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Antique Atlas

Antique Atlas

by tyra314 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

 

Antique Atlas is a craftable item that enables a special map screen. You can navigate the map via click & drag, zoom via the scroll wheel. Additionally, on-screen buttons let you add/remove/hide markers, export the map to an image file.

 

 

Both server and client need to have the mod installed.

You're free to include this mod in mod packs, as long as you're not making money off of it.

 

Known bugs: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/labels/type:%20bug

Join our Discord: https://discord.gg/N2H3r9y

 

The map is generated around the player by selecting a single biome to represent each chunk of 16x16 blocks. Custom biomes added by other mods will be automatically assigned to a default texture set based on their types as registered in Forge BiomeDictionary, but you can add your own texture packs with custom textures: see Editing Textures

As of this writing (2018-06-02), when you export the image file, it will be in PNG format, and contain a map of the dimension the player is currently in.

 

This mod initially started as a spin-off from a (discontinued) mod project Quest, it was inspired and improved by ideas from the team. For more Quest-related stuff check out Zelda Sword Skills by coolAlias! His mod also uses Atlas API to mark Boss Dungeon locations. Make sure to use the appropriate download of Antique Atlas that says it is compatible with ZSS!

 

Modders can make use of the Atlas API!
Read the manual here: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/API
In order to develop with the API, grab a deobfuscated build here: https://github.com/AntiqueAtlasTeam/AntiqueAtlas/releases/latest

Crafting Recipe:
+ =
Like with Minecraft maps, right-click on empty Atlas to create a usable instance:

Cloning:
+  * N =  * (N + 1)
Crafting an Atlas with empty Atlases creates clones of the original Atlas. The map content is shared between the clones, so you can always leave a copy at home and go on adventures without ever worrying about losing your Atlas.

Combining:
#1 + #2 = #3
2 different Atlases can be crafted together and have the contents of both merged into a new one.

Right-click while holding the Atlas to open it.

 

Credits:
A huge thanks for everyone's contributions to the mod!

especially to Kenkron for updating and maintaing the mod for several years,

also especially to tyra314 for updating to 1.14.4 and maintaining the Fabric version of the mod,

to voythas and others from the Quest team for inspiring the original idea

to coolAlias for integrating with ZSS, rewriting network code and providing lots of along the way

to crafteverywhere, CapoFantasma97, Mazdallier, Ruukas for translating texts

to Golrith for his work on a custom texture pack, and to temdur and barrowisp for contributing

to everyone who made suggestions in the Minecraft Forums thread. They have been really insightful, and some of the suggested features have been implemented.

 

Golrith's colored texture pack! Supports Biomes O'Plenty and Thaumcraft!

A gigantic thanks to Golrith for making this one!

Download v1.2 (compatible with Antique Atlas v4.5.0+ and MC v1.7.10+): 

https://drive.google.com/file/d/1ta8B_-rzQ9opKIq2olDPX5HWJ5Ct-FHJ/view?usp=sharing

Apologies if this is an old version, you can ask Golrith for updates.

 

Offers a revamped and colored style for the Atlas (except mesa/icy biomes) as well as custom textures for the biomes from Biomes O'Plenty and Thaumcraft.

 

How to install:

1. Copy the file "AntiqueAtlasExtra.zip" from the archive to the folder ".minecraft/resourcepacks"

2. Launch Minecraft, go to Settings > Resource Packs and enable the resource pack "Golriths Anqitue Atlas".

 

How to enable Biomes O'Plenty / Thaumcraft:

1. Replace the file "texture_sets.json" in the folder ".minecraft/config/antiqueatlas" with the one in the archive.

2. Similarly replace the file "biome_textures.json" or manually edit it using a text editor to copy the lines which correspond to the custom biomes from the file "biome_textures.json" in the archive file.

3. Make sure that biome IDs in this config match the actual biome IDs in use in your BoP/Thaumcraft installations. You can use NEI to do a biome ID dump. Change the biome IDs in your "biome_textures.json" accordingly so that they match their intended textures.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.18.2
Forge
1d ago 1
1.18.2
Fabric
1d ago 1
1.16.5
Fabric
1d ago 1
1.17.1
Fabric
1d ago 1
1.17.1
Forge
1d ago 1
1.16.5
Forge
1d ago 1
This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

## Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

## Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This caused a crash when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

## Bugfixes

  • Use BiomeTag as fall-back for tile detection
  • Fixes crash on dedicated servers

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

## Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

## Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This caused a crash when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first

## Bugfixes

  • Use BiomeTag as fall-back for tile detection
  • Fixes crash on dedicated servers

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

## Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

## Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This is a bug crashing when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first


Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
This is a big and unless something horribly breaks, probably the last update for Minecraft 1.18. Time to move on to 1.19.

## Notable Changes

  • Added a config option to silence the excessive logging during resource loading
  • Reworked Jigsaw detection of Villages, also introduces a datapack to customize for mods
  • Reworked biome detection to use the new shiny BiomeTags

## Fixes

  • Fix rendering of markers in some cases
  • Fix resource pack loading. This is a bug crashing when using Quilt.
  • Fixes a long-standing bug, which prevents players from seeing markers in other dimensions than the one the atlas was opened first


Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Support for 1.16

Besides grave bugs or game crashes, this is most likely the last release for Minecraft 1.16.

## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes
  • Fixed default nether biome textures

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Support for 1.16

Besides grave bugs or game crashes, this is most likely the last release for Minecraft 1.16.

## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes
  • Fixed default nether biome textures

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows
  • Fixed atlas cloning and combining recipes

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge
  • Fixed Atlas GUI dragging on Windows

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge
  • Fixed Atlas GUI dragging on Windows

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge
  • Fixed map dragging on Windows

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed crash when itemNeeded is set to true in config
  • Fixed crash when dragging on markers in atlas GUI
  • Added config screen in mods list on forge

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection, again
  • Fixed crash when dragging on a marker
  • Added in-game config screen for forge

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support

## Fixes

  • Atlas GUI behaves a bit nicer when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements
  • Fixed dragging and player following of atlas GUI
  • Fixed missing biomes
  • Fixed biome auto-detection

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
## Notable changes

  • We are using Architectury now to provide Forge and Fabric support
  • Update to Minecraft 1.18.2 and it's annoying world gen. This includes support for the new biomes, as well as the stupid height map changes
  • Added a new format for the tiles in resource packs

## Fixes

  • Atlas GUI behaves a bit nice when using the mouse zoom
  • Fixed a crash related to large explored worlds on login
  • Performance improvements

Note: You need [Architectury API](https://www.curseforge.com/minecraft/mc-mods/architectury-api), [Cloth-Config](https://www.curseforge.com/minecraft/mc-mods/cloth-config) and [Fabric API](https://www.curseforge.com/minecraft/mc-mods/fabric-api) (if you're using Fabric).
A big update for Antique Atlas but still in Minecraft 1.16. While there are a lot of technical changes, this release also moves the mod in a slightly different direction: The foremost vision of this mod is an immersive map.

Changes:

  • The minimap is superseded. The config options for it are gone.
  • Instead, the Atlas is shown like a vanilla map, when holding in hand
  • All textures can be tweaked with resource packs solely on the client (See [the wiki](https://github.com/AntiqueAtlasTeam/AntiqueAtlas/wiki/Resource-pack-based-Texture-Config))
  • Adapted the API to represent the new handling of textures
  • Many new and fixed textures for structures, e.g. mansions, ocean monuments, villages, nether cities, ruined portals, basalt delta biome

Fixes in 6.0.1:

  • Fixed water rendering when shaders are used in OptiFine
  • Fixes test texture when they should not be shown
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