ArdaPaths
Customize and reveal guiding paths for players to follow in the world.
ArdaPaths is a Fabric mod designed to immerse players in a world by allowing configurable paths to show animated trails.
The mod is initially configured for use on ArdaCraft and with their recreation of Middle-earth. With ArdaPaths, players can embark on their own journey through Middle-earth like never before, tracing the iconic paths of beloved characters from the Lord of the Rings series.
Whether it's Frodo's perilous trek to Mount Doom or Aragorn's valiant march to reclaim his throne, each path can be meticulously plotted using the features in this mod.
Blocks and Items
Path Marker: This is the main item of the mod. When placed in the world, multiple path markers can be connected together. By using the path marker item on a path marker block, then selecting another path marker, you can set the second block as the target; a path will now appear between the two blocks. Path markers can also have a message and a range configured that is displayed when players get close enough. Ctrl + Use with this item on an existing path marker allows you to configure the range and message. Using this item on a path marker, then clicking on another, will set the second marker as the targeted path.
Pathfinder: This item is used by the player to select, reveal, and follow the paths created using the Path Marker. Using this item opens a selection menu that allows you to select from the configured paths and teleport to the selected path.
Configuration
By default, ArdaPaths is configured for use on the ArdaCraft server with four built-in paths of characters from the LOTR series.
New paths can be added to the arda-paths/server.json file with the following format:
{
"paths": [
{
"id": "0",
"name": "A Custom Path",
"primary_color": {
"red": 255,
"green": 215,
"blue": 0
},
"secondary_color": {
"red": 230,
"green": 194,
"blue": 0
},
"tertiary_color": {
"red": 255,
"green": 227,
"blue": 77
},
"chapters": {
"default": {
"id": "default",
"name": "Default",
"date": "0",
"index": 0
}
}
}
]
} All Versions
+ Add Version- Added base date for date and time marker configuration (defaults to 04/09/3006 12:00)
- Cross Dimention chaining for markers chains
- Added base date for date and time marker configuration (defaults to 04/09/3006 12:00)
- Cross Dimention chaining for markers chains
- Adjusted marker time settings between ranged and computed markers
- Added support for flying while enabling autowalk
- Adjusted marker time settings between ranged and computed markers
- Added support for flying while enabling autowalk
- Hides in game HUD on toggle
- Hides in game HUD on toggle
- Hides in game HUD on toggle
- New marker edit GUI
- Various fixes and optimizations
- 26.1 Migration hardening
- New marker edit GUI
- Various fixes and optimizations
- 26.1 Migration hardening
- Performance optimizations
- API Integration with ArdaMaps
- Support for ArdaRegions
- Added a Journal Screen - lists the last 50 messages displayed on a trail
- Messages and titles now stack, if you walk through multiple nodes with messages, they will be added to a queue and displayed one after the other in order until the queue is empty - for example Rivendell is a use case where you can miss some messages if you go too fast (despite the warning)
- Messages will be offset when regions is displaying
- Added a queue size, the number displayed is the number of messages pending display
Chapters will now only increment to a chapter with an index greater exactly 1 higher.
- Use the Pathfinder to switch chapters
- Players can now use the markers to add chapters and define different texts per-marker depending on the chapter selected