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Ars Unification

Ars Unification

by Qther • Downloads: 0 • Followers: 0
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Ars Unification

Lets Ars Nouveau take recipes from other mods.

Currently, the mod will take Crush and Cut type recipes and let the respective glyphs use them.

If Not Enough Glyphs is present, processing capabilities will also be given to its Flatten glyph for Press type recipes.

I will not be adding multi-way recipe-stealing.

Recipes made specifically for Ars Nouveau will always take priority over ones from other mods.

Other mods' recipes can have their priorities configured in the common config file. Specific recipes can also be disabled from being taken by putting matching Regular Expressions in the config. You can obtain a recipe's ID using EMI.

Usage of Almost Unified is highly recommended, although it is not required for the mod to function as it will reduce functionally duplicated recipes.

Supported mods:

Logo modified from Ars Nouveau's Crush Glyph texture, which can be found here.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
2mo ago 1
1.21.x
Neoforge
2mo ago 1
1.21.x
Neoforge
4mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Neoforge
10mo ago 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
Auto-generated Changelog:
  • fix: safer recipe viewer integration when NEG is not present (#12)
Auto-generated Changelog:
  • fix: support Farmers Delight's chance outputs
  • refactor: cleaner handling of recipe reprocessing
Auto-generated Changelog:
  • chore: update dependencies
  • fix: Skip redundant recipe reprocessing on every player join (#8)
  • lang: zh_cn translations
Auto-generated Changelog:
  • fix: downgrade jei so it works with TMRV
Auto-generated Changelog:
  • fix: jei recipe ids
  • chore: update dependencies
  • fix: occultism 1.202.0 compat
  • Update gradle.properties
  • Update OccultismCrusherProcessor.java
Auto-generated Changelog:
  • fix: copy result itemstacks to prevent mutability issues
  • feat: pt_br translations by PrincessStelllar
  • Create pt_br.json
Auto-generated Changelog:
  • chore: bump dependencies
  • feat: compat with ars technica transmutation focus
Auto-generated Changelog:
  • feat: gather results before creating entities and fix augment descriptions
Auto-generated Changelog:
  • fix: use ars_unification: instead of ars_nouveau: for recipe types
Auto-generated Changelog:
  • fix: only compile regex if config being loaded is ours
  • fix: JEI loading NEG classes even when NEG not present
Auto-generated Changelog:
  • fix: revert jei version bump
  • feat: timing of processors and tooltips in EMI/JEI
  • feat: better processing logic for partially duplicate recipes
  • fix: IE sawmill checking for press recipes
  • feat: bump dependencies
Auto-generated Changelog:
  • fix: remove debug log
  • feat: set chance of output stacks for EMI
Auto-generated Changelog:
  • feat: emi support
Auto-generated Changelog:
  • feat: support circuit printing
  • feat: bump dependencies
  • feat: ae2 inscriber support
Auto-generated Changelog:
  • feat: bump dependencies
Auto-generated Changelog:
  • fix: update NEG version rnage
  • feat: update dependency on Not Enough Glyphs to 4.0.6
Auto-generated Changelog:
  • fix: change config path of immersive engineering's crusher priority
Auto-generated Changelog:
  • fix: change config path of mekanism sawmill priority
Auto-generated Changelog:
  • fix: don't run Config#onLoad when unloading
Auto-generated Changelog:
  • fix: don't process recipes if config is not loaded
Auto-generated Changelog:
  • feat: update to Ender IO 7.1.1
Auto-generated Changelog:
  • feat: occultism crusher spirit integration
  • feat: immersive engineering compatibility
  • feat: press type recipes via AO/NEG's Flatten Glyph
Auto-generated Changelog:
  • feat: swap to server config instead of common and redo config registration
  • fix: off-by-one in cut item processing
1.1.0 changelog:
Adds item processing capabilities to :cut:, stealing recipes from

1.1.0 had a bug that broke some other glyphs, this patch release fixes it.
Adds item processing capabilities to the Cut glyph, stealing recipes from
Use Regular Expressions for exceptions in config
Make recipe processors run after KubeJS' ServerEvents.recipe and reloads.
First release, supporting 5 mods.
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