All Starting Races:
"anitensura:lesser_dragon", "anitensura:angel", "anitensura:fallen_angel", "anitensura:phantom_soldier"
New Racelines:
(Angels WILL fall to their respective counterparts using Marionette Hearts or consume increasing amounts of tainted essence to become Phantoms)
Angel -> Power -> Virtue -> Dominion -> Throne -> Cherub -> Seraph
Fallen Angel -> Fallen Power -> Fallen Virtue -> Fallen Dominion -> Fallen Throne -> Fallen Cherub -> Fallen Seraph
Phantom Soldier -> Commanding Officer -> Lieutenant Officer -> Field Officer -> General -> Staff Officer -> Admiral -> MYSTIC ANGEL!
Ani's Tensura Add-On
Play as a mighty dragon, angel, fallen angel, or phantom and evolve through a full tree of species as you gain enough EP to become closer to the pinnacle of all living beings!
This mod was created to add new content to the Tensura: Reincarnated mod. This will start with races and expand into other content.
THEY'RE HERE! STAY TUNED FOR PAGE CHANGES! MERRY CHRISTMAS!
Angels, Fallen Angels, and Phantoms are here!
Will you maintain your heavenly form, fall to your desires, or be poisoned by Ivaragé's aura-tainted magicules?
Currently Included:
The Angel Race
The Fallen Angel Race
The Phantom Race
The Dragon Race
Starting race: "anitensura:lesser_dragon"
The branching evolution tree of the dragon races in version 0.1.5 of the mod and newer- A branching dragon evolution tree featuring 11 unique races and two main branching paths
- A choice between medium and ground dragon for your first evolution to raise your resistance to magics or become a wild hunting beast
- 8 randomized element types and accompanying skills for all Elemental Dragons and their lesser Arch Dragon Subspecies brethren in the main evolution branch
- Config options to allow the user(s) to choose which Element Dragon or Arch Dragon Subspecies type they get instead of randomizing it. This also allows for specific race names for each element
- An undead evolution branch stemming from the Arch Dragon stage which allows you to follow the path to becoming a Gehenna Dragon like Venti
- The ability to become an Origin/True dragon at the end of either major branch
- Wings! and NOW FLIGHT!
Race Info

AND...
- Automatic injection of the starting races into the default config _(if for any reason you have trouble, add "anitensura:lesserdragon" to the starting and random races in defaultconfigs\tensura-reincarnated\common and if you created your world, add it to \saves\yourworldname\serverconfig\tensura-reincarnated\common)
- A config file to allow adjustment of all EP evolution requirements (by default. zombie dragon requires 10 demon essence, arch dragon subspecies requires 1 dragon essence and 3 elemental essence, and element dragon requires 3 dragon essence and 10 elemental essence)
Upcoming Features:
Confirmed Features
- Angel, Fallen Angel, Phantom Races
- Giant Races
Features Under Consideration:
- Elemental Races
- Different race stats for each element for Element Dragons and Arch Dragon Subspecies types
All Versions
+ Add Version[New Content!]
- 22 new playable races across 3 interconnected race trees!
Fallen Angel -> Fallen Power -> Fallen Virtue -> Fallen Dominion -> Fallen Throne -> Fallen Cherub -> Fallen Seraph
Phantom Soldier -> Commanding Officer -> Lieutenant Officer -> Field Officer -> General -> Staff Officer -> Admiral -> MYSTIC ANGEL!
- Custom intrinsic skill Phantom's Possession
- New achievement!
- New rare tainted essence item drop from the Warden (3%) and Ender Dragon (15%)
- Fixed an issue where subspecies arch dragons were unaffected by the chooseElementDragonType config
- Fixed a method error that causes the listed requirements for evolution to not be listed. The requirements themselves still functioned.
- Removed a problematic bit of code for copying the default config
- Tensura: Reincarnated changed methods for important race files. This update ONLY updates the methods so that it works with 1.0.0.6 and above of the main mod. DO NOT USE THIS VERSION WITH 1.0.0.5 OR BELOW
- You now evolve into a random elemental dragon race upon evolving into an Element Dragon or an Arch Dragon Subspecies (Thanks to the help of MrScopes on the Tensura discord)! This will improve elemental dragon uniqueness in the future!
- Elemental Subspecies Dragons can now continue their element into Elemental Dragon evolution for reduced cost
- Evolving from an Subspecies Dragon into an Element Dragon with an additional random element requires the same essence as from an Arch Dragon to an Element Dragon
- Added a default config
- Unique flight speeds given to each dragon race, with undead dragons being slightly slower due to their physical inferiority to each of their living counterparts
[Bug Fixes]
- Dragon flight race ability fixed to be like Dragonewt
- Fixed error where subspecies arch dragons could still evolve into element dragons
[Miscellaneous]
- Added the demon lord and true hero formatting to the evolution menu
- Changed the default evolution of arch dragons to subspecies and the harvest and awaken evolutions to element dragon
- Made the config server sided. (the config can now be located in the serverconfig\tensura-reincarnated folder of your save or server's world file)
- If you have a server, UPDATE IMMEDIATELY. I won't say why unless you ask me directly
- Lowered the sprinting speed of lesser and medium dragons
- Added Spiritual Attack Resistance to Dragon Lords
- Added water breathing and water current control to both types of water elemental dragons
- Added water blade to water Element Dragons
- Made it so that the mod doesn't keep injecting into the config over and over
- Renamed Origin Dragon to True Dragon
- Fixed calculation errors that allowed users to evolve without meeting all requirements and fixed the display of evolution percentage
- Fixed an error where the config file had zombie dragons not requiring essence
[Balance]
- Adjusted the default essence requirements. DELETE THE CONFIG TO SEE THIS CHANGE
[Miscellaneous]
- Made it so that Origin Dragons can be evolved into EITHER by becoming a demon lord/hero OR by reaching the required 3 million (configurable) EP
- The entire line's spiritual HP has been rebalanced and also fixed. No more losing SHP when you evolve into an Origin Dragon!
- Dragon sizes have been adjusted downwards, never exceeding 3 blocks and becoming normal sized earlier
[Miscellaneous]
- Origin Dragon now requires the user to be a Demon Lord or True Hero
- The undead dragon races are now classified as Majin
A branching dragon evolution tree featuring 11 unique races and two main branching paths
A choice between medium and ground dragon for your first evolution to raise your resistance to magics or become a wild hunting beast
8 randomized element types and accompanying skills for all Elemental Dragons and their lesser Arch Dragon Subspecies brethren in the main evolution branch
Config options to allow the user(s) to choose which Element Dragon or Arch Dragon Subspecies type they get instead of randomizing it. This also allows for specific race names for each element
An undead evolution branch stemming from the Arch Dragon stage which allows you to follow the path to becoming a Gehenna Dragon like Venti
The ability to become an Origin/True dragon at the end of either major branch
Wings! Just for the aesthetic right now
[Features on hold] There is an unknown error preventing the following features. The error is shared between all of these features and these features are fully coded, only awaiting resolution to be implemented:
Configurable essence-based evolution requirements and the display of completion percentage using essence requirements for the following races:
- Arch Dragon Subraces
- Elemental Dragons
- Zombie Dragons
Flight for all dragon races with the exception of the Ground Dragon Subrace
Most work is also done for the implementation of the following feature:
Race name changing based on the randomly chosen element when evolving into an Element Dragon or Arch Dragon Subrace. This feature is implemented if the config is set to allow the user to choose their element during evolution.
[Minor Feature Update]
- Added flight for all dragons at a temporary level of speed
- Changed the display name for the Arch Dragon Subspecies to Subspecies Dragons
- Added essence requirements and the associated configuration options to Element Dragons, Subspecies Dragons, and Zombie Dragons, displaying that they are required and the completion percentage when evolving
- Made it possible to evolve from a Subspecies Dragon into an Element Dragon
[Small bugfix]
- Ground dragons were able to fly in 0.1.1, they are no longer able to fly