📘 Description
Trimmed armor items in Minecraft display one of four generic trim textures for every item, no matter what trim you put on an item the texture is always the same. This mod fixes that by adding more item trim textures that change depending on the trim applied
Fabric API required for Fabric version
Supports More Armor Trims
📜 Terms of Use
You may ✅ Use this mod as a reference to understand and or create something of your own, as long as it is not a copy or recreation ✅ Use this mod in modpacks with credit and one or more links to any of the project pages ✅ Edit for personal use ✅ Use this mod for/in YouTube videos with credit and one or more links to any of the project pages ✅ Create resource packs, data packs, and addon mods for this mod
You may not ❌ Reupload/publish this mod to any website without explicit permission from me and one or more links to any of the project pages* ❌ Redistibute edited or unedited assets** from this mod without permission from me and credit
* Project pages include CurseForge, Modrinth, Planet Minecraft, GitHub ** Assets include logos, banners, textures, models etc

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All Versions
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- Updated to 26.2
- Added support for copper armor
- Updated to 26.2
- Added support for copper armor
- Updated to 1.21.11
- Added support for witness, parasite, and twilight trim patterns from More Armor Trims
- Updated to 1.21.11
- Added support for witness, parasite, and twilight trim patterns from More Armor Trims
- Updated to 1.21.10
- Added support for witness, parasite, and twilight trim patterns from More Armor Trims
- Updated to 1.21.10
- Added support for witness, parasite, and twilight trim patterns from More Armor Trims
- Fixed the game crashing when the Dynamic Resources config from ModernFix is enabled. However, the mod will not do anything
- Added a warning toast when the game loads if Dynamic Resources is enabled
- Fixed z-fighting along the sides of items with layers by slightly increasing layer size. This fix should be barely noticeable beyond the lack of z-fighting. Additionally, this applies to all items, not just armor (Fixes [#3](https://github.com/MincraftEinstein/ArmorTrimItemFix/issues/3))
- Rewrote how patterns are loaded. Instead of creating a file for every pattern, patterns are now added by adding them to
assets/armortrimitemfix/armortrimitemfix/patterns.jsonwhich works like a tag
- Fixed the game crashing when the Dynamic Resources config from ModernFix is enabled. However, the mod will not do anything
- Added a warning toast when the game loads if Dynamic Resources is enabled
- Fixed z-fighting along the sides of items with layers by slightly increasing layer size. This fix should be barely noticeable beyond the lack of z-fighting. Additionally, this applies to all items, not just armor (Fixes [#3](https://github.com/MincraftEinstein/ArmorTrimItemFix/issues/3))
- Rewrote how patterns are loaded. Instead of creating a file for every pattern, patterns are now added by adding them to
assets/armortrimitemfix/armortrimitemfix/patterns.jsonwhich works like a tag
- Fixed the game crashing when the Dynamic Resources config from ModernFix is enabled. However, the mod will not do anything
- Added a warning toast when the game loads if Dynamic Resources is enabled
- Fixed z-fighting along the sides of items with layers by slightly increasing layer size. This fix should be barely noticeable beyond the lack of z-fighting. Additionally, this applies to all items, not just armor (Fixes [#3](https://github.com/MincraftEinstein/ArmorTrimItemFix/issues/3))
- Rewrote how patterns are loaded. Instead of creating a file for every pattern, patterns are now added by adding them to
assets/armortrimitemfix/armortrimitemfix/patterns.jsonwhich works like a tag
- The mod has been fully rewritten to work with 1.21.4
- Trim patterns, trim materials, and trimmable items can now be added with a resource pack. Instructions for adding them can be found on the [wiki](https://github.com/MincraftEinstein/ArmorTrimItemFix/wiki)
- This rewrite is not currently being planned to be backported, since a lot was changed in 1.21.4
- The mod has been fully rewritten to work with 1.21.4
- Trim patterns, trim materials, and trimmable items can now be added with a resource pack. Instructions for adding them can be found on the [wiki](https://github.com/MincraftEinstein/ArmorTrimItemFix/wiki)
- This rewrite is not currently being planned to be backported, since a lot was changed in 1.21.4
- Dropped forge support (sorry forge users, but it's terrible to try to work with)
- Added support for More Armor Trims
- Dropped forge support (sorry forge users, but it's terrible to try to work with)
- Added support for More Armor Trims
- Updated to 1.21
- Ported to NeoForge
- Updated to 1.21
- Ported to NeoForge
- Updated to 1.21
- Ported to NeoForge

