All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Better Archeology

Better Archeology

by Pandarix • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

Better Archeology Title Life & Death Update

With the theme of archeology being introduced in the Minecraft 1.20 "Trails & Tales" Update, it has quickly become clear that Mojang sadly only took a small step into the big world that is archeology.

It is our goal with this mod to improve upon the mechanics introduced in the update and expand the minecraft universe with new stuff to discover while staying true to the nature of the game.

We also plan to regularly update the mod to newer versions and provide new content in the weeks to follow.

For more in-depth info, visit our Wiki!

Video Link

Promotion Code

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
2d ago 1
26.3
Fabric
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
26.1.x
Neoforge
2d ago 1
26.1.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Forge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.4
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.4
Forge Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Forge
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20
Fabric
2d ago 1
1.20
Fabric
2d ago 1
1.20-pre7
Fabric
2d ago 1
## Better Archeology 1.3.9

  • Updated to Minecraft 26.3
  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Updated to Minecraft 26.3
  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.9

  • Jungle temple chests can now contain goat horns. They always should have, but the loot entry pointed at a tag that doesn't exist
## Better Archeology 1.3.8

  • Updated to Minecraft 26.2
  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Updated to Minecraft 26.2
  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • JEI lists the Archeology Table's identifying recipes again on Fabric. Its plugin entrypoint was dropped during the 1.21.4 port, and since 1.21.2 the recipes also have to be synced to the client explicitly
  • REI lists those recipes on NeoForge too. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • REI lists the Archeology Table's identifying recipes on NeoForge. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • REI lists the Archeology Table's identifying recipes on NeoForge. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the elytra flight augment (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • REI lists the Archeology Table's identifying recipes on NeoForge. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the Winged affix. On Fabric it also recognises chestplates that provide gliding themselves, instead of only accepting a literal elytra (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.8

  • Artifacts identified at the Archeology Table are called "Identified Artifact" again. The name was silently lost when identifying became recipe driven
  • REI lists the Archeology Table's identifying recipes on NeoForge. Its plugin was only ever registered on Fabric
  • The Totem of Torrents now dashes where you aim, up and down included, like a riptide trident. The dash is equally strong in every direction and has been retuned to Riptide II strength, which makes the horizontal dash slightly shorter than before. Dashing off the ground lifts you clear of the floor first, so it no longer scrapes along the terrain you were standing on. Vertical dashing is on by default; the "Upwards Boosting" config option restricts the dash to the horizontal plane again (#28)
  • Soaring Winds can now be applied to modded gliding chestplates. It draws from the betterarcheology:soaring_winds_items item tag instead of c:elytras directly, so packs can widen it — e.g. to an Apotheosis chestplate with the Winged affix. On Fabric it also recognises chestplates that provide gliding themselves, instead of only accepting a literal elytra (#4)
  • Added an Argentine Spanish translation, contributed by Texaliuz
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now also checks Curios back slots for an enchanted elytra on NeoForge (the check was disabled during porting)
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now also checks Curios back slots for an enchanted elytra on NeoForge (the check was disabled during porting)
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now also checks Curios back slots for an enchanted elytra on NeoForge (the check was disabled during porting)
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now also checks Curios back slots for an enchanted elytra on NeoForge (the check was disabled during porting)
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now triggers with an enchanted elytra in an Accessories slot — the check previously looked at the chestplate slot
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
  • Soaring Winds now triggers with an enchanted elytra in an Accessories slot — the check previously looked at the chestplate slot
  • Soaring Winds now works with a usable glider in any equipment slot and respects durability, matching vanilla gliding rules
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
## Better Archeology 1.3.7

  • Fixed the Rusty Bomb entity showing an untranslated name (#8)
  • Music disc now tagged c:music_discs for cross-mod compatibility (#30)
  • Updated worldgen biome compatibility for the current Biomes We've Gone (BWG) — old byg: entries kept for legacy modpacks, biomeswevegone: entries added for the current biome roster (#33)
  • Chest loot enchanted books/gear now draw from the on_random_loot enchantment tag instead of the entire enchantment registry, so unrelated/debug enchantments from other mods can no longer roll on our loot (#37)
  • Dispensers can now brush armadillos with the modded brushes, matching the vanilla brush (#26)
Better Archeology Icon
Download Better Archeology
Select game version
Select platform