Description
Based on other HUDs like https://modrinth.com/mod/boathud-1.21 and https://github.com/Pigalala/BoatHud (And using textures from there with permission).
Use /bb_boat_hud to configure the HUD
This mod contains multiple "Modules" you can pick and choose from to design your prefect HUD!
Additionally, more modules can be added in via a resource pack. These modules can have custom textures and logic using Lua.
Documentation is here, but feel free to join the Discord and ask as many questions as you need.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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| 22d ago | 1 | ||||
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| 11mo ago | 1 | ||||
| last yr. | 1 | ||||
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R
1.6
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last yr. | 1 | |||
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R
1.6
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last yr. | 1 | |||
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R
1.5
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last yr. | 1 | |||
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1.5
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last yr. | 1 | |||
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1.4
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last yr. | 1 | |||
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1.4
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last yr. | 1 | |||
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R
1.3
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last yr. | 1 | |||
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1.1
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last yr. | 1 | |||
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1.0
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last yr. | 1 |
- Bugfix
- 1.21.10 support
- Bugfix
- Bugfix
- Bugfix
- 1.21.8 support
- hideVanillaScoreboard output variable added
- Web UI refresh and refactor by NapsterNPT
- 1.21.8 support
- hideVanillaScoreboard output variable added
- Web UI refresh and refactor by NapsterNPT
- 1.21.8 support
- hideVanillaScoreboard output variable added
- Web UI refresh and refactor by NapsterNPT
- Removed ImGui and replaced with a WebUI!
- Removed ImGui and replaced with a WebUI!
- Fixed ping showing as 0 on 1.21.4
- Comment out debug logs
- Fixed ping showing as 0 on 1.21.4
- Comment out debug logs
- Added is_qualification
- Added missing lang items for Oxygen Bar
- playSound now returns int sound id, which can be passed to stopSound
- TT scoreboard
- Player team colors on scoreboard
- New Lua method for rendering text using BL font (for custom icons)
- Added Lua annotations (see root of repo)
- new method for Lua modules: renderPlayerHead (will be 16x16 pixels)
- Added is_qualification
- Added missing lang items for Oxygen Bar
- playSound now returns int sound id, which can be passed to stopSound
- TT scoreboard
- Player team colors on scoreboard
- New Lua method for rendering text using BL font (for custom icons)
- Added Lua annotations (see root of repo)
- new method for Lua modules: renderPlayerHead (will be 16x16 pixels)
- Intergration with timing system! (On supported servers)
- Intergration with timing system! (On supported servers)
- playSound function added to Lua modules
- horizontalCollision variable passed to Lua modules
- playSound function added to Lua modules
- horizontalCollision variable passed to Lua modules