Attack Through Grass
....is a Minecraft mod that allows you to attack mobs through any non-collidable objects like grass and cobweb!
This mod may be used in any modpack.
This mod ONLY needs to be installed on the CLIENT!
INSTALLING ON THE SERVER OPTS OUT THE MOD FOR ALL CLIENTS. (2.1.0+ ONLY)
The content in this page only applies to mod versions marked as 2.0.0 & higher. Versions below may be buggy and only support Fabric!
🤔 Why should you choose this over other similar mods?
- Always up to date with latest versions of Minecraft.
- Available on all popular modloaders!
- No dependencies needed at all for Forge and NeoForge, drop and play
- As mentioned above, it's a client side mod! No need for the server owner to download the mod.
- As said earlier however, this can be considered cheating, so ensure that you inquire a higher up beforehand.
- Minimal amount of code and not intrusive (The mod is one mixin with one inject method)
- Because of this, I can confidently say that the mod will likely work on newer versions of Minecraft even without a direct port.
❓ FAQ
- Does this work for other blocks other than grass?
- Yes! Any non-collidable block should work. Non-collidable meaning that the blockstate given has no collision. E.g. portals, open trapdoors, single layer snow.
- Sometimes I still break blocks when attacking mobs!
- You likely missed your attack or on an outdated version of the mod. 2.0.2+ versions of the mod have a line of code to delay the player from accidentally breaking a block only if they hit an entity.
- Will the mod work for versions of Minecraft not listed?
- Usually yes for mod versions 2.+ and Minecraft versions 1.20.5+. The mod is made with almost little to no code which makes it automatically compatible with most upcoming versions of the game (including snapshots!). If you find that the mod does not work, report it to GitHub!
- Can I opt out of this mod on my server? (2.1.0+ ONLY)
- Yes! Just download the mod onto your server, and the server-sided code will disable the mod's client side functionality for everyone else using it.
👏 Credits
- Thanks to Alexandra and Jeryn99 for code used.
All Versions
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## Changes:
- Packet should work across mod loaders now (eg. Fabric server to Neo client)
## Changes:
- Packet should work across mod loaders now (eg. Fabric server to Neo client)
## Changes:
- Packet should work across mod loaders now (eg. Fabric server to Neo client)
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- When installed on the server, the mod will now disable for all clients involved
## Changes:
- Fixed a bug relating to hitting through a solid block if a transparent block was in front
## Changes:
- Fixed a bug relating to hitting through a solid block if a transparent block was in front
## Changes:
- Fixed a bug relating to hitting through a solid block if a transparent block was in front
## Changes:
- Fixed a bug relating to hitting through a solid block if a transparent block was in front
## Changes:
- Fixed a bug relating to hitting through a solid block if a transparent block was in front
## Changes:
- Cleaned up mod internals
- You are now less likely to break blocks now when attacking
- Mod is now licensed under PolyForm Shield 1.0.0
## Changes:
- Cleaned up mod internals
- You are now less likely to break blocks now when attacking
- Mod is now licensed under PolyForm Shield 1.0.0
## Changes:
- Cleaned up mod internals
- You are now less likely to break blocks now when attacking
- Mod is now licensed under PolyForm Shield 1.0.0
## Changes:
- Cleaned up mod internals
- You are now less likely to break blocks now when attacking
- Mod is now licensed under PolyForm Shield 1.0.0
## Changes:
- Cleaned up mod internals
- You are now less likely to break blocks now when attacking
- Mod is now licensed under PolyForm Shield 1.0.0
## Changes:
- Fixed the mod from requiring to be on the server in order to join. It is now **actually** client side.
## Changes:
- Fixed the mod from requiring to be on the server in order to join. It is now **actually** client side.
## Changes:
- Fixed the mod from requiring to be on the server in order to join. It is now **actually** client side.
## Changes:
- Ported to Forge/NeoForge
- Hit detection should be more reliable on hitting mobs through grass
## Changes:
- Ported to Forge/NeoForge
- Hit detection should be more reliable on hitting mobs through grass
## Changes:
- Ported to Forge/NeoForge & 1.21.3
- Hit detection should be more reliable on hitting mobs through grass
## Changes:
- Ported to Forge/NeoForge & 1.21.3
- Hit detection should be more reliable on hitting mobs through grass
## Changes:
- Ported to Forge/NeoForge & 1.21.3
- Hit detection should be more reliable on hitting mobs through grass