There have been many, many removed beta features through the years. Today, I have added them back along with a few new features including: The instant bow shooting, old combat, the rose, seeds from farmland, and much, much more! Coming soon!
Back in Classic - Fabric Version is out!
The mod releases versions for Fabric and Fabric-like loaders including Quilt. Download the QSL to run there!
Hi everyone! As you can see, I have been hard at work on the transfer over to Fabric 1.20+ to keep the mod going! Forge became a hindrance in my development so all versions going forward will be Fabric and hopefully Quilt!
Now, you all want to know what is in this version, don't you?
What's Currently Added
All previous blocks and biomes are ported over!
New properties for blocks!
Wax Blocks bounce you like slime! Glowing Obsidian gives a light level of 10! Nether Reactor Core gives a light level of 12! Crushed Gravel falls! Classic Nether Portal gives off a light of 9! Cave Rose and Wild Rose are now Red and Blue Rose!
The Source Link for this mod is now the Back In Classic Fabric Repository! Post any issues you have over there in the issues tab! Enjoy!
Discord Server
Join my Discord to vibe or talk about my mods! I am still new to all of this so any help is appreciated!
How to Install Back in Classic (Mod)
Back in Classic by NormalVibes is verified for Fabric, Forge, Quilt across Minecraft versions 1.16.5, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4 (latest release: 0.1.2, file size: 529 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.16.5, 1.19.4, 1.20, 1.20.1, 1.20.2, 1.20.3, 1.20.4) and platform (Fabric, Forge, Quilt).
- Make sure you have the compatible loader or environment installed for Fabric, Forge, Quilt.
- Move the downloaded Back in Classic file into your Minecraft
.minecraft/modsfolder and launch the game.
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- Added a near-complete woof set for Petrified Oak, including Stripped wood, doors, and trapdoors!
- The petrifying mechanic will be added soon, as of right now it is still via crafting together a log or stripped oak log with honeycomb in the grafting grid.
## Known Issues
1.20-1.20.2 are incompatible due to a backend change making them incompatible. Will back a backport hotfix for them.
## Main Changes
- Red Rose, Blue Rose, Paeonia, and Shrub can all go in flower pots
- Crushed Gravel is named properly in all BIC supported languages
- All textures for flowers and plants in the mod have been optimized and removed of pseudo-transparent pixels.
## _Download the 0.1.1-1.20.1 for full 1.20-1.20.4 support. This will be for the main mod in 0.1.2 and onwards_
## Main Changes
- Updated to work on 1.20.4
- Redid ItemGroup Building
- Added Petrified Wood Set
- Re-Textured Petrified Oak Wood as well!
- Fixed Crushed Gravel
- Name will be fixed next patch
- Big update to all BIC supported languages (EN_US, EN_UK, FR_FR, ZH_CN)
- Resized many oversized textures back to 16x16
- Squid are the main aquatic mob of Azure Oceans along with some Glow Squids!
- Fixed small_flowers, slabs, stairs, logs, planks, mineable/pickaxe tags
With this update, it is fair to say the Mod is stable enough with enough content to be an official release!
Thanks for sticking with me!
_Note 1: Hotfixes will probably be done fairly often over the next week to patch sudden unforseen bugs._
_Note 2: The mod can technically run on any version 1.19.4 and above, but it is made for 1.20.4, all below versions are unsupported with any bugs found._
Expect bugs, but this will be updated in unison as much as possible.
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0.6-beta...v0.0.7-beta
## Changelog
Added Flower Features
- Red Rose Feature
- Blue Rose Feature
- Shrub Feature
- Paeonia Feature
- Reb/Blue Rose Feature
Fixed Flower hitbox and recipe bugs
Fixed some minor Translation issues
Fixed Cauldron and some block models
Added Roses, Shrubs, and Paeonias to natural generation
- Shrubs generate in all savanna biomes
- Paeonias generate in all "Old Growth" biomes
- Roses generare in custom biomes (ancient forest, rainforest, ice desert)
Updated to 0.0.7
- Note: The mod is getting fairly stable to where a 0.1.0 is looking more likely soon, which means it will be marked as a full release!*
- code overhaul by @AmyMialee in https://github.com/SaishoVibes/Back-in-Classic-Fabric/pull/3
## New Contributors
- @AmyMialee made their first contribution in https://github.com/SaishoVibes/Back-in-Classic-Fabric/pull/3
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0.5-beta...v0.0.6-beta
Thanks to @AmyMialee for the work optimizing all of my bulk code, so now the mod should run faster than ever!
## Gist of Changes:
- Cauldron Brewing is slightly fancier.
- Debug Block is added to test future things. Expect it to change a lot over time.
- Fabric Version updated to 0.87.0
- Optimized adding new blocks and items to speed up performance.
## *Enjoy!*
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0.4-alpha...v0.0.5-beta
In this release many, MANY new features are added!
Turtle Master Cauldron Brewing is implemented! (Uses modern potion color)
All potion cauldrons can be silk touched with a pickaxe to move them, but the lang and models for them are not fixed yet.
Fixed all blocks to have a tool to harvest and have proper loot tables.
Implemented The first bits of the Nether Reactor Core!
- Right click it in its formation with a flint and steel to activate.
- It will spawn some piglins and possibly blazes (very finnicky)
- After a few seconds the spawner goes away leaving glowing obsidian and nether gold ore.
- The Tower around is not added just yet, that is being prepared now.
One final announcement for this being an official release!
_**The mod has been tested and works on Quilt with the Quilted Fabric API!!!**_
Hope you all enjoy!
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0.3-alpha...v0.0.4-alpha
All potions (except for turtle master) have been added into the cauldron brewing system!
They are brewed just like normal potions are (like what ingredients go in what order).
The nerf to them, to encourage normal brewing, is that only the first level can be made at minimum time.
- Example: Only Speed 1 at 3 mins can be made without any edits (no splash potion or extended time).
- 0.0.5 will be the first beta release (no longer labelled on GitHub as a pre-release) as I plan on having it very playable by that point.**
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0.2-alpha...v0.0.3-alpha
This is a small release, 0.0.4 will be the big one, but this is the start of cauldron brewing.
The code is set up once more to work like it always did for potions!
Rainforests have more Jungle Trees now, as their priority now comes before the regular forest trees in biome creation.
I also changed the colors of the biomes to be less harsh and made the Azure Ocean match the old blue it had.
- Full Changelog**: https://github.com/SaishoVibes/Back-in-Classic-Fabric/compare/v0.0-alpha.1...v0.0.2-alpha
### What's New?
## Biomes!
# Added Ancient Forest, Rainforest, Ice Desert, and Azure Oceans!
- The Ancient Forest is a lime green classic look in modern Minecraft!
- The Rainforest is a lush forest, but not quite a jungle yet!
- Ice Deserts are even sparser snowy plains! With frigid trees that may become pure white in a future update!
- Azure Oceans are the large oceans from the previous version, but with even more blue!
- This is still really early into development, but the French Lang file has been added and given the same compatibility as the rest!
- [lemmings189](https://github.com/lemmings189) kindly added the language and I did some slight edits to it!
- More will be added to it in the future, sorry for any grammatical errors!
Hi everyone! As you can see, I have been hard at work on the transfer over to Fabric 1.19.4 to keep the mod going. Forge became a hindrance in my development so all versions going forward will be Fabric and hopefully Quilt!
Now, you all want to know what is in this version, don't you?
## What's New
All previous blocks are ported over! (Items coming very soon)
None of the original functionality is ported over.
You must use /give currently to get the blocks.
Almost all loot tables are ported over, with several known to be broken but they will not cause crashes.
### New properties for blocks!
Wax Blocks bounce you like slime!
Glowing Obsidian gives a light level of 10!
Nether Reactor Core gives a light level of 12!
Crushed Gravel falls!
Classic Nether Portal gives off a light of 9!
Cave Rose and Wild Rose are now Red and Blue Rose!
## The Source Link for this mod will change soon to be the Fabric Repository! Post any issues you have over there in the issues tab!
# Enjoy!
These devs have bugfixes and changes and are the main public snapshot. It is rare for two of them to appear!
Changes in 0.8.2 Dev:
Added a config file!
- Filename is back_in_classic-common.toml
- Removed gamerules from in game for the config.
- Works faster than any commands did before!
Reworked Sharpshot Enchantment!
- Decreases damage at higher levels in trade for farther distance.
- Sharpshot 5 removes 20% of damage currently, but it may be even less damage at release.
Sounds for Reach Around are modified.
- Still incorrect much of the time, but they should be more reliable and less broken.
Bugfixes:
- Removed unused code (commented out chunks that were bloat).
- Removed right click check preventing Glowing Obsidian from being interacted with properly.
- Removed ability for Bow to still draw despite the Instant Shot property being enabled.
- Renamed infinitewater rule to infinitefluids as it interacts with Lava.
- Corrected links in modlist when viewing in game.
ENJOY!
Note: I removed the C418 music after being informed that I was using it without the proper rights. I implore everyone to update now.
Added Wax Block
- Crafted From 4 Honey Blocks to get 4 Wax
- Put on Campfire to turn back to Honey Blocks.
- Hoe to Mine.
Edited Sod Block
- Fixed Broken Model
- Breaks with Hoe
Added ReachAround Gamerule
- Defaults to true, setting to false disables reacharound placement.
- Created due to a few placement bugs that are known.
Final Note
- This is the last update adding removed features, now I am going to add backports of newer updates with my own additions.
Full log here:
https://github.com/SaishoVibes/Back-in-Classic/releases/tag/v0.8.0-release
Added Cogwheels, Crushed Gravel, and many other changes seen in the changelog.