Description
The new tomb dungeon can be encountered in the desert biomes. It generates with random rooms set, some of which will present the chamber block. There are rare and common chambers requiring its own type of key, by a small chance dropped from the new mobs. Once opened, it gives a random configurable loot item. If there is no key around, a chamber can be taken into inventory and opened later.
A supplementary metal is added, used for repairing the weapons acquired via looting. Remnant blocks are immune to common exposions. Ancient Sword has the charged slash ability: hold for a strong attack on the nearest entity.
All Versions
+ Add VersionAdded missing animation for the entities.
Changes to textures and Ancient Sword use.
Added rugs with connected textures.
Small changes to entity models.
Several texture changes, added missing recipes
Brewing Jug added.
Charged Slash ability reach increased, added a sound effect.
Royal Chamber chance of appearing increased.
Various fixes.
A new rare musical instrument, lyre.
Two advancements added.
The tomb door redstone fix and other changes.
Unique ability using Ancient Sword: Charged Hit.
Porched damage is not affected by the held sword.
The sword no longer drops from Porched.
Added Mourner, a supportive enemy mob.
Tomb generation changes and some more variety.