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BBL Core

BBL Core

by benbenlaw • Downloads: 0 • Followers: 0
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BBL Core

Overview

BBL Core is a useful mod for both mod and modpack devs and provides a range of useful features 

Modpacks

  • from 26.1 + Modpack Utils has all of this instead
  • Changed nether portal frame blocks
  • Removed the void line in skyblock and void worlds
  • Void portection that can be enabled to respawn a player back to there home when they take damage from the void, useful for skyblock/ end protection
  • /modpack command
  • /discord command can both be configured
  • Modpack update checker, add the modpack id to the config and get informed when theres a modpack update
  • Adds the ability to add world type specific recipes and loot tables
  • Add Climbable tag to allow any block to be climbable "bblcore:climbable_blocks"
  • Fixes a vanilla issue of not being able to sleep to set the time to day in custom dimension
  • /recipeID command, use this to get all recipes for a held item. use /recipeID modID to get all recipe ids for the held item added by that mod. Useful if trying to find recipe ids to remove
  • Also adds an Upgrade Base item 

Mods

  • Has an easy to impliment fluid system to make adding your own mods fluids easier see Casting** 
  • Colored Tags, if your using a tintable block model adding your block/ item to the "bblcore:tintable/color" tag will make the block/  item have that tint
  • Various helper utils for Mouse, Tooltips and Directions 
  • Lightable Items that can be used to create light see Invisible Lights

Support

Join the BBL Discord for support, report bugs and suggest features or additions. You can also support me on Patreon to gain Alpha access to Modpacks and Mods in dev

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
2mo ago 1
26.1.2
Neoforge
2mo ago 1
26.1.2
Neoforge
2mo ago 1
26.1.2
Neoforge
2mo ago 1
26.1.2
Neoforge
2mo ago 1
26.2 26.1.2
Neoforge
4mo ago 1
26.2 26.1.2
Neoforge
4mo ago 1
26.2 26.1.2
Neoforge
4mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
1.21.11
Neoforge
9mo ago 1
1.21.11
Neoforge
9mo ago 1
1.21.11
Neoforge
10mo ago 1
1.21.11
Neoforge
11mo ago 1
1.21.10
Neoforge
last yr. 1
1.21.10
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last yr. 1
1.21.x
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last yr. 1
1.21.x
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last yr. 1
1.21.x
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last yr. 1
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last yr. 1
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last yr. 1
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last yr. 1
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last yr. 1
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last yr. 1
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last yr. 1
1.21.7
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last yr. 1
1.21.7
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last yr. 1
1.21.7
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1.21.x
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last yr. 1
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last yr. 1
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1.21.7
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last yr. 1
1.21.6
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1.21.6
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1.21.6
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1.21.6
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1.21.6
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1.21.5
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# 12.6.12
  • Fixed dupe bug with filter slots
# 12.6.10
  • Fixed InputSlot and ResultSlot ignore max stack sizes
# 12.6.9
  • Fixed getStateForPlacement crashing when used with a fake player
  • Fixed InputSlot and ResultSlot flicking when shift clicking items into or out of block entities using these slots
  • Added rusian translations
# 12.6.8
  • Tweaked ShapedComponentCopyRecipe to not require all components in the recipe to be present on the item to copy from
# 12.6.7
  • Disabled test fluid
# 12.6.6
  • Updated to neoforge 26.1.2.99
  • Fluid can now set a movement type to be lava or water. this is under renderProperties
# 12.6.5
  • Updated version range
  • Fixed SimpleAbstractContainerMenu freezing with slot size restrictions
# 12.6.5
  • Updated version range
  • Fixed SimpleAbstractContainerMenu freezing with slot size restrictions
# 12.6.4
  • Fluids can now set temps in the builder
# 12.6.3
  • Fixed fluid names in world having _bucket as part of the name causing incorrect translations
# 12.6.2
  • Remove old configs from generating
# 12.6.1
  • Made helper methods static
# 12.5.11
  • Fixed dropInventoryContents not dropping full stack
# 12.5.11
  • Fixed dropInventoryContents not dropping full stack
# 12.5.10
  • Fixed dropInventoryContents not dropping full stack
# 12.5.9
  • Removed Core KubeJS leftover from 1.21.1
# 12.5.8
  • Added addition renderFluid method that takes a fluid stack and capacity instead of fluid handler and slot
  • Useful for rendering tanks that have a single fluids and constant capacity
# 12.5.7
  • Whitelist button text no longer renders behind items and fluids
  • Duration tooltip no longer renders behind items and fluids
  • Fluid Rendering Utils no longer renders text behind items and fluids
  • Above changes should mean any mods implementing these no longer have to re add rendering to render correctly
  • Hopefully fixed double tooltips showing for holding shift with items that already have a shift tool tip
# 12.5.6
  • Disabled client load mixin, for some reason this is causing issues with curios
# 12.5.5
  • Added Shard resource type
# 12.5.5
  • Added Shard resource type
# 12.5.4
  • FluidRenderingUtils#renderFluid now has tooltip as addition to parms to define a component to display when the tank is empty
# 12.5.3
  • Added runInternal to handlers to avoid in and out restrictions for capabilities
# 12.5.2
  • Fixed freezes caused in FluidRendering
# 12.5.1
  • New SyncableHandlers are now input and output
# 12.5.0
  • ChanceResult now has a StreamCodec
  • Deprecated Handlers
  • Added SyncableItemHandler and SyncableFluidHandler, these will replace the old version
# 12.4.0
  • Updated to NeoForge 26.1.2.21-beta
  • Dropped support for Minecraft 26.1 and 26.1.1
# 12.3.4
  • Now working rendering for the bottom of tanks
# 12.3.3
  • Fixed tank rendering
# 12.3.2
  • FluidRendererUtil now renders the bottom of tanks
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