Cut videos based on your gameplay!
Usage
- Install FFmpeg
- Install OBS
- Open OBS
- In OBS, go to Tools -> WebSocket Server Settings
- Enable web server
- Under Tools -> WebSocket Server Settings, go to Connection Information and copy the password
- In game, run
/autocut connect <password here> - Start Recording in OBS
- Do fun gameplay stuff
- Stop Recording in OBS
- (optional) Delete clips you don't want (see the wiki)
- Run
/autocut finish - When it's finished a new video starting with
cutwill be in your recordings folder.
You can also optionally run /autocut finish "path/to/database" to cut an old video. This will fail if the original video is moved or deleted.
Dependencies
- Includes OBS WebSocket Java, used under MIT
- Includes SQLite JDBC Driver, used under Apache 2.0
- SQLite JDBC Driver also includes software by David Crawshaw under BSD 2-Clause
- The NOTICE file is both available in the sources and in the mod itself
- Includes FFmpeg CLI Wrapper for Java, used under BSD 2-Clause "Simplified"
- Requires FFmpeg, used under LGPL v2.1+
- Requires Fabric API, used under Apache 2.0
- Requires Fabric Loader 0.15.11 or later, used under Apache 2.0
- Requires YACL 3.5.0+1.21-fabric or later, used under LGPL 3.0 or later
- Optionally integrates with Mod Menu 11.0.2 or later, used under MIT
Licensing
...is a mess.
TLDR
Modpacks
You can use this mod in a modpack! Don't re-host the file without permission though. I'd love a mention somewhere for bragging rights.
Videos
You can use this mod to make videos! I'd love a mention somewhere in a description or something so I can have bragging rights.
Programming
You can use and reference all the code in the GitHub repo under MIT.
What's actually going on
Autocut is licensed under MIT, but the JAR file includes several dependencies:
- OBS WebSocket Java is under MIT.
- SQLite JDBC Driver is dual licensed (GPL and Apache) - I used it under Apache.
- It includes a NOTICE
- This is why there's a NOTICE file
- This is why there's a LICENSE.zentus file (it's mentioned in the NOTICE)
- It includes a NOTICE
- FFmpeg CLI Wrapper for Java is licensed under BSD 2-Clause "Simplified"
- This is why there's a LICENSE.bramp file
It also requires a few other things, which are NOT included in the jar
- FFmpeg is used under LGPL
- This is why there's a LICENSE.lgpl
- This is why there's a LICENSE.gpl (required by lgpl)
- Fabric API is used under Apache 2.0
- There's no NOTICE file
- Fabric Loader is used under Apache 2.0
- There's no NOTICE file
- YACL is used under LGPL 3.0 or greater
- Covered by the LICENSE.lgpl and LICENSE.gpl from FFmpeg
- Mod Menu is used under MIT
How to Install Autocut (Mod)
Autocut by skycatminepokie is verified for Fabric across Minecraft versions 1.20.4, 1.21, 1.21.1, 1.21.4 (latest release: 0.5.4+1.21.4, file size: 21.7 MB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.4, 1.21, 1.21.1, 1.21.4) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded Autocut file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Added EDL export
- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Added EDL export
- Fixed ModMenu integration with broken config
- Added 1.21.4 support
- Added custom path support for ffmpeg
- Linux works now!
- Added EDL export
- Fixed crash with broken config
- Fixed the default for manual clip types being 1000x longer than they were meant to be
- Localized export grouping modes
- Localized inverse option
- Localized export grouping mode option
- Export to EDL for importing into DaVinci Resolve (beta, access with
/autocut finish <database> edl) - Fix misspelling "Own" as "Owm"
- Fixed crash with broken config
- Fixed the default for manual clip types being 1000x longer than they were meant to be
- Localized export grouping modes
- Localized inverse option
- Localized export grouping mode option
- Export to EDL for importing into DaVinci Resolve (beta, access with
/autocut finish <database> edl) - Fix misspelling "Own" as "Owm"
- Not In World Clip
- Fixed broken translations
- Not In World Clip
- Fixed broken translations
- Better progress info
- Option to not overwrite on conflict
- Added an export grouping mode - export clips to one file or to multiple files
- Better progress info
- Option to not overwrite on conflict
- Added an export grouping mode - export clips to one file or to multiple files
- Added keybind to make a new clip
- Added export options
- Better notifications for exporting errors
- Added clips for receiving messages from players and from the server (not enabled by default)
- Added inverse clips - basically "don't save this" instead of "save this"
- Added keybind to make a new clip
- Added export options
- Better notifications for exporting errors
- Added clips for receiving messages from players and from the server (not enabled by default)
- Added inverse clips - basically "don't save this" instead of "save this"
- Game no longer hangs when connecting to OBS