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BBL Routers

BBL Routers

by benbenlaw • Downloads: 0 • Followers: 0
Description
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Changelog
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Routers

Overview

BBL Routers is a powerful Item, Fluid and Energy transportation mod allowing for wireless transporting of items in your world. Adds the Importer which attaches to an inventory you want to insert into. An Exporter which is connected to an inventory you wish to extract from and the Router Connector, used to connect Importers to Exporters.

Exporters and Importers can be filtered for both item stack and fluids stacks support JEI dragging as well. 

Integration

Has support for Mekanism Gases, Ars Source and more

Support

Join the BBL Discord for support, report bugs and suggest features or additions. You can also support me on Patreon to gain Alpha access to Modpacks and Mods in dev

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
8d ago 1
26.1.2
Neoforge
16d ago 1
26.1.2
Neoforge
19d ago 1
26.1.2
Neoforge
19d ago 1
26.1.2
Neoforge
21d ago 1
26.1.2
Neoforge
21d ago 1
26.1.2
Neoforge
22d ago 1
26.1.2
Neoforge
23d ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
26.1.2
Neoforge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
1.21.1
Neoforge
1mo ago 1
26.1.2
Neoforge
3mo ago 1
26.1.2
Neoforge
3mo ago 1
26.1.2
Neoforge
4mo ago 1
26.1.2
Neoforge
4mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
26.1.2
Neoforge
5mo ago 1
26.1.2
Neoforge
6mo ago 1
26.1.x
Neoforge
6mo ago 1
26.1.x
Neoforge
6mo ago 1
26.1.x
Neoforge
6mo ago 1
1.21.1
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1
Neoforge
7mo ago 1
1.21.11
Neoforge
8mo ago 1
1.21.11
Neoforge
9mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
# 2.14.2
  • Updated some textures thanks @Yuki
  • Added the Stack Round Robin Upgrade, which takes turns between the stacks in the inventory (iron, then gold, then iron...) instead of between the linked routers
  • Fixed Round Robin and importers linked to several routers missing items, the scan for the next stack was shared between every link
  • Added Stack Round Robin Upgrade, this upgrade takes turns from the items inside a storage instead of alternating between connected storage
# 2.14.1
  • Reuploaded
  • Changed Distributor to work more like the importer, this means it no longer needs upgrades in itself
  • Distributors now find which side of a machine accepts a resource instead of only trying the side facing them
  • Changed renaming icon
  • Added recipes for Rift Energy Upgrades
  • Added support for Thaumaturge essentia, can be filtered respects the block settings eg jars can only be exracted and inserted from the top
# 2.13.1
  • Added information on how to set the stock, mod and tag filters
# 2.13.0
  • Adding renaming routers in the Router Manager gui
  • Routers can now be renamed from their own screen with the name tag button, and the name shows in the title
  • Added the ability to link and unlink routers in the Router Manager
  • Added a badge to routers in the Router Manager if they have a missing or broken link
# 2.12.0
  • Actually made an API allowing the support for any mod that adds its own capabilities
  • Added support for BBL Rifts via new API
# 2.12.0
  • Actually made an API allowing the support for any mod that adds its own capabilities
  • Added support for BBL Rifts via new API
# 2.11.0
  • THIS IS A MASSIVE UPDATE
  • Reworked the Importer and Exporter significantly to allow for more flexibility
  • Changed ImporterBlockEntity to ImporterCore, this allows the importer to be used in other blocks
  • Added Exporter/Importer block. Exporter and Importer from a single block
  • Connector works the same as before but will set depending on the screen of the Importer/Exporter
  • Added Router Manager, provides a GUI to manage all your routers in an area
  • Router Manager can interact with routers to change their settings and upgrades
  • Rework to the Distributor, no longer stores energy
  • Distributor now uses upgrades to move resources
  • Distributor is now directly connected to exporters and no longer buffers energy
  • Distributor now has its own tag for allowed upgrades
# 2.10.0
  • Added Tier 5 Energy, Item and Fluid Upgrades, these upgrades are now the highest tier and move 250 million RF, Items and Fluids. These are expensive to craft but are the most powerful upgrades.
# 2.9.1
  • Exporters with a higher exporting tier no longer overrides an importers stock filter
  • Importers now always show the filters but show tooltip if there is no connection of that type via a exporter
# 2.9.0
  • SIGNIFICANT CHANGES TO THE TRANSFER API AIMED TO IMPROVE THE ROUTERS PERFORMANCE
  • Merged pull requests
  • Tweaked transfer engine to cache connection better
  • Routers no longer operate on just gameticks eg before if you hard 100 exporters all running every 20 ticks they would all run on the same tick which can cause performance spikes, now the ticks are spread out more
  • Added maxInventoryScanPerOperation, this is a limit to how many slots will be checked per operation. This is set to 256 by default and fixes a performance hit with large inventories
  • Added maxBackoffOperations, this stops the router from continuing to try to move resources if it didn't move a resource in its last operation, it will stop checking for a set tick amount before trying again. This significantly improves the idle performance of routers
# 2.7.5
  • Updated networking code to fix some issues with filters
# 2.7.5
  • Updated networking code to fix some issues with filters
# 2.7.5
  • Updated networking code to fix some issues with filters
# 2.7.4
  • When holding a wrench with a saved exporter / importer position it will now highlight that position in world.
  • Routers connected to those positions will now show a red / blue outline in world as well
# 2.7.3
  • Updated release.yml to include environments for CurseForge
  • Fixed Exporters not dropping stored upgrades when broken
  • Fixed Shift Clicking into Exporter freezing the game
# 2.7.2
  • Updated Blacklist, Dimensional and Ignore NBT Upgrade textures
  • Improvements to the Stock Upgrade so you can search the actual item instead of the registered name eg Iron Ingot not iron_ingot
  • Stock, Mod and Tag filter now autofocus on the search box when opened
  • Stock Filter now updates item image better
  • Stock, Mod and Tag filter are no longer marked as BETA
# 2.7.1
  • Fixed crash with TransferEngine when the tick is too fast in some cases
  • Visual connections now refresh after 100 ticks for removals, additions should still show instantly
# 2.7.0
  • Added Mod Filter, when used in importer / exporter will only import and export items from a specific mod
  • Added Tag Filter, when used in importer / exporter will only import and export items with a specific tag
  • Added Stock Filter, used in an importer to only allow importing of items to a certain amount
  • Added recipes for all the new filters
  • All of these features use a new Config Screen to set them up
  • Currently used in item filters only
  • All these filters are marked as BETA and may be tweaked in the future, if you have any suggestions or find any bugs please let me know
# 2.6.0
  • Exporters can be disabled with redstone
  • Importers can be disabled with redstone
  • Technical detail, the importer and exporter now have a "working" state, by default this is true, powering the router with a redstone signal will update the working state to false. When false the exporter will not run any logic at all. When false the Importer will not allow insertions, if round-robin will skip this importer
# 2.5.3
  • Added some aliases for importer and exporter
Join the discord here for mod and modpack updates and support https://discord.gg/benbenlaw https://github.com/bbl-team/Strainers/blob/master/changelog
# 2.5.2
  • Fixed crash when breaking exporter
  • Fixed routers not exporting anything with the new transfer API
# 2.5.0
  • Transfer Update;
  • Refactored Export Block Entity to have more information available for new transfers
  • Moved logic into TransferEngine class, this class allows for better handling to be used for all transfer
  • Transfers can now be registered to TRANSFER_MODULES deferred register, registering your own transfer will make it work with the routers system
  • Changed from ButtonEnum class to RoutersButtonClass, this allows for other mods to add there own buttons to screens
  • Added RouterUIRegistries, this allows the addition of menus for custom menu buttons
  • Added RoutersUIRenderers, this allows the addition of custom screen renderers for custom menu buttons
  • Above changes allow for much better compatibility with routers with having to touch the main mod code. Item, Fluid and Energy transfers are all done through the new system via the api
  • Fixed Blacklist upgrade having wrong texture
# 2.5.0
  • Transfer Update;
  • Refactored Export Block Entity to have more information available for new transfers
  • Moved logic into TransferEngine class, this class allows for better handling to be used for all transfer
  • Transfers can now be registered to TRANSFER_MODULES deferred register, registering your own transfer will make it work with the routers system
  • Changed from ButtonEnum class to RoutersButtonClass, this allows for other mods to add there own buttons to screens
  • Added RouterUIRegistries, this allows the addition of menus for custom menu buttons
  • Added RoutersUIRenderers, this allows the addition of custom screen renderers for custom menu buttons
  • Above changes allow for much better compatibility with routers with having to touch the main mod code. Item, Fluid and Energy transfers are all done through the new system via the api
  • Fixed Blacklist upgrade having wrong texture
# 2.4.1
  • Fixed Importer and Exporter having the same recipe
  • Changed Importer, Exporter and Distributor recipe
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