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Beans Backpacks

Beans Backpacks

by BeansGalaxy • Downloads: 0 • Followers: 0
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Overhauls Minecraft Inventory by building on the Bundle's mechanics to increase functionality and ease of use. Includes specified bundle mecanics such as a reliable Lunch Box to the unique Alchemy Bag.

I haven't gotten around to making this page look good. For the time being, check out the wiki!

Custom Backpacks!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
2mo ago 1
1.21.x
Neoforge
2mo ago 1
1.21.x
Fabric
4mo ago 1
1.21.x
Neoforge
4mo ago 1
1.21.x
Fabric
11mo ago 1
1.21.x
Neoforge
11mo ago 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21
Fabric
last yr. 1
1.21
Fabric
last yr. 1
  • Placed Backpacks**
  • Stack your equipped Backpack by CTRL + RClicking a placed one
  • Comparators now correctly update
  • Comparators only read hanging Backpacks, not Backpacks placed on the top of a block
  • Rejoining a world, Backpacks remember if they are hanging or knocked loose
  • Issues**
  • Fabric crashed while interacting on/breaking a Decorated Pot
  • Allay holding a Backpack no longer teleport to the player if "NoAI" is true
  • Shift Clicking items from a Backpack Menu into a full Inventory no longer deletes items
  • Placed Backpacks**
  • Stack your equipped Backpack by CTRL + RClicking a placed one
  • Comparators now correctly update
  • Comparators only read hanging Backpacks, not Backpacks placed on the top of a block
  • Rejoining a world, Backpacks remember if they are hanging or knocked loose
  • Issues**
  • Fabric crashed while interacting on/breaking a Decorated Pot
  • Allay holding a Backpack no longer teleport to the player if "NoAI" is true
  • Shift Clicking items from a Backpack Menu into a full Inventory no longer deletes items
  • Quality Of Life**
  • Picking up an item now searches for any Bundle-Like item present in the inventory and collects it there if a matching item is already stored
  • Burlap Sack is now crafted with String + Hay Bale instead of Stripped Bamboo and the texture has been updated accordingly
  • my world never generated a jungle and I was over it
  • also its called a burlap sack
  • this was the orignal recipe but I wanted to be cool and unique but now look at me
  • Controls**
  • The player must **not** be pressing the movement keys while placing the Backpack with CTRL *(using a shield feels much better now)*
  • Using the mousewheel while holding a Lunch Box no longer cycles through the items; inventory controls are unchanged *(controls were more intrusive than useful)*
  • Bugs**
  • Leather Pants would drop it's contents when damaged
  • Using an item on a Decorated Pot while a Loot Table is present would crash the game


I've been playing a little modded in my free time and these are just some changes I've noticed had to be changed, hope you agree :)
  • Quality Of Life**
  • Picking up an item now searches for any Bundle-Like item present in the inventory and collects it there if a matching item is already stored
  • Burlap Sack is now crafted with String + Hay Bale instead of Stripped Bamboo and the texture has been updated accordingly
  • my world never generated a jungle and I was over it
  • also its called a burlap sack
  • this was the orignal recipe but I wanted to be cool and unique but now look at me
  • Controls**
  • The player must **not** be pressing the movement keys while placing the Backpack with CTRL *(using a shield feels much better now)*
  • Using the mousewheel while holding a Lunch Box no longer cycles through the items; inventory controls are unchanged *(controls were more intrusive than useful)*
  • Bugs**
  • Leather Pants would drop it's contents when damaged
  • Using an item on a Decorated Pot while a Loot Table is present would crash the game


I've been playing a little modded in my free time and these are just some changes I've noticed had to be changed, hope you agree :)
  • Decorated Pots**
  • Now holds 2 double chests worth of a single item (108 Stacks!)
  • Decorated Pots need a transparent block above it to interact (like chests do)
  • Right click to insert the item in your hand
  • With items in the pot, right click will insert any matching items in the inventory
  • Left click to remove a stack of the items stored
  • Bundle Menus**
  • You can now open multiple menus at once.
  • Menus can be moved by clicking and dragging on a empty slot
  • Pressing ESC closes any open menus before closing your screen
  • Added indication how to open the menu
  • Changes**
  • Allay pickup items on the ground while holding a backpack
  • The Alchemist Bag has been renamed to "Alchemy Bag"
  • The Alchemy Bag's recipe has been made cheaper
  • Leather Pants now have "pockets" again
  • Miscellaneous**
  • The filter component can be made a blacklist by starting a tag with !#
  • Quick moving items from the inventory's crafting result caused items to dupe
  • Decorated Pots**
  • Now holds 2 double chests worth of a single item (108 Stacks!)
  • Decorated Pots need a transparent block above it to interact (like chests do)
  • Right click to insert the item in your hand
  • With items in the pot, right click will insert any matching items in the inventory
  • Left click to remove a stack of the items stored
  • Bundle Menus**
  • You can now open multiple menus at once.
  • Menus can be moved by clicking and dragging on a empty slot
  • Pressing ESC closes any open menus before closing your screen
  • Added indication how to open the menu
  • Changes**
  • Allay pickup items on the ground while holding a backpack
  • The Alchemist Bag has been renamed to "Alchemy Bag"
  • The Alchemy Bag's recipe has been made cheaper
  • Leather Pants now have "pockets" again
  • Miscellaneous**
  • The filter component can be made a blacklist by starting a tag with !#
  • Quick moving items from the inventory's crafting result caused items to dupe
[f-0.11b-beta] 0.11b Fabric by BeansGalaxy on Oct 20, 2025
Download
  • Quick Fix**
  • Starting a server would crash when trying to access a client only class <br> *(thanks hyphyuria)*
[n-0.11b-beta] 0.11b NeoForge by BeansGalaxy on Oct 20, 2025
Download
  • Quick Fix**
  • Starting a server would crash when trying to access a client only class <br> *(thanks hyphyuria)*
[f-0.11-beta] 0.11 Fabric by BeansGalaxy on Oct 17, 2025
Download
  • Tooltip Menus**
  • Overhauled controls to insert/remove items
  • A Right-Click or Ctrl-Click opens a tooltip where the mouse is used to move items
  • In Lunch Boxes, Alchemy Bags, and Quivers; MWheel Scrolling selects an item to use
  • Overhauled hidden chest trait to look simmilar to bundle traits
  • Placing Backpacks**
  • Hanging snaps to where 4 corners are supported
  • Placing upright moves to be fully supported on the block
  • Failure to place due to space happens ***much*** less often
  • Selecting Items**
  • Middle Mouse on a item in the inventory pulls matching items from the Backpack to cursor
  • Holding a Quiver, Alchemy Bag, or Lunch Box and using the scroll wheel cycles the selected item
  • Quivers can be used anywhere in the inventory and are no longer worn on the Back
  • Lunch Boxes & Alchemy Bags show the selected item when hovered or held
  • Quivers show the selected arrow's amount
  • Scrolling to select an item loops once scrolled past the end of the list
  • Traits & Components**
  • Removed beansbackpacks:equipable component
  • Removed beansbackpacks:placeable component
  • Added beansbackpacks:backpack trait
  • Combination of bundle, placeable, & equipable components
  • Added parent field to Reference Traits
  • Takes an existing trait_id for the current Reference Trait to overlay ontop of
  • Added beansbackpacks:filter which whitelists item's allowed onto the storage
  • Works in a Reference too
  • Bug Fixes**
  • Looking away from a block while trying to place a backpack right-clicks that block and cancels itself
  • When opening the Smithing Screen, the Armor Stand started the wrong way
  • The eating sounds from the Lunch Box depended on the first item, not the selected item
  • Alchemy Bag particles now take the player's momentum when used
  • In NeoForge, the tooltips for equipables were not appearing
  • Miscellaneous**
  • Changed keep_backpack_on_death config from true/false for clarity
  • Always: always keeps the backpack
  • Never: always drops the backpack
  • KeepInventory (*default*): keeps/drops the backpack according the KeepInventory gamerule
  • Removed ticking methods which traits no longer used
[n-0.11-beta] 0.11 NeoForge by BeansGalaxy on Oct 17, 2025
Download
  • Tooltip Menus**
  • Overhauled controls to insert/remove items
  • A Right-Click or Ctrl-Click opens a tooltip where the mouse is used to move items
  • In Lunch Boxes, Alchemy Bags, and Quivers; MWheel Scrolling selects an item to use
  • Overhauled hidden chest trait to look simmilar to bundle traits
  • Placing Backpacks**
  • Hanging snaps to where 4 corners are supported
  • Placing upright moves to be fully supported on the block
  • Failure to place due to space happens ***much*** less often
  • Selecting Items**
  • Middle Mouse on a item in the inventory pulls matching items from the Backpack to cursor
  • Holding a Quiver, Alchemy Bag, or Lunch Box and using the scroll wheel cycles the selected item
  • Quivers can be used anywhere in the inventory and are no longer worn on the Back
  • Lunch Boxes & Alchemy Bags show the selected item when hovered or held
  • Quivers show the selected arrow's amount
  • Scrolling to select an item loops once scrolled past the end of the list
  • Traits & Components**
  • Removed beansbackpacks:equipable component
  • Removed beansbackpacks:placeable component
  • Added beansbackpacks:backpack trait
  • Combination of bundle, placeable, & equipable components
  • Added parent field to Reference Traits
  • Takes an existing trait_id for the current Reference Trait to overlay ontop of
  • Added beansbackpacks:filter which whitelists item's allowed onto the storage
  • Works in a Reference too
  • Bug Fixes**
  • Looking away from a block while trying to place a backpack right-clicks that block and cancels itself
  • When opening the Smithing Screen, the Armor Stand started the wrong way
  • The eating sounds from the Lunch Box depended on the first item, not the selected item
  • Alchemy Bag particles now take the player's momentum when used
  • In NeoForge, the tooltips for equipables were not appearing
  • Miscellaneous**
  • Changed keep_backpack_on_death config from true/false for clarity
  • Always: always keeps the backpack
  • Never: always drops the backpack
  • KeepInventory (*default*): keeps/drops the backpack according the KeepInventory gamerule
  • Removed ticking methods which traits no longer used
[f-0.10-beta] 0.10 Fabric by BeansGalaxy on Sep 18, 2025
Download
  • Burlap Sack Block**
  • Backpack-like storage block
  • Holds 16 Stacks
  • Crafted with Stripped Bamboo + String
  • Backpack Balancing**
  • Iron & Gold Backpacks now hold 9 stacks (previously 8)
  • Netherite Backpacks now hold 16 stacks (previously 12)
  • Config Features**
  • Completely removed "Features" (too much bulk)
  • Miscellaneous**
  • Added "beansbackpacks:display" Item Component to redirect an item's model
  • Added "display" field in "beansbackpacks:references"
  • Fixed Leather Armor not rendering with any color
[n-0.10-beta] 0.10 NeoForge by BeansGalaxy on Sep 18, 2025
Download
  • Burlap Sack Block**
  • Backpack-like storage block
  • Holds 16 Stacks
  • Crafted with Stripped Bamboo + String
  • Backpack Balancing**
  • Iron & Gold Backpacks now hold 9 stacks (previously 8)
  • Netherite Backpacks now hold 16 stacks (previously 12)
  • Config Features**
  • Completely removed "Features" (too much bulk)
  • Miscellaneous**
  • Added "beansbackpacks:display" Item Component to redirect an item's model
  • Added "display" field in "beansbackpacks:references"
  • Fixed Leather Armor not rendering with any color
[f-0.9.1-beta] 0.9.1 Fabric by BeansGalaxy on Aug 03, 2025
Download
  • Major Shorthand Changes**
  • The Shorthand has been seperated to the stand-alone mod **["Beans' Toolbelt"](https://modrinth.com/mod/beans-tool-belt)**
  • Opening your world will send a warning message to install Beans' Toolbelt if any save data is found.
  • Beans' Backpacks will hold onto the Shorthand's data until Beans' Toolbelt is installed.
  • Controls**
  • You must now hold [Sprint] + [Use] about 0.5s to place a backpack
  • Using a empty backpack in your hand while wearing a filled one will not longer swap backpacks
  • Quickly moving items into the Backpack with CTRL will no longer move it to the backpack in your hands
  • Miscellaneous**
  • Removed all Experimental Features
  • Subtle re-texture of the Leather Backpack item to appear a simmilar color to when placed
[n-0.9.1-beta] 0.9.1 NeoForge by BeansGalaxy on Aug 03, 2025
Download
  • Major Shorthand Changes**
  • The Shorthand has been seperated to the stand-alone mod **["Beans' Toolbelt"](https://modrinth.com/mod/beans-tool-belt)**
  • Opening your world will send a warning message to install Beans' Toolbelt if any save data is found.
  • Beans' Backpacks will hold onto the Shorthand's data until Beans' Toolbelt is installed.
  • Controls**
  • You must now hold [Sprint] + [Use] about 0.5s to place a backpack
  • Using a empty backpack in your hand while wearing a filled one will not longer swap backpacks
  • Quickly moving items into the Backpack with CTRL will no longer move it to the backpack in your hands
  • Miscellaneous**
  • Removed all Experimental Features
  • Subtle re-texture of the Leather Backpack item to appear a simmilar color to when placed
[f-0.8-beta] 0.8 Fabric by BeansGalaxy on Jan 19, 2025
Download
  • Major Shorthand & Tool Belt Changes**
  • The Shorthand & the Tool Belt have been merged into the Shorthand
  • Equipping a Tool in any Shorthand Slot works like the Tool Belt
  • Removed the Secondary Shorthand Key
  • Pressing the Shorthand Key now activates the Shorthand
  • While active, scroll the mouse to select a different tool
  • Disabled Rendering of the Shorthand on the Player
  • The Shorthand can be extended through meeting specific advancements
  • Entering the End
  • Reaching Level 30
  • [Read the updated documentation](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Getting-Started)
  • Config**
  • Added Client Config Option shorthand_control *([more](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#shorthand_control))*
  • Added Common Config Option extend_shorthand_by_advancement *([more](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#extend_shorthand_by_advancement))*
  • Removed tool_belt_hud_visibility
  • Removed disable_shorthand_render
  • Removed tool_belt_additions
  • Removed allow_shorthand_weapons
  • Removed keep_tool_belt_on_death
  • Renamed tool_belt_break_items to shorthand_breaks_tool
  • shorthand_breaks_tool is now modifiable on the Client
  • Miscellaneous**
  • Vanilla Conduit Power's mining speed increase now stacks with Haste
  • Updated the textures for Iron & Gold Backpacks
  • Bugs**
  • Right Clicking while using the Shorthand's auto equip now unequips the tool correctly to use items on your first click
  • The Creative Mode Screen now correctly clears the Shorthand Slots and no longer creates ghost items
  • If the player is loaded on a server with an invalid selected slot, that slot gets clamped
[n-0.8-beta] 0.8 NeoForge by BeansGalaxy on Jan 19, 2025
Download
  • Major Shorthand & Tool Belt Changes**
  • The Shorthand & the Tool Belt have been merged into the Shorthand
  • Equipping a Tool in any Shorthand Slot works like the Tool Belt
  • Removed the Secondary Shorthand Key
  • Pressing the Shorthand Key now activates the Shorthand
  • While active, scroll the mouse to select a different tool
  • Disabled Rendering of the Shorthand on the Player
  • The Shorthand can be extended through meeting specific advancements
  • Entering the End
  • Reaching Level 30
  • [Read the updated documentation](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Getting-Started)
  • Config**
  • Added Client Config Option shorthand_control *([more](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#shorthand_control))*
  • Added Common Config Option extend_shorthand_by_advancement *([more](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#extend_shorthand_by_advancement))*
  • Removed tool_belt_hud_visibility
  • Removed disable_shorthand_render
  • Removed tool_belt_additions
  • Removed allow_shorthand_weapons
  • Removed keep_tool_belt_on_death
  • Renamed tool_belt_break_items to shorthand_breaks_tool
  • shorthand_breaks_tool is now modifiable on the Client
  • Miscellaneous**
  • Vanilla Conduit Power's mining speed increase now stacks with Haste
  • Updated the textures for Iron & Gold Backpacks
  • Bugs**
  • Right Clicking while using the Shorthand's auto equip now unequips the tool correctly to use items on your first click
  • The Creative Mode Screen now correctly clears the Shorthand Slots and no longer creates ghost items
  • If the player is loaded on a server with an invalid selected slot, that slot gets clamped
[f-0.7-beta] 0.7 Fabric by BeansGalaxy on Jan 14, 2025
Download
  • Major Changes**
  • The Feature "Backpacks Expirments" is no longer enabled by default
  • Disables Expirmental Items; Copper Leggings, Vial o' Experience, Bulk Bundle
  • More Utilities**
  • Compasses, including Respawn & Lodestone linked, display a hud element
  • Clocks display a hud element
  • Conduits
  • Grants *Conduit Power I* while in water or anywhere while raining
  • Equip 2 Conduits for *Conduit Power II*
  • Ominous Banners
  • Grants *Bad Omen I* for 5 minutes
  • Condumed when entering Villages or Trial Chambers
  • Each Utility has a unique model when equipped
  • Overhauled Backpack Menus**
  • Players can access their entire inventory while in the backpack screen
  • Shift, Ctrl, Q to Drop all work with these screens
  • Use Shift on Bundles in the Inventory to move items to the Backpack
  • Miscellaneous**
  • The "Copper Backpacks" Feature's resources have been seperated from the base resources
[n-0.7-beta] 0.7 NeoForge by BeansGalaxy on Jan 14, 2025
Download
  • Major Changes**
  • The Feature "Backpacks Expirments" is no longer enabled by default
  • Disables Expirmental Items; Copper Leggings, Vial o' Experience, Bulk Bundle
  • More Utilities**
  • Compasses, including Respawn & Lodestone linked, display a hud element
  • Clocks display a hud element
  • Conduits
  • Grants *Conduit Power I* while in water or anywhere while raining
  • Equip 2 Conduits for *Conduit Power II*
  • Ominous Banners
  • Grants *Bad Omen I* for 5 minutes
  • Condumed when entering Villages or Trial Chambers
  • Each Utility has a unique model when equipped
  • Overhauled Backpack Menus**
  • Players can access their entire inventory while in the backpack screen
  • Shift, Ctrl, Q to Drop all work with these screens
  • Use Shift on Bundles in the Inventory to move items to the Backpack
  • Miscellaneous**
  • The "Copper Backpacks" Feature's resources have been seperated from the base resources
[n-0.6a-beta] 0.6a NeoForge by BeansGalaxy on Jan 07, 2025
Download
  • Hot Fix**
  • The beansbackpacks:battery Trait was missing client methods which caused the game to crash while trying to render item decorations
[f-0.6-beta] 0.6 Fabric by BeansGalaxy on Jan 07, 2025
Download
  • Added Utility Slots to Backpacks**
  • Leather, Iron & Gold Backpacks add 1 Utility Slot
  • Netherite Backpacks add 2
  • Utility Slots activate unique upgrades while the desired item is equipped
  • Rockets: While flying with an elytra, pressing jump will give you a boost
  • Totems: Upon death, the totem will save you
  • Spyglass: Pressing B will zoom in
  • More to come! [Check out this](https://github.com/BeansGalaxy/Beans-Backpacks-3/issues/19) to leave any suggestions
  • Config**
  • The Back Slot is now movable in the Client Config
  • Added the Copper Backpacks Feature to the Features page
  • Miscellaneous**
  • Tweaked the vanilla spyglass overlay
  • Fixed a bug causing Minecraft to crash while opening the creative inventory with trinkets installed
[n-0.6-beta] 0.6 NeoForge by BeansGalaxy on Jan 07, 2025
Download
  • Added Utility Slots to Backpacks**
  • Leather, Iron & Gold Backpacks add 1 Utility Slot
  • Netherite Backpacks add 2
  • Utility Slots activate unique upgrades while the desired item is equipped
  • Rockets: While flying with an elytra, pressing jump will give you a boost
  • Totems: Upon death, the totem will save you
  • Spyglass: Pressing B will zoom in
  • More to come! [Check out this](https://github.com/BeansGalaxy/Beans-Backpacks-3/issues/19) to leave any suggestions
  • Config**
  • The Back Slot is now movable in the Client Config
  • Added the Copper Backpacks Feature to the Features page
  • Miscellaneous**
  • Tweaked the vanilla spyglass overlay
  • Fixed a bug causing Minecraft to crash while opening the creative inventory with trinkets installed
[f-0.5-beta] 0.5 Fabric by BeansGalaxy on Jan 02, 2025
Download
  • Shorthand**
  • Weapons are no longer allowed to be equiped in the shorthand
  • If a tool is not found in the toolbelt, the shorthand is searched and equipped
  • Combined the shorthand and toolbelt slots to the right side of the inventory
  • The Shorthand's max size has been reduced from 8 to 4
  • The Tool Belt's max size has been reduced from 8 to 5
  • Read more about the changes to the Shorthand [here](https://github.com/BeansGalaxy/Beans-Backpacks-3/issues/18) <---
  • Config**
  • allow_shorthand_weapons: allows for weapons to be equiped in the shorthand agian
  • disable_equipable_render: disables equiped backpacks from rendering
  • disable_shorthand_render: disables the shorthand from rendering
  • do_nbt_stacking: allows simmilar items with different nbt to stack
  • NBT Stacking**
  • Items with simmilar nbt such as renamed items or bee hives can now be stack
  • Items can only stack this way by the player in the inventory or on pick-up
  • Disabled by default. Set do_nbt_stacking to true in the common config
  • Bugs**
  • Fixed crash with [Scorchful](https://modrinth.com/mod/scorchful) mod (thanks for the help [TheDeathlyCow](https://modrinth.com/user/TheDeathlyCow)!)
[n-0.5-beta] 0.5 NeoForge by BeansGalaxy on Jan 02, 2025
Download
  • Shorthand**
  • Weapons are no longer allowed to be equiped in the shorthand
  • If a tool is not found in the toolbelt, the shorthand is searched and equipped
  • Combined the shorthand and toolbelt slots to the right side of the inventory
  • The Shorthand's max size has been reduced from 8 to 4
  • The Tool Belt's max size has been reduced from 8 to 5
  • Read more about the changes to the Shorthand [here](https://github.com/BeansGalaxy/Beans-Backpacks-3/issues/18) <---
  • Config**
  • allow_shorthand_weapons: allows for weapons to be equiped in the shorthand agian
  • disable_equipable_render: disables equiped backpacks from rendering
  • disable_shorthand_render: disables the shorthand from rendering
  • do_nbt_stacking: allows simmilar items with different nbt to stack
  • NBT Stacking**
  • Items with simmilar nbt such as renamed items or bee hives can now be stack
  • Items can only stack this way by the player in the inventory or on pick-up
  • Disabled by default. Set do_nbt_stacking to true in the common config
  • Bugs**
  • Fixed crash with [Scorchful](https://modrinth.com/mod/scorchful) mod (thanks for the help [TheDeathlyCow](https://modrinth.com/user/TheDeathlyCow)!)
[f-0.4-beta] 0.4 Fabric by BeansGalaxy on Dec 27, 2024
Download
[n-0.4-beta] 0.4 NeoForge by BeansGalaxy on Dec 27, 2024
Download
[f-0.3-beta] 0.3 Fabric by BeansGalaxy on Dec 10, 2024
Download
  • Added Traits Config Page**
  • Check out [the wiki](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#trait-registry) for help!
  • Item Rendering**
  • Holding the Lunch Box and Alchemy Bag in your hand now renders at the selected item
  • The Quiver shows the selected arrow at a glance
  • Simplified Quiver texture for readability
  • The Fullness Bar's color has been changed to gold to match the item's tooltip
  • The Fullness Bar now renders under the Damage Bar
  • Backpack Entities**
  • Backpacks wobble once again when placed onto the ground
  • Backpacks could be picked up through solid blocks
  • Using the hotbar keys on an empty Bundle Menu Slot would crash the game
  • Creative Mode**
  • Fixed the Backpack from being unusable once an item was stored
  • Fixed the Equipment equip sound from being played when switching gamemodes
  • Miscellaneous**
  • Shorthand/Toolbar HUD elements render on the same plane as the Hotbar
  • Config Pages' order is no longer shuffled each load
[n-0.3-beta] 0.3 NeoForge by BeansGalaxy on Dec 10, 2024
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  • Added Traits Config Page**
  • Check out [the wiki](https://github.com/BeansGalaxy/Beans-Backpacks-3/wiki/Config-Options#trait-registry) for help!
  • Item Rendering**
  • Holding the Lunch Box and Alchemy Bag in your hand now renders at the selected item
  • The Quiver shows the selected arrow at a glance
  • Simplified Quiver texture for readability
  • The Fullness Bar's color has been changed to gold to match the item's tooltip
  • The Fullness Bar now renders under the Damage Bar
  • Backpack Entities**
  • Backpacks wobble once again when placed onto the ground
  • Backpacks could be picked up through solid blocks
  • Using the hotbar keys on an empty Bundle Menu Slot would crash the game
  • Creative Mode**
  • Fixed the Backpack from being unusable once an item was stored
  • Fixed the Equipment equip sound from being played when switching gamemodes
  • Miscellaneous**
  • Shorthand/Toolbar HUD elements render on the same plane as the Hotbar
  • Config Pages' order is no longer shuffled each load
[f-0.2-beta] 0.2 Fabric by BeansGalaxy on Dec 07, 2024
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  • Backpack Appearance**
  • Player capes no longer clip with Backpacks
  • Adjusted the position of the Backpack while an Elytra is equipped
  • Added Client Config option elytra_model_equipment that registers items while equipped in the Chestplate alter the postition to the Elytra position
  • Tweaked Leather Backpack Entity's inner texture
  • Chester Mob**
  • Allay can be equipped with a Backpack by pressing CTRL + Right Click
  • While equipped the Allay follows the Player and stays within interaction range
  • Right Click the Allay to open the Backpack's Menu
  • Allay's will teleport to the Player while too far
  • When the Player disconnects or changes dimentions, the Allay will not move
  • Miscellaneous**
  • Fabric can now play in 1.21.1
  • Swapping the Offhand with the Shorthand active created ghost items
  • The beansbackpacks:equipable Component takes an optional unequip sound
[n-0.2-beta] 0.2 NeoForge by BeansGalaxy on Dec 07, 2024
Download
  • Backpack Appearance**
  • Player capes no longer clip with Backpacks
  • Adjusted the position of the Backpack while an Elytra is equipped
  • Added Client Config option elytra_model_equipment that registers items while equipped in the Chestplate alter the postition to the Elytra position
  • Tweaked Leather Backpack Entity's inner texture
  • Chester Mob**
  • Allay can be equipped with a Backpack by pressing CTRL + Right Click
  • While equipped the Allay follows the Player and stays within interaction range
  • Right Click the Allay to open the Backpack's Menu
  • Allay's will teleport to the Player while too far
  • When the Player disconnects or changes dimentions, the Allay will not move
  • Miscellaneous**
  • Fabric can now play in 1.21.1
  • Swapping the Offhand with the Shorthand active created ghost items
  • The beansbackpacks:equipable Component takes an optional unequip sound
[f-0.1-beta] 0.1 Fabric by BeansGalaxy on Dec 04, 2024
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