Audaki Cart Engine - Release 5.0.0
(faster & better Minecarts)
5.0.0 fixes the redstone issues with non-rideable carts
NOTE: You must install this mod client-sided as well now
Starting from v5.0.0 you can configure the max speed by using:
- /gamerule ace:speed_player
- If not 0, overrides speed only for player ridden carts
- default 20
- /gamerule ace:speed_other
- If not 0, overrides speed only for non-player ridden carts
- default 0
- /gamerule ace:speed_empty
- If not 0, overrides speed only for rideable carts that are empty
- default 0
Video Showcase
Video: https://www.youtube.com/v/i9WxH_ehMRo
New in Release 4.0
- Rebase mod on improved minecarts experiment
- The experimental code will be activated for all carts
- Rideable carts will be set to default 20 blocks per second
- All other carts will be set to 8 blocks per second speed
- Due to the new minecart experiment we now have the following features
- Full-Speed around corners
- Full-Speed around hills
- Consistent Jumps
- Perfect 1-tile brakes
- ROLLER COASTER MECHANICS
New in Release 3.1
- Brakes now stop a ridden cart in exactly 1 brake tile
New in Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
Other Features
- 100% glitch-free
- Redstone builds unaffected
- Hand-Designed & Play-Tested
- Designed for Vanilla Survival
- Fabric Only
Foundation
Audaki Cart Engine offers well designed and properly balanced, competitive and viable cart-based passenger transportation.
This mod is a server-sided (and SSP) mod based on Fabric.
This mod was created since other mods I found which increased the speed of minecarts didn't work with existing rail lines and they broke most redstone stuff when your cart moved with more than 10m/s.
I wanted a mod which works with existing rail lines and with redstone mechanisms!
Quality Engineering
This mod is currently a huge overhaul of the vanilla minecart code to support higher speeds (up to 34m/s) while still supporting existing lines with curves, ascending and descending rail pieces are no problem.
Additionally redstone rails like detector and activator rail still work.
The Cart Engine was tested under a lot of different conditions but if you find an edge case it'll be fixed
Game Design / Balancing
The goal for this mod is not just to implement a new Cart Engine of course, but also to provide good game play!
To support this goal a whole lot of stuff was tweaked so the powered rail (i.e. Gold) required to reach certain speeds is well balanced, so creating a high-speed railway is actually a proper end-game goal.
Additionally the speed is balanced in a way that riding the railway is a lot of fun and it's better than packed ice.
Due to the balanced acceleration curve railways can still be used early-game with lower speeds and less gold investment
Construction Tips for Consistent Speed
Thanks @BeardedThorgi, See:
https://github.com/audaki/minecraft-cart-engine/wiki/Construction-Tips-for-Consistent-Speeds
Features / Balancing
- Raised maximum speed from 8m/s to 34m/s for carts with passengers
- Designed acceleration to require more powered rails for higher speeds
- Designed acceleration to feel good and somewhat train-y.
- Tweaked "kick-start" speed when starting from a standing block with a powered rail
- Carts temporarily slow down for direction changes, Detector & Activator Rails, but keep momentum and regain speed afterwards
- Fixed a long-standing vanilla bug that doubles the Cart Movement Speed when a block is skipped in a tick
- The mod can be added and removed at any time and everything will work. It's 100% vanilla.
Enjoy!
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- Support Minecraft 26.2, 26.3+
- Support Minecraft 26.1+
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Change non-rideable carts (hopper carts etc.) to be on OldMinecartBehavior
- This means redstone contraptions should be fixed
- BUT: this mod now must be installed client-side, or you will have choppy movement of non-rideable carts
- Add labels and descriptions for the
ace:speed_player,ace:speed_other, andace:speed_emptygame rules.
- Update for Minecraft 1.21.11+
- Game rules changed to the following names:
- minecraft:max_minecart_speed (Generic max speed for all carts unless overridden)
- ace:speed_player (If not 0, overrides speed only for player ridden carts)
- ace:speed_other (If not 0, overrides speed only for non-player ridden carts)
- ace:speed_empty (If not 0, overrides speed only for rideable carts that are empty)
- Rebuild for Minecraft 1.21.6-1.21.10+
- Make the mod server-sided again (thanks @AshyBoxy)
- Add more configurable speeds via /gamerule
- minecartMaxSpeed: Generic max speed for all carts unless overridden
- minecartMaxSpeedPlayerRider: If not 0, overrides speed only for player ridden carts
- minecartMaxSpeedOtherRider: If not 0, overrides speed only for non-player ridden carts
- minecartMaxSpeedEmptyRider: If not 0, overrides speed only for rideable carts that are empty
- (Removed gamerule aceCartSpeed)
- Rebase mod on improved minecarts experiment
- The experimental code will be activated for all carts
- Rideable carts will be set to /gamerule aceCartSpeed (default 20) blocks per second
- All other carts will be set to 8 blocks per second speed
- Due to the new minecart experiment we now have the following features
- Full-Speed around corners
- Full-Speed around hills
- Consistent Jumps
- Perfect 1-tile brakes
- ROLLER COASTER MECHANICS
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
## Release 3.0
### Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
### Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
## Compatibility
- Minecraft 1.17 up to Minecraft 1.21+
- Fabric Loader 1.14.20 up to Fabric Loader 1.15.11+
- Java 17 up to Java 22+
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
## Release 3.0
### Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
### Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
## Compatibility
- Minecraft 1.17 up to Minecraft 1.21+
- Fabric Loader 1.14.20 up to Fabric Loader 1.15.11+
- Java 17 up to Java 22+
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
## Release 3.0
### Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
### Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
## Compatibility
- Minecraft 1.17 up to Minecraft 1.21+
- Fabric Loader 1.14.20 up to Fabric Loader 1.15.11+
- Java 17 up to Java 22+
- [!] Improve brakes for ridden carts
- Brakes now always stop a ridden cart in exactly 1 brake tile
- Brakes now stop the cart in the 2nd half of the tile
- Even freestanding brakes do this now
- The change makes brakes MUCH more consistent
- This allows building reliable 1-tile stations / cart holders on 1-tile inclines!
- But this is also a breaking change
- If you want to slow down your ridden cart, try detector rails
- If you want more, message me here: https://github.com/audaki/minecraft-cart-engine/issues
- (Built for Minecraft 1.20.3 - 1.20.6+, 1.21+, Java 17 - 22+)
## Release 3.0
### Release-Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
### Changes included from Release 3.0
- 34m/s speed in all directions
- Now works full-speed on slopes & inclines
- Now works full-speed on diagonals
- Faster Direction Changes
## Video
https://www.youtube.com/watch?v=i9WxH_ehMRo
## New in Release 3.0
- 34m/s speed in *all* directions
- Now works on slopes & inclines
- Now works on diagonals
- Faster Direction Changes
## Other Features
- 100% glitch-free
- Redstone builds unaffected
- Hand-Designed & Play-Tested
- Designed for Vanilla Survival
- Fabric Only
- Updated for Minecraft 1.20.5+
- Updated for Java 21+
- Minimum Java is now 21+ for parity to Minecraft 1.20.5+
- Built for Minecraft 1.20.1
- Built for Minecraft 1.20
- Vanilla parity: When falling down after rail on a cliff the behaviour is now vanilla, that means you can now fall down from a cliff to a perpendicular rail track.
- A little more slowdown before descending rails. Due to the vanilla parity you now start descending with 8m/s instead of 9.2m/s
- A little more slowdown before detector / activator rails. On and directly before detector/activator rails you also move with 8m/s instead of 9.2m/s now.
- Mod Compatibility: We only overwrite the moveOnRail function now when there is actually a LivingEntity riding the cart
- (technical) Mixin is targeting AbstractMinecartEntity again so we can inject and cancel the overwrite
- Built for Minecraft 1.19.4
- Starting with this version only mc 1.19+ receives mod updates (2.0.1 is very stable for mc 1.18 and 1.17)
- (technical) Refactored mixin to target MinecartEntity directly instead of AbstractMinecartEntity, therefore potentially increasing compatibility to other mods even more
- Built for Minecraft 1.19.4
- Enhance compatibility for redstone chest/hopper minecart constructions (They are 100% vanilla now. The hook was changed to only apply to rideable minecarts)
- Enhance compatibility for redstone chest/hopper minecart constructions (They are 100% vanilla now. The hook was changed to only apply to rideable minecarts)
- Enhance compatibility for redstone chest/hopper minecart constructions (They are 100% vanilla now. The hook was changed to only apply to rideable minecarts)
- New Build Environment with multiple MC versions to test and deploy on
- New Minecraft Versions can be supported faster
- Tested explicitly with mc 1.19.3
- New Build Environment with multiple MC versions to test and deploy on.
- New Minecraft Versions can be supported faster
- New Build Environment with multiple MC versions to test and deploy on.
- New Minecraft Versions can be supported faster
- New Build Environment with multiple MC versions to test and deploy on.
- New Minecraft Versions can be supported faster