect IVs until being sent out.
- Added speciesRules to allow different perfect IV settings for specific Pokémon.
- Config Notice:**
- Added a config option to control the exact value of the guaranteed IVs.
- Added debug option in config to toggle IV assignment logging to console (debug: true/false).
- Added an option in the config to add more Pokémon to the legendary list without replacing the existing ones.
- Minor improvements to IV assignment logic for legendaries.
- Created a config file so you can customize number of perfect IVs and override Pokémon in the list.
- Fixed an issue where a legendary’s IVs were reset after being captured and thrown out.
- Fixed the issue with only 1-3 IVs being perfected.
- Fixed ho-oh, all tapus fixed to work.
- Initial release.
- Legendary and Mythical Pokémon now spawn with exactly 1-3 perfect IVs. (Testing)
- All other IVs are randomized between 0 and 31.
- Applies to both naturally spawned and command-spawned legendaries.
- Includes debug logging to confirm successful IV modification.