A simple mod to increase the difficulty of the game.
Main features of the ArmorWeight:
- Armor now has weight. Depending on the total weight of the player, a new "Encumbrance" effect will be applied, which is equal to the slowness. Mobs can also be affected by weight (can be changed in the config).

- HUD bar that shows current weight level and new tooltips for armor items.


- The weight of an armor item can be reduced with the new "Lightness" enchantment, which reduces the weight by 15% per level.
ArmorWeight is compatible with other mods that add armor items. To apply weight to such items, all you need to do is add an item entry to the config file.
All Versions
+ Add Version- Fixed issue where EncumbranceEffect could be cured by milk.
<li>Reworked config system:
<ul>
<li>Automatic detection of armor items</li>
<li>Configurable effect speed modifier</li>
<li>Improved stability of config entries</li>
<li>Support for negative armor item weight</li>
</ul>
</li>
</ul>
- Fixed a bug where weight icons would not move up as health or absorption increased.
- Fixed a bug where the mod was incompatible with the [Raised](https://modrinth.com/mod/raised) mod.
- Added the ability to apply weight depending on the amount of protection (this can be enabled in the configuration file). In this case, only items without protection will be taken from the configuration file.
- Added the ability to change the threshold values of the "Encumbrance" effect in the configuration file.
- Fixed the display of weight in the tooltip for armor items with the "Lightness" enchantment.