"In a hole in the ground, there lived a hobbit."
With these words scribbled on the back of a student's exam paper, the English writer and professor J.R.R. Tolkien began a series of books which have enthralled millions and contain within their pages the greatest fantasy universe ever created.
Now, a team of builders of all nationalities and ages, united by their love for Tolkien's works, have embarked on a singularly ambitious project - to recreate Tolkien's Middle-earth at a scale and level of detail never before seen in any video game.
We have combined our knowledge - not only of building, but of geology, botany, history and Tolkien's every word and letter to ensure that this project surpasses any other of its kind.
We have a friendly community of skilled builders, and are always looking for new members! Our community is made up of people from a range of backgrounds, nationalities and ages - united by a love for Tolkien's work.
Our modpack and server
If you need help installing this modpack, see our guide here.
This modpack is designed for players joining ArdaCraft. The two main content mods are Conquest Reforged and Create, alongside a suite of visual and performance-optimisation mods aimed to make players' experience as smooth as possible.
Although the server is aimed at re-creating Middle-earth, we also have a plots world where anyone can join and try their hand at building using the Conquest Reforged mod. You can also add your friends to your plot to build together!
When you join, you will be given an guidebook which gives you basic information about how to explore our world, claim a plot, and participate in the community. We highly recommend that you join our Discord for announcements, events, project discussions, discourse around Tolkien's work, screenshots of the server, tech support, discussion around film and TV, art, music and more!
Our Discord is also the place where you can apply to join our team, once you've built on our plot world. We look forward to seeing you online!
Permissions and credit
Resource Packs
The ArdaCraft Resource Pack is made by the ArdaCraft team.
Mods
ArdaPaths, ArdaRegions, ArdaMobs, ArdaGrass, Arda LODs Downloader, ArdaSettings, and Axiom Overrides were made by the ArdaCraft team.
Shader Packs
Xonks-Bliss-ArdaCraft-Settings is our own edit of the Bliss shader pack which changes saturation and shading, as well as providing compatibility with Conquest Reforged blocks. The developer, X0nk, gave us permission to redistribute this here.
All Versions
+ Add Version- Update Conquest Reforged from 1.6.0 to 1.7.0
- Update ArdaMusic from 1.0.2 to 1.1.3
- Update ArdaMaps from 1.0.0 to 1.1.0
- Update Arda Paths from 1.3.0 to 1.4.0
- Update Arda Regions from 2.0.1 to 2.0.2
- Update Paintbrush from 1.2.5 to 1.3.1
- Update DaylightChangerStruggle from 1.0.1 to 1.0.2
- Update SchemNexus from 1.0.1 to 1.0.3
- Remove ParticleCore
- Update ACRP from 1.2.2 to 1.2.8
- Added Highlight Layers resource pack
- Updated AC Bliss shaders
- added ardamaps
- updated pathfinder to 1.3.0
- ardamusic 1.0.2
- dynamic-fps 3.11.4
- enhancedblockentities 0.9+1.20
- fzzy_config 0.7.6+1.20.1
- Ixeris 4.3.0+1.20.1
- NoChatRestrictions Fabric-MC1.20.1-v1.0.0
- particle_core 0.3.3+1.20.1
- schemnexus 1.0.1
- Sintel 0.2.1
- threadtweak 0.1.1 (mc1.20.2)
- vmp 0.2.0+beta.7.102
- journeymap 5.10.3
- MapFrontiers 2.6.1p3
- musictriggers 7.0.4
- Patchouli 84.1
- patchoulibutton 1.0.2
- theimpossiblelibrary 0.4.7
- aclodgrabber 2.0.2 → 2.0.3
- AmbientSounds 6.3.3 → 6.3.8
- arda-regions 1.0.0 → 2.0.1
- ArdaPaths 1.2.5 → 1.2.6
- Axiom 5.2.1 → 5.4.2
- c2me alpha.11.16 → alpha.11.18
- ConquestReforged 1.5.2 → 1.6.0
- CreativeCore 2.12.34 → 2.12.38
- drippyloadingscreen 3.1.0 → 3.1.2
- drop_confirm 6.1.0 → 6.1.1
- entity_model_features 3.0.10 → 3.2.4
- entity_texture_features 7.0.8 → 7.1
- entityculling 1.9.5 → 1.10.2
- fabric-api 0.92.7 → 0.92.9
- fabric-language-kotlin 1.13.8 (kotlin 2.3.0) → 1.13.11 (kotlin 2.3.21)
- fancymenu 3.8.1 → 3.9.1
- ImmediatelyFast 1.5.3 → 1.5.4
- Kiwi 11.10.2 → 11.10.3
- MedievalArmsCR 1.0.0 → 2.0.0
- midnightlib 1.9.2 → 1.9.3
- notenoughanimations 1.11.1 → 1.12.3
- packetfixer 3.3.0 → 3.3.2
- skinlayers3d 1.10.1 → 1.11.1
- Updated Conquest Reforged to fix crashing bug
- Updated Conquest Reforged and shader config
- Changelog**
- Updated Conquest Reforged
- Updated ArdaCraft Resource Pack
- Hotfix to remedy some of the issues we've noticed in the past week.
- Fixes various textures and models in the resource pack
- Includes the updated LODs Downloader that we accidentally didn't include, Flatpack users should now be able to use the LODs Downloader.
Mods
- Update ACRP from 1.1.2 to 1.1.3
- Update ArdaCraft LODs Downloader from 2.0.1 to 2.0.2
- Update Arda Paths from 1.2.4 to 1.2.5
Resource Pack
- Added missing Hearthfire bucket item frame model
- Dwarven chair cutout rendertype fix
- Break old quern, square stool, cross stool, folding stool, mortars, short broom, cooking pots and added item frame models for CR versions
- Break hearthfire rope on a wall duplicate
- Fixed angelica and cow parsley height = 2 CTM's
Shaders
- Fixed cabbages wobbling
- Add ArdaRegions
- Add Puzzle
- Update 3D Skin Layers from 1.9.0 to 1.10.1
- Update ACRP from 1.1.1 to 1.1.2
- Update AmbientSounds from 6.1.11 to 6.3.3
- Update ArdaCraft LODs Downloader from 2.0.1 to 2.0.2
- Update Arda Paths from 1.2.1 to 1.2.4
- Update ArdaMobs from 1.2 to 1.3
- Update Axiom from 5.1.1 to 5.2.1
- Update Conquest Hearthfire from 1.0.3 to 1.0.4
- Update Conquest Reforged Paintbrush from 1.2.4 to 1.2.5
- Update Create Fabric from 0.5.1-j to 6.0.8.1-custom
- Update CreativeCore from 2.12.33 to 2.12.34
- Update Drippy Loading Screen from 3.0.12 to 3.1.0
- Update DropConfirm from 5.0.2 to 6.1.0
- Update Entity Culling from 1.9.0 to 1.9.5
- Update Entity Model Features from 3.0.1 to 3.0.10
- Update Entity Texture Features from 7.0.2 to 7.0.8
- Update Fabric API from 0.92.6 to 0.92.7
- Update Fabric from 0.18.0 to 0.18.4
- Update Fabric Language Kotlin from 1.13.6 to 1.13.8
- Update FancyMenu from 3.7.0 to 3.8.1
- Update Forge Config API from 8.0.2 to 8.0.3
- Update ImmediatelyFast from 1.5.2 to 1.5.3
- Update Kiwi from 11.8.29 to 11.10.2
- Update Language Reload from 1.7.4 to 1.7.5
- Update Lithium from 0.11.3 to 0.11.4
- Update MapFrontier from 2.6.1 to 2.6.1p3
- Update ModernFix from 5.24.4 to 5.25.2
- Update Not Enough Animations from 1.10.2 to 1.11.1
- Update OptiGUI from 2.3.0-beta.6.1 to 2.3.0-beta.9
- Update Polytone from 3.5.9 to 3.5.22
- Update The Impossible Library from 0.4.5 to 0.4.7
- Removed noclip mod - Axiom has this functionality already
### Additions:
- Add custom schematic browser
### Updates:
- Update Fabric to 0.18.0
- Update Better Biome Reblend to 1.5.3
- Update Conquest Reforged to 1.4.1.4
- Update ImmediatelyFast to 1.5.2
- Update Axiom Overrides to 0.0.5
- Change Distant Horizons version to 2.3.4
### Removals:
- Remove starlight
- Remove Sodium Dynamic Lights
## Other:
- Update ACRP to 1.1.1
- Add **Download LODs** button to options (only works when **not** on the server)
- Update connection error screen to link to discord and install guide
- Fix misaligned pause menu buttons
### Updates:
- Update Fabric Loader
- Update 3D Skin Layers
- Update ArdaCraft LODs Downloader
- Update EMF
- Update ETF
- Update ArdaPaths
- Update AmbientSounds
- Update Axiom
- Update Axiom Overrides
- Update Conquest Reforged
- Update Create Fabric
- Update CreativeCore
- Update Distant Horizons
- Update Distant Horizons API
- Update Drippy Loading Screen
- Update DropConfirm
- Update Entity Culling
- Update Fabric API
- Update Fabric Language Kotlin
- Update FabricSkyBoxes
- Update FancyMenu
- Update Forge Config API Port
- Update ImmediatelyFast
- Update Kiwi
- Update Language Reload
- Update MapFrontiers
- Update ModernFix
- Update Music Triggers
- Update NBT Autocomplete
- Update Not Enough Animations
- Update OptiGUI
- Update Packet Fixer
- Update Patchouli
- Update Polytone
- Update Sound Physics Remastered
- Update The Impossible Library
- Update YetAnotherConfigLib
### Removals:
- Remove AuthMe
- Remove AzureLib
- Remove DHWhiteFoliageFix
- Remove Presence Footsteps
### Additions:
- Add Capes
- Add Gamma Utils
- Add Freecam
- Add Spark
- Add Starlight
- Add Sodium Extra
- Add Sodium Options API
- Add Sodium Dynamic Lights
## Other:
- Readd noclip keybind but unbound flight speed
- Set Crawl to hold
- Update Loading Screen
- Update Pause Screen
- Update ArdaCraft Bliss Edit
- Update ArdaCraft Resource Pack (view project page for full changelog)
- Add Gentler Weather Sounds
- Hotfix**
- Updated Conquest Reforged
- Updated Distant Horizons
- Updated Hisea
- Updated ACRP
- Removed Axiom inventory buttons
- Added Crawl (left alt to enable)
- Added [Hísëa](https://modrinth.com/mod/hsa) – configurable fog-generating blocks for atmosphere and detail
- Added [Caelum – ArdaCraft Edition](https://modrinth.com/mod/caelum-ardacraft-edition) – giving us accurate stars, sun and moon once again
- Added [MusicTriggers](https://modrinth.com/mod/music-triggers) – giving us our OST in-game once again
- Added [ArdaCraft LODs Downloader](https://modrinth.com/mod/ardacraft-lods-downloader) – this will correctly install our Distant Horizons data on first install and will automatically update when needed
- Added [DH White Foliage Fix](https://modrinth.com/mod/dhwhitefoliagefix) – does what it says on the tin
- Added [NoClip](https://modrinth.com/mod/noclip/version/1.1.5+1.20-fabric) – but the key is unbound by default
- Added [DropConfirm](https://modrinth.com/mod/drop-confirm) – to reduce item drop spam
### Updated mods
- Updated [Conquest Reforged](https://modrinth.com/mod/conquest-reforged) – a lot of new blocks/models including pine/cypress models, new suite of gradients, etc. – check the [changelog](https://modrinth.com/mod/conquest-reforged/changelog) for the last 17(!) updates since the previous version we were on (1.1.7)
- Updated [Conquest Architects](https://modrinth.com/mod/conquestarchitects/changelog) – see link for changelog
- Updated [Conquest Hearthfire](https://modrinth.com/mod/conquesthearthfire/changelog) – see link for changelog
- Updated [ArdaPaths](https://modrinth.com/mod/arda-paths) – added a lot of new functionalities including Chapters, which will allow for more complex paths and the ability to skip around in the narrative of LotR
- Updated [DaylightChangerStruggle - ArdaCraft Edition]( https://modrinth.com/mod/daylightchangerstruggle-ardacraft-edition) – buttons now display correctly and the server date is restored
- Updated [Distant Horizons](https://modrinth.com/mod/distanthorizons) – runs better, looks better
- Updated [Axiom](https://modrinth.com/mod/axiom) – adds quite a lot of stuff that I haven’t been able to look into, but in-game annotations are potentially very useful
- Updated Sodium, Indium, Iris and a bunch of other performance mods
- Updated to Fabric 0.16.10
### Other updates
- Updated the [AC Resource Pack](https://modrinth.com/resourcepack/ardacraft-overlay) to 1.0.8 – full changelog [here](https://modrinth.com/resourcepack/ardacraft-overlay/version/1.0.8)
- Updated our shaders to the latest version of Bliss (they now work with Caelum!) and re-added the Rethinking Voxels shader for underground areas
- Added helpful text prompts to loading screens and menus to (hopefully) mitigate some of the most common support queries
As always, thank you to those who made this update possible.
- Updated ArdaMobs
Added:- Male goose- Female goose- Added [NBT Autocomplete](https://modrinth.com/mod/nbt-autocomplete)
- Added [Highlight](https://modrinth.com/mod/highlight)
- Removed [NoClip](https://modrinth.com/mod/noclip/version/1.1.5+1.20-fabric) - too many guests get stuck in it with no idea how to switch back, and it reduces the number of people using flyspeed. However, feel free to reinstall it on your client - it will still work fine.
- Updated the AC resource pack to 1.0.6
As always, thank you to those who made this update possible, especiallly @psychic_eag, @jayemceekay and @not_xone
- Updated a bunch of performance mods
- Updated overlay
- Fixed Pathfinder right click
- Updated Conquest Reforged
- Updated a bunch of performance mods
- CR animals now don't show up in DH chunks
- **The game now loads around 10x faster**, and resource packs also load much faster.
- [**Distant Horizons**](https://modrinth.com/mod/distanthorizons) has been added. This mod allows you to see thousands of blocks over the map without significant lag, and now works with shaders. **Please note that if your leaves turn white, the only known fix is a game restart.**
- Our **plots** have been improved. We are now running [PlotSquared](https://intellectualsites.gitbook.io/plotsquared/features/commands), which means plots are much more functional – we have the ability to merge plots, clear plots, create default plots, save and import plots as schematics, and so on. The plot world is now running on a separate server, but chat is shared between the two. To get to that world, you now have to type **/server plots**. To get back to our main map/freebuild/Moria, you have to type **/server ardacraft**.
- [**Axiom**](https://modrinth.com/mod/axiom) has been added. This is essentially the ‘next generation WorldEdit’ which will make a lot of our work easier in the long term. For now, everyone has access to it on their plots, and only select members of the build team have access to it on the main map. Press Right Shift to go into the edit menu, and look up Axiom tutorials on YouTube (or look at their detailed and clear documentation [here](https://axiomdocs.moulberry.com/intro.html)) if you’re interested!
- **Conquest Reforged** has been updated. New rocks!
o A new suite of rough marble textures;
o Intermediate limestone between dark and normal;
o The sandstones that were previously only in our overlay are in the mod, with two new colourations and some mossy versions.
- **Conquest Hearthfire** has been added. This adds a large variety of different models and blocks to the game, __but we will be prohibiting their use on the map until we figure out which are appropriate for Middle-earth and which will need retexturing or re-modelling__.
- **Conquest Architects** has been added. This is the ‘beam mod’, adding a large variety of new beams with different angles and textures.
- **Conquest Medieval Armours and Weapons** has been re-added. This adds an array of weapons, armours and shields to the game. Some of these will be re-textured to be more appropriate for Middle-earth!
- We now have a **layering tool** thanks to Marcel. This will be developed further over the coming months, but expect to see some very cool caves, as well as a guide to the tool.
- **The ArdaCraft Overlay** is now known as the **ArdaCraft Resource Pack**. This is because Conquest Reforged now distributes its textures within the mod itself.
- Both **Caelum** (the night sky mod) and **MusicTriggers** (the soundtrack mod) have been temporarily removed. This is because their developers were unable to update them on time. However, they will be re-added in a future update!
- Added the ArdaPaths mod by Ajcool – this will allow players to follow the paths of the Fellowship through Middle-earth
- Added goats to ArdaMobs – some fantastic work by Eag
- Updated shaders thanks to Argent – including one suitable for Moria
- Updated Caelum thanks to Aj
- Updated Paintbrush thanks to Aj
- Caelum**
Thanks to Aj, we now have a custom version of the Caelum mod installed. This adds a variety of fantastic features to the skybox, including:
- Accurate positions for the sun and moon, including the sun getting higher in the sky the further south you go in Middle-earth (works with shaders)
- Accurate star map (not working with shaders at the moment)
- Accurate server date when you press G
- PaintBrush**
Thanks to Aj, we now have even more functionality for the Paint Brush!
- Added Paint Knife, raises and lowers value of layered blocks.
- Updated paintbrush texture
- Changes made with the paintbrush are pushed to an edit session allowing for undo, redo, masking, and other WorldEdit features.
- Add functionality to modify the brush size of a paintbrush using ctrl + scroll. You can also do
/pb size
- ArdaCraft Overlay**
- A few new decorative blocks
- A complete remodel of all round arches to fix lighting bugs for some users when using shaders
- New banded arches
- New reeds
- Brown water in River biome
- New names for many previously added blocks
- Hanging pig!
- MusicTriggers**
Added new track for Moria’s West-gate (thanks to @Nolram).
- NotEnoughCrashes**
This will make it so most crashes exit to the title screen instead of quitting the entire game.
- Auth Me**
This allows you to re-auth your MC account from the multiplayer screen in-game if your login token is invalidated.
- Remove Reloading Screen**
This removes the loading screen while you're reloading a resource pack so you can still interact with the game while it loads.
- Mouse Tweaks**
Mouse Tweaks replaces the standard RMB dragging mechanic, adds two new LMB dragging mechanics and an ability to quickly move items with the scroll wheel.
- Controlling**
Adds the ability to search for keybinds using their name in the KeyBinding menu, this allows players to easily find a key binding in the menu.
Adds a button that will only show KeyBindings that conflict with each other, which makes it easier to fix them.
- Added Paintbrush
- Updated Conquest Reforged
- Updated to latest Fabric version
- Removed HotbarCycle
- Changelog**
- Implemented mods necessary for join queue
- Hotbar – press H to cycle your toolbar, and Y to cycle your slot
- Effective – water noise near rivers and streams
- AmbientSounds – improved customisation for the ArdaCraft map
- Player animations – roll (R), combat
- Emotes - B
- 3D skin layers
- Music Triggers reloader – music works automatically for everyone
- Removed noclip to prevent speed – to save server performance
• Addition of the MusicTriggers mod – this means that we now have the ArdaCraft OST in-game! Many thanks go to our composers Matthias Guntner and Kygron, as well as to DainIronfoot for figuring out how to implement these tracks in-game.
• Addition of the Ambient Sounds mod – this will be better implemented in future but adds some nice ambient nature sounds when walking around.
• Update to the ArdaCraft Overlay – addition of wood gradients, food items, and more! Many thanks to Xone and Ix for their hard work on this. An overview of these additions can be seen below or found at xone’s plot.
• Update to Conquest Reforged – various bug fixes and the addition of mipmapping, which will smooth out the look of the game significantly.
• Update to Create – various bug fixes
• Updates to a variety of additional mods including minor performance improvements
- Removed BSL shaders
