Over 5000 different unique structure combinations possible in this mod with procedurally generated ruins!
NOW AVAILABLE: Neo forge 1.21.1
This mod adds new structures into your world which include suspicious sand and suspicious gravel.
None of the Vanilla structures are altered.
However, some of the new structures are "ruined" versions of vanilla structures. ()such as ocena monuments, desert pyramids and jungle pyramid ruins!
In addtion, these ruins will contain new secret rooms and passage ways for the keen explorer to find and explore that are not part of their vanilla counterparts.
There are also all new ruins to discover and excavate. Most of them will contain suspicious sand or suspicious gravel, but some simply add to the history of the landscape.
Many of the structures are procedurally generated (like villages or strongholds) and so each one you encounter will be unique.
I took great care in keeping in the spirit of the game and in the archaeology update in general while adding in new areas to explore and more to do.
This mod does not add any new items, blocks, textures or mobs to the game. Only new structures.
Yes, you may use this in your modpack.
How to Install Archaeology Ruins (Mod)
Archaeology Ruins by mooredesign13_63897 is verified for Forge, Neoforge across Minecraft versions 1.20.1, 1.21.1 (latest release: 1.0.0, file size: 151 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.1, 1.21.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Archaeology Ruins file into your Minecraft
.minecraft/modsfolder and launch the game.