
SHOWCASE
ABOUT
This shaderpack is currently a Work In Progress and aims to bring a stylized, bright fantasy atmosphere.
Main Features:
- Full Nether & End Support: each dimension with its own lighting and mood.
- Reworked Clouds: high-fidelity clouds that cast shadows over the world.
- Stylized Water: foam, caustics, and colors that shift with depth and weather.
- Dynamic Wind: grass, plants and foliage moving together under passing gusts.
- Ambient Particles: falling leaves, dust, birds and ground mist.
- Biome-Based Colors: sky, water and particles tinted by the biome you're in.
- Advanced Lighting: godrays, screen space shadows and subsurface scattering.
- Stylized Bloom & Glow: full support for emissives and underwater effects.
- Dynamic Wet Ground: reflective surfaces during rain.
- Multiple Visual Presets: Bright Fantasy, Dark Fantasy, Realistic, Pastel and Vanilla.
- 4 Performance Tiers: independent from the visual preset you pick.
- Mod Compatibility: Voxy, Distant Horizons and RenoDX (HDR).
Please be patient, the shaderpack is in progress. I take note of all feedback.
All Versions
+ Add Version- Caustics, Godrays, Glass, Shadows, Subsurface Scattering Patch/Fix + Better Performances**
### ✨ New Features & Changes
- Added new Water Style screen settings.
- Added Sun/Moon influence to water sparkles.
- Overhauled the **Realistic** profile.
- Vastly improved the **Dark Fantasy** profile.
### 🐛 Bug Fixes
- Fixed celestial bodies (Sun/Moon) in Minecraft 1.21.1.
- Fixed broken tonemap vibrance.
- Fixed water fog color not matching the sky.
- Fixed wind sway on the sides of grass blocks.
- Fixed water sparkles mix and reduced overall brightness.
- Reduced godray intensity during rain.