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Baked Potato Shaders

Baked Potato Shaders

by GenWasTaken • Downloads: 0 • Followers: 0
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🥔 Baked Potato Shaders

Baked Potato Shaders is a lightweight cinematic shaderpack designed to enhance Minecraft's atmosphere while maintaining smooth performance. Rather than chasing ultra-realistic visuals, it focuses on natural lighting, immersive weather, beautiful skies, and carefully crafted environments that stay true to Minecraft's original style.

Built with performance in mind, Baked Potato Shaders is optimized for Apple Silicon (M1) and is fully compatible with Iris + Sodium.

⚠️ The shader is still under active development. Future updates will focus on visual polish, optimization, stability, and bug fixes while preserving its lightweight design.

✨ Features 🌅 Overworld Cinematic lighting and natural color grading Dynamic time-of-day system Beautiful sunrise, sunset, and twilight transitions Enhanced sun and moon rendering Improved celestial bodies Vibrant animated night sky with enhanced stars Rare Aurora Borealis event Dynamic rainbow after rainfall Smooth atmospheric distance fog Enhanced cave lighting and darkness blending Improved horizon blending Dynamic cloud rendering 🌧️ Weather Complete weather overhaul Grey overcast skies during rain Improved rainfall rendering White lightning flashes Atmospheric rain haze Subtle distance blur during storms Smooth weather transitions 🌊 Water Clear water above and below the surface Lightweight reflective water Subtle animated water waves Improved underwater visibility 💡 Dynamic Lighting Held light sources illuminate the surrounding environment Held light-emitting items glow naturally Improved lighting consistency 🔥 Nether Completely redesigned Nether atmosphere Custom lighting and fog Improved Basalt Delta ambience Lava heat distortion Removed overworld celestial bodies Cinematic biome atmosphere 🌌 The End Fully redesigned End sky Deep-space atmosphere Large blended nebulae Enhanced stars End-specific atmospheric fog Improved colour blending 🚀 Performance Optimized for Apple Silicon (M1) Stable performance-focused rendering Efficient shader pipeline Reduced redundant calculations Clean and optimized codebase GLSL 1.20 Iris compatible Sodium compatible ⚙️ Recommended Settings Minecraft: 1.26.1.2 Shader Loader: Iris Renderer: Sodium Fullscreen: ON VSync: OFF Clouds: OFF (shader clouds are used) Render Distance: 12–15 Chunks Entity Shadows: ON

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +2
Iris OF OptiFine
1d ago 1
26.2 26.1.x 1.21.11
Iris OF OptiFine
1d ago 1
26.1.x 1.21.11
Iris OF OptiFine
1d ago 1
26.1.2
Iris OF OptiFine
1d ago 1
[2.0] Final Release by GenWasTaken on Oct 13, 2026
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Overall visual polish
[1.0] Baked Potato Shaders 1.0 by GenWasTaken on Oct 13, 2026
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Baked Potato Shaders v1.0 – Full Release
🌅 Overworld
Completely redesigned cinematic time-of-day system
Enhanced sunrise, sunset and twilight transitions
Improved atmospheric distance fog
Enhanced cave lighting and darkness blending
Dynamic cloud rendering
Improved sun, moon and celestial bodies
More vibrant and dynamic night sky
Rare Aurora Borealis event
Rainbow appears after rainfall with smooth fade-in/out
Dynamic held-item lighting
Held light sources now illuminate both the environment and the item itself
🌧️ Weather
Complete weather overhaul
Realistic overcast skies
Improved rain rendering
White lightning flashes
Atmospheric rain haze
Subtle distance blur during rainfall
Improved storm ambience
🌊 Water
Clearer water from above and below
Subtle animated water waves
Lightweight reflective water
Improved underwater visibility
🔥 Nether
Fully redesigned Nether atmosphere
Custom lighting and fog
Improved Basalt Delta ambience
Lava heat distortion
Removed overworld celestial bodies from the Nether
Numerous rendering fixes and polish
🌌 End
Complete End sky overhaul
New deep-space atmosphere
Enhanced stars
Large blended nebulae
Improved atmospheric fog
Higher quality colour blending
Overall visual polish
⚡ Lighting & Atmosphere
Brighter and more natural global lighting
Improved light source intensity
Better fog transitions throughout the day
Smoother horizon blending
Improved atmospheric consistency across dimensions
🚀 Performance & Optimization
Optimized specifically for Apple Silicon (M1)
Improved shader efficiency
Cleaner rendering pipeline
Reduced redundant calculations
General performance improvements
Full project code cleanup and optimization
🛠️ Polish
Numerous bug fixes
Improved compatibility with Iris
Better code organization and maintainability
Updated documentation
Complete project rebrand to Baked Potato Shaders
[2.0-beta.2] 1.0-beta.1 by GenWasTaken on Oct 13, 2026
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Baked Potato Shaders Weather and Nether

🌦️ Weather & Atmosphere
Improved fog rendering for smoother distance blending.
Enhanced weather effects with more natural rain and atmosphere.
Refined sky rendering for a cleaner, more immersive look.

🔥 Nether Improvements
Upgraded Nether lighting and ambience.
Improved fog coloration and depth for a richer atmosphere.
Better rendering consistency across Nether biomes.

✨ General Polish
Improved overall rendering quality.
Various visual tweaks and bug fixes.
Better performance-to-quality balance.
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