All Mods Resource Packs Data Packs Shaders Modpacks Plugins
B.A.S.E

B.A.S.E

by Lanse505 • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Info:

B.A.S.E (BASE) is a library used by mods created by both the Team Acronym Coders, and Brass Goggled Coders. For those looking for the Material Creation abilities that were once in B.A.S.E, please see ContentTweaker, as that now has all the ZenScript handling that BASE had.

Modpack:

You have our permission to use this mod in any private & publicly distributed modpack.

Discord

Talk to the developers here!

Mod-Textures:

Made by Yulife

Mod-Logo:

Made by Porteriscool

You can find us on twitter at: @Lanse @EwyBoy @Jared @SkySom

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.12.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12.x
Forge
23h ago 1
1.12
Forge
23h ago 1
1.11.2
Forge
23h ago 1
1.11.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.2
Forge
23h ago 1
1.10.x
Forge
23h ago 1
[3.14.0] base-1.12.2-3.14.0 by Lanse505 on Oct 18, 2026
Download
<p>&nbsp;- Changed hashmap type for storing registered items. Fixes ContentTweaker items being all over the place</p>
[3.13.0] base-1.12.2-3.13.0 by Lanse505 on Oct 18, 2026
Download
<ul>
<li>New
<ul>
<li>Material System
<ul>
<li>12 Parts:&nbsp;"centrifuged_ore", "chipped_gem", "flawed_gem", "flawless_gem", "large_spring", "long_rod", "purified_ore", "ring", "round", "small_dust", "small_spring", "tiny_dust"</li>
</ul>
</li>
</ul>
</li>
<li>Fixes
<ul>
<li>Material System
<ul>
<li>Ores no longer drop full stacks after a period of time</li>
</ul>
</li>
<li>Custom Records now get proper Models</li>
</ul>
</li>
</ul>
<p>&nbsp;&nbsp;</p>
[3.12.1] base-1.12.2-3.12.1 by Lanse505 on Oct 18, 2026
Download
<p>Added:</p>
<ul>
<li>Item Material Parts may now have their stacksize limit adjusted</li>
<li>Better area breaking tool handling (required to support SAR 0.5.0)</li>
</ul>
<p>Fixed:</p>
<ul>
<li>Model generator only allowed one mod at a time</li>
<li>BASE Minecart bounding boxes now set correctly</li>
</ul>
[3.12.0] base-1.12.2-3.12.0 by Lanse505 on Oct 18, 2026
Download
<ul>
<li>New:
<ul>
<li>&nbsp;Internal:
<ul>
<li>Assorted Utilities to support the new SteamAgeRevolution release</li>
</ul>
</li>
</ul>
</li>
<li>Fixed:
<ul>
<li>Resource Loading no longer crashes on folders the lang folder.</li>
</ul>
</li>
</ul>


[3.11.1] base-1.12.2-3.11.1 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<ul>
<li>Models are now put in a proper folder when using multiple mods.</li>
</ul>
[3.11.0] base-1.12.2-3.11.0 by Lanse505 on Oct 18, 2026
Download
<p>New:</p>
<ul>
<li>&nbsp; MaterialSystem Materials can now be localized</li>
</ul>
[3.10.0] base-1.12.2-3.10.0 by Lanse505 on Oct 18, 2026
Download
<p>Added:</p>
<p>&nbsp;- Ore Parts can now drop multiple items and can have fortune applied.&nbsp;(Shananiganeer)</p>
<p>&nbsp;- Wrench recipe</p>
<p>&nbsp;- Wrench configuration</p>
<p>&nbsp;- Ore Samples can now require Tools (Shananiganeer)</p>
<p>&nbsp;- Ore Samples can now set waypoints&nbsp;(Shananiganeer)</p>

<p>Fixed:</p>
<p>&nbsp;- Fix for trying to load Transport Loaders with hoppers</p>
[3.9.0] base-1.12.2-3.9.0 by Lanse505 on Oct 18, 2026
Download
<p>Internal:</p>
<ul>
<li>Changes to Sided Blocks for Transport V1</li>
</ul>
[3.8.1] base-1.12.2-3.8.1 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<ul>
<li>Tools Module no longer crashes IE</li>
</ul>

[3.8.0] base-1.12.2-3.8.0 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<ul>
<li>Base no longer kills Chinese/Russia Language files in the resources Folder</li>
</ul>
<p>Internal:</p>
<ul>
<li>Lots of Preparation for Transport and Heated Tanks</li>
</ul>
[3.7.2] base-1.12.2-3.7.2 by Lanse505 on Oct 18, 2026
Download
<p>Don't crash when fed invalid items.</p>
[3.7.1] base-1.12.2-3.7.1 by Lanse505 on Oct 18, 2026
Download
<ul>
<li>Fixes:
<ul>
<li>Material System
<ul>
<li>Fix Ore Samples to better match Geolosys's</li>
</ul>
</li>
</ul>
</li>
</ul>
<p>&nbsp;&nbsp;</p>
[3.7.0] base-1.12.2-3.7.0 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<p>&nbsp; MaterialSystem:</p>
<p>&nbsp; &nbsp; Shards, Clumps, and Dirty Dust missing Localization (Thenecron)</p>
[3.6.1] base-1.12.2-3.6.1 by Lanse505 on Oct 18, 2026
Download
<p>Fix:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; When using Max Size 1, all Items had the Same Registry Name, which crashes the game.</p>
[3.6.0] base-1.12.2-3.6.0 by Lanse505 on Oct 18, 2026
Download
<p>Additions:</p>
<p>&nbsp; Added Russian Translation (Foxgreat)</p>
<p>&nbsp; Added Turkish Translation (RoCoKo)</p>
<p>&nbsp; Wrench now Rotates Blocks (Thenecron)</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; Added Ore Sample part (Thenecron)</p>
<p>&nbsp; &nbsp; Added config option for max item part size</p>
[3.5.1] base-1.12.2-3.5.1 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<p>&nbsp; Crashes when using Arrays in MaterialDataPieces (Should fix the armor crashes)</p>
[3.5.0] base-1.12.2-3.5.0 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; Armor now Colored Properly</p>
<p>&nbsp; &nbsp; Particles should now show as well</p>
<p>&nbsp; &nbsp; Prettier Ore Coloring (Thanks to SynfulChaot)</p>
<p>&nbsp; &nbsp; New Additional Ore Dict Tags for Rods (stick/partToolRod)</p>
<p>&nbsp; &nbsp; New Additional Ore Dict Tags for Dense Plates (plateDense)</p>

<p>New:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; Minecart Part/Part Type</p>
<p>&nbsp; &nbsp; Clump Part</p>
<p>&nbsp; &nbsp; Shard Part</p>
<p>&nbsp; &nbsp; Dirty Dust Part</p>
<p>&nbsp; &nbsp;&nbsp;</p>
[v1.5.0] base-1.10.2-v1.5.0 by Lanse505 on Oct 18, 2026
Download
<p>Assorted Code changes to support new Modular Utilities Release</p>
[3.4.2] base-1.12-3.4.2 by Lanse505 on Oct 18, 2026
Download
<p>Fix:</p>
<p>&nbsp; SubBlockSystem.getSubBlock always returning null. Should fix a number of odd bugs in SteamAgeRevolution/ContentTweaker</p>
[3.4.1] base-1.12-3.4.1 by Lanse505 on Oct 18, 2026
Download
<p>Fix:</p>
<p>&nbsp; * Fluid naming (Note you will need to regen your model files for fluids if you have created since the release of 3.4)</p>
[3.4.0] base-1.12-3.4.0 by Lanse505 on Oct 18, 2026
Download
<p>New:</p>
<p>&nbsp; * Material System:</p>
<p>&nbsp; &nbsp; * Parts:</p>
<p>&nbsp; &nbsp; &nbsp; * Casings (Item)</p>
<p>&nbsp; &nbsp; &nbsp; * Crystals (Item)</p>
<p>&nbsp; &nbsp; &nbsp; * Crushed Ore (Item)</p>
<p>&nbsp; &nbsp; &nbsp; * Armor (Armor) (Still in Dev, but somewhat useable, next release will fix)</p>
<p>&nbsp; &nbsp; * DataValues:</p>
<p>&nbsp; &nbsp; &nbsp; &nbsp;* Burn time (Item)</p>
<p>&nbsp; &nbsp; &nbsp; &nbsp;* Luminosity (Fluid)</p>

<p>Fixed:</p>
<p>&nbsp; &nbsp;* Material System:</p>
<p>&nbsp; &nbsp; &nbsp; * Better Logging when adding multiple parts with the same name</p>
<p>&nbsp; &nbsp; &nbsp; * Ids no longer scrambled when mod errors</p>
<p>&nbsp; &nbsp; &nbsp; * Added Method for fixing lang files in resources</p>
<p>&nbsp; &nbsp; &nbsp; * Fixed Model generation for custom Item parts</p>
<p>&nbsp; &nbsp; &nbsp; * Fixed Being unable to add custom Fluid Parts</p>
<p>&nbsp; &nbsp;&nbsp;</p>


[3.3.1] base-1.12-3.3.1 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<p>&nbsp; * Lang files in resources are no longer overwritten with blank files</p>
[3.3.0] base-1.12-3.3.0 by Lanse505 on Oct 18, 2026
Download
<p>New:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; * Ore drops data value now accepts OreDict values (This respects the values set in BASE's Oredict configuration settings)</p>

<p>Fixes:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; * Ores not respecting setColorized(false);</p>
<p>&nbsp; &nbsp; * Ores not respecting drops dataValue</p>
[3.2.0] base-1.12-3.2.0 by Lanse505 on Oct 18, 2026
Download
<p>Skip Version 3.1.0 just because.</p>

<p>New:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; Molten Fluid</p>

<p>Fix:</p>
<p>&nbsp; Material System:</p>
<p>&nbsp; &nbsp; Localization now in proper order</p>

<p>Assorted other internal changes to support ContentTweaker release</p>

[3.0.0] base-1.12-3.0.0 by Lanse505 on Oct 18, 2026
Download
<p>Changes:</p>
<p>&nbsp;- Updated to 1.12</p>
[2.1.0] base-1.11.2-2.1.0 by Lanse505 on Oct 18, 2026
Download
<p>Fixes:</p>
<p>&nbsp;- Unlocalized Names for items are no long item.item.&lt;blah&gt;</p>
<p>&nbsp;- Assorted fixes to make the Materials System work with Custom Parts</p>
<p>&nbsp;- Changed config directory to be lower case</p>
[2.0.0] base-1.11.2-2.0.0 by Lanse505 on Oct 18, 2026
Download
<p>Updated to MC 1.11.2</p>

<p>Note: The original Zenscript api that was included in BASE 1.10.2 has now moved to ContentTweaker. Currently fixing bugs in the beta for a MC 1.11 release.</p>
<p>New:</p>
<p>&nbsp;* Material System V2 (Note: The original version will continue to be maintained for 1.10, ContentTweaker will be required for using Zenscript with V2, see <a href="https://github.com/The-Acronym-Coders/ContentTweaker/wiki/Materials-V2-Test" rel="nofollow">https://github.com/The-Acronym-Coders/ContentTweaker/wiki/Materials-V2-Test</a>&nbsp;for an example script. Documentation will be added in the coming days.)</p>
<p>&nbsp;* New features for the Material System V2 (Vs the old system): Variant Ore stone backs, and drops, new Items (Beams, Nuts, Bolts)</p>

<p>Fixes:</p>
<p>&nbsp;* Levers can now be placed on Storage blocks</p>
<p>New:</p>
<p>Added Poor Ore</p>
<p>Added Crafting/Furnace Recipes for: Ore, Poor Ore, Nuggets, Ingots, Blocks</p>

<p>Fixed:</p>
<p>Fixed OreDictionary tags for blocks</p>
<p>Fixed: Filling the OreDict with tags for Material Parts that didn't exist.</p>
B.A.S.E Icon
Download B.A.S.E
Select game version
Select platform