Auto HUD is a Minecraft mod which hides parts of the user interface (HUD) that are currently not interesting.
It is inspired by similar mods ("immersive hud") for other games. I personally really like the clean view of no visible HUD, but get frustrated by the limitations of using F1 mode.
This is an opinionated rewrite of Head-down Display that never got updated.
NOTE: From version 4 on, Cloth-Config has been dropped. Now YetAnotherConfigLib is needed for an ingame configuration screen, but the mod will work fine without.
Features
- Toggle the whole HUD with a key binding.
- Have parts of the HUD that haven't changed hide away.
- Hide persistent, unchanging status effects, such as water breathing from the turtle helmet.
- Show remaining time of status effects.
- Highly configurable.
Visual differences to F1 mode
- Player hand / equipped items remain visible
- Player names remain visible
- The vignette remains active
- Incoming chat messages still pop up
- Crosshair remains visible (see my other mod Dynamic Crosshair for that)
- Configurable what elements are hidden
Dependencies
- Optional dependency on YetAnotherConfigLib for ingame configuration screen
Fabric only
- requires Fabric API
- optional: Mod Menu for ingame configuration screen
Mod Compatibility
This mod includes a modified version of magicus' Status Effect Timers, because I could not figure out how to dynamically insert my modifications into it. Since this mod allows for status effect icons to be hidden individually, the non-modified version will draw the timers in the wrong place.
Known to be compatible:
- Dynamic Crosshair augments this mod by dynamically hiding the crosshair as well.
- Raised works perfectly.
- HUDTweaks mostly works. Vertical status effects bar does not work with the timer overlay. Animation direction and offset may have to be tweaked in AutoHud's settings manually.
- AppleSkin appears to work fine.
- DetailArmorBar is supported.
- BerdinskiyBear's Armor Hud is supported in hotbar mode.
Known to be incompatible:
- OptiFabric crashes due to mixin conflicts.
- Any other mod that draws status effect timers should have that functionality disabled.
- HUD elements created by other mods will most likely not be moved.
- Bedrockify overwrites the status effect modifications. To get them working, disable the
screenSafeAreamixin. - Running AutoHUD together with Exordium can cause visual issues
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- Fix crash on forge-1.20.1
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- Fix bug where modded items added to custom categories might get overridden by minecraft:air
- fix compatibility with Cold Sweat- add compatibility with Mindful Eating
- fix compatibility with Cold Sweat
- Fix: items on the HUD were always rendered at the hotbar's opacity rather than their containing element's
- Add missing translation keys
9.1
- Port to 26.3
9.0
- Massive rework, see previous changelog
- Fix: items on the HUD were always rendered at the hotbar's opacity rather than their containing element's
- Add missing translation keys
9.1
- Port to 26.3
9.0
- Massive rework, see previous changelog
- Port to 26.3
- Port to 26.2
- Massive rewrite! Almost all of the internals have changed.
- New feature: elements now move towards their closest screen edge so they do not float anymore!
- New option to always show food bar when mounted
- New option to have the hotbar move out a percentage of its height; this allows for items with a minimum alpha setting
- New "Reveal HUD" keybind that shows the HUD for the configured length of time
- New option to always show food bar when mounted
- New option to have the hotbar move out a percentage of its height; this allows for items with a minimum alpha setting
- More generic mod compatibility work: generic elements got more config options
9.0-beta.2
- Fix player state desyncing (when going through Nether portals, but also in general)
- Fix static element behaviour (player list would wrongfully be hidden)
- Add next level of generic mod compatibility:
9.0-beta.1
- Port to 26.2
- Massive rewrite! Almost all of the internals have changed.
- New feature: elements now move towards their closest screen edge so they do not float anymore!
- Warning: it should now have better mod compatibility out-of-the-box, but currently no explicit mod support built in!
- Currently working: anything that simply moves or decorates vanilla bars (raised, detailab, apple-skin, …)
- Currently not working: anything that replaces or adds status bars
- Fix player state desyncing (when going through Nether portals, but also in general)
- Fix static element behaviour (player list would wrongfully be hidden)
- Add next level of generic mod compatibility:
9.0-beta.1
- Port to 26.2
- Massive rewrite! Almost all of the internals have changed.
- New feature: elements now move towards their closest screen edge so they do not float anymore!
- Warning: it should now have better mod compatibility out-of-the-box, but currently no explicit mod support built in!
- Currently working: anything that simply moves or decorates vanilla bars (raised, detailab, apple-skin, …)
- Currently not working: anything that replaces or adds status bars
- Port to 26.2
- Massive rewrite! Almost all of the internals have changed.
- New feature: elements now move towards their closest screen edge so they do not float anymore!
- Warning: it should now have better mod compatibility out-of-the-box, but currently no explicit mod support built in!
- Currently working: anything that simply moves or decorates vanilla bars (raised, detailab, apple-skin, …)
- Currently not working: anything that replaces or adds status bars
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Bump libbamboo to fix a crash with recent versions of YetAnotherConfigLib
- Port to 1.21.11
- Port to 1.21.9- Updated ru_ru translation
- Fix non-hotbar items (in other mods' UI elements) accidentally rendering with transparency (thanks j10a1n15)
- Fully support the new locator bar.
- Fix the mount jump bar not appearing properly.
- Finish port to 1.21.7 (fade mode working now!)
- Re-enable accidentally disabled fade option in the ingame config screen for all other versions when it was onlymeant to be disabled for 1.21.7. Oops!