
Feel free to use this mod in your modpack!
Overview
Better Melon (BM) enhances the usage experience and fun value of melons in Minecraft by improving the melon eating experience, adding melon variants and a dedicated melon-cutting tool, introducing matching slabs, stairs, and carved melon decorative blocks for the different variants, as well as including other melon-related items.
Development inspiration: The vanilla melon experience is underwhelming – its farming process is complicated, but a single melon slice restores very little hunger. Generally, melons are only used as a temporary food source in jungle starts during the early game, and are almost never used in the late game. Therefore, this mod hopes these changes will allow melons to go beyond their role as a mere emergency food, becoming a commonly used element for players in the mid-to-late game thanks to their diverse functionality and decorative value.
Eating Features
Right-click to Eat
- You can right-click a melon block or a partially eaten block to eat it directly, consuming one quarter each time. The block's appearance changes accordingly.
- Glistering melon, enchanted melon, and ender melon can be eaten even when the hunger bar is full.
- Various melon slabs and stairs also support right-click eating.

Melon Variants
The mod adds five melon variants – yellow melon, unripe melon, glistering melon, and enchanted melon.
| Vanilla | Yellow | Unripe | Glistering | Enchanted | Ender |
|---|---|---|---|---|---|
![]() |
![]() |
![]() |
![]() |
![]() |
- A cut melon block can be eaten directly while held, with the same effect as eating it after placing it down.
- A Quarter Melon Part has an eating time of only 16 game ticks, half that of normal food, making it suitable as portable food.
- Some melon variants grant special effects when eaten:
- Eating unripe melon has a chance to inflict Hunger.
- Eating glistering melon additionally restores health.
- Eating enchanted melon restores health and grants a random beneficial potion effect.
- Eating ender melon grants the "Ender Resonance" effect, providing teleportation ability and immunity to projectiles and Levitation, but causing a fear of water and rain.
Decorative Melon Blocks
- Slabs and stairs corresponding to the four melon types are added, and they can be waxed with honeycomb to prevent accidental eating.
- Right-clicking a melon, unripe melon, or yellow melon block with shears creates a carved melon; right-clicking a glistering melon or enchanted melon block with shears creates a carved glistering melon; right-clicking an ender melon block with shears creates a carved ender melon.
- Right-clicking a carved melon with a light source block such as a torch, glowstone, or copper lantern in hand yields various melon lanterns with light sources.
- Carved melons can be crafted with redstone lamps and various copper bulbs to create corresponding melon lanterns with redstone lights/copper bulbs.
![]() |
![]() |
|---|
Special Elements
Huaqiang Melon Knife
- The mod adds a tool, the Huaqiang Melon Knife, which can be used to cut melons and has a chance to inflict a bleeding effect when attacking entities.
- Exclusive enchantment "Unguaranteed Ripe": Using Unguaranteed Ripe I to cut a normal melon has a 50% chance to yield an unripe melon; Unguaranteed Ripe II increases this to 100%. This is the only way to obtain unripe melons and does not affect normal farming.
- Interacting with various melons using the melon knife can also unlock four advancements: "Is the rind of your melon made of gold, or is the flesh?", "Let me ask YOU—you sure this melon’s ripe?", "Are you looking for trouble on purpose, huh?!", "You dare chop my melon, do you?"
Melon Drinks
- Each melon can be brewed into a corresponding drink; drinking some melon drinks grants special effects.
- Brewing a glistering melon with a honey bottle yields Glistering Melon Drink; then brewing that with an enchanted melon produces Enchanted Melon Drink, which grants multiple beneficial effects and may trigger an easter egg.
- Brewing Unripe Melon Drink with a fermented spider eye yields Joyful Melon Drink, which grants a random Suspicious Stew potion effect (possibly negative).
- Ender melon can be brewed with an Awkward Potion to create a Potion of Ender Resonance.
Armor
- Right-click a "Half Melon Part" block with shears in your main hand to hollow out the flesh and obtain a melon rind.
- Right-click an empty carved melon with shears in your main hand to obtain the corresponding carved melon helmet.
- The obtained melon rind and carved melon helmet can be worn on the head, providing slightly more armor than a leather helmet.
Pumpkin
- The mod adds decorative blocks such as pumpkin blocks, pumpkin slabs, and pumpkin stairs.
- Pumpkin blocks can be cut using the Huaqiang Melon Knife.
- Combining a pumpkin pizza base with melon slices, an egg, and milk allows you to craft pizza. Pizza can be placed on the ground and eaten by right-clicking, consuming one quarter each time.
- Arranging the crafting recipe upside down crafts "Azzip", which functions identically to pizza.
![]() |
![]() |
|---|
Language
Version 26.x supports the following languages
zh_CN (the Chinese Mainland)
zh_TW (Taiwan Province, China)
ko_KP (Democratic People's Republic of Korea)
ru_RU (Russian)
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 9d ago | 1 | ||||
| 10d ago | 1 | ||||
| 10d ago | 1 | ||||
| 10d ago | 1 | ||||
| 10d ago | 1 | ||||
| 11d ago | 1 | ||||
| 11d ago | 1 | ||||
| 11d ago | 1 | ||||
| 11d ago | 1 | ||||
| 11d ago | 1 | ||||
| 11d ago | 1 | ||||
| 13d ago | 1 | ||||
| 15d ago | 1 | ||||
| 20d ago | 1 | ||||
| 20d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 27d ago | 1 | ||||
| 28d ago | 1 | ||||
| 28d ago | 1 | ||||
| 28d ago | 1 | ||||
| 28d ago | 1 | ||||
| 28d ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 2mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 3mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 4mo ago | 1 | ||||
| 10mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
## Jalapeño Melon
### Effects
- When a Jalapeño Melon or any of its unwaxed derived blocks is destroyed by an explosion, it triggers a cross-shaped effect with a radius of 6 and applies the “Heart Burn” effect to nearby mobs.
- When a Jalapeño Melon or any of its unwaxed derived blocks is destroyed by an explosion, it triggers a cross-shaped effect with a radius of 10, applies the “Heart Burn” effect to nearby mobs, and causes an explosion with power 1.
- Right-clicking a Jalapeño Melon or any of its unwaxed derived blocks with Flint and Steel can detonate it manually, triggering a cross-shaped effect, applying the “Heart Burn” effect to nearby mobs, and causing an explosion; the radius and explosion power vary with the size of the Jalapeño Melon block.
- When a Jalapeño Melon or any of its unwaxed derived blocks receives a random tick, it produces particle effects.
### Jalapeño Melon Crop
- This crop must be planted on a Magma Block with Lava directly beneath it.
- Growth speed doubles in the Nether.
- The Jalapeño Melon crop has 8 growth stages, corresponding to the integer block state age=0–7 and 4 visual growth stages.
- After the Jalapeño Melon stem reaches its final mature stage, it periodically attempts to generate a Jalapeño Melon according to the following rules:
- Generation position: The Jalapeño Melon stem randomly selects one of the four adjacent blocks to its east, west, south, or north as the position to generate a Jalapeño Melon.
- Strict generation conditions: The selected position must satisfy both of the following conditions; otherwise, the attempt fails and it waits for the next random check: the position must be an air block, and the top surface of the block below that position must be complete.
- After a Jalapeño Melon block is generated, if you harvest only the Jalapeño Melon without breaking the central Jalapeño Melon crop stem, the stem does not need to be replanted and reverts to stage 2, corresponding to age=2.
- Using Magma Cream has a chance to speed up growth of the Jalapeño Melon stem, up to stage 3, corresponding to age=6, but it cannot make the stem immediately produce a Jalapeño Melon block. Magma Cream only affects stem growth; producing a Jalapeño Melon block still requires waiting for the game’s random “fruit set” check. The success rate is higher when ripening in the Nether.
### Equipment
- Added Jalapeño Melon Rind and Carved Jalapeño Melon Helmet.
- Wearing them continuously grants the “Heart Burn” effect.
- Jalapeño Melon Slices can be used as repair items.
### Drinks
- Added “Heartburn Melon Drinks”; drinking it grants the “Heart Burn” effect.
## Ender Melon
### Equipment
- Added Ender Melon Rind and Carved Ender Melon Helmet.
- Wearing them continuously grants the “Ender Resonance” effect.
# Changes
## World Generation
- The Jalapeño Melon now has a chance to generate naturally on the surface of magma blocks in the Basalt Deltas, and no longer generates in Nether Fortresses.
## Equipment
- Melon Slices, Yellow Melon Slices, and Unripe Melon Slices can now be used as repair items for melon rinds and Carved Melon Helmets.
- Glistering Melon Slices can now be used as repair items for the Carved Glistening Melon Helmet.
- Ender Melon Slices can now be used as repair items for the Carved Ender Melon Helmet.
- The armor value of carved melon helmets has been standardized to 2, equal to that of an iron helmet.
## General
- Reclassified the Creative inventory tabs into “Melon Building Blocks” and “Melon Items & Equipment”.
- Rewrote and reordered the items in the Creative inventory tabs.
- Melon building blocks, melon foods and drinks, and melon equipment no longer appear in the vanilla Creative inventory tabs.
## Advancements
- Renamed the “烧心” advancement from “烧心” to “这瓜吃了烧心”.
# Fixes
Fixed 11 bugs.
- Using shears with right-click on an incomplete melon block could still convert it into a Carved Melon.
- Placed Waxed Cut-up Jalapeño Melon turned into Cut-up Enchanted Melon.
- The English localization for Waxed Cut-up Jalapeño Melon was missing “waxed”.
- Some items had incorrect capitalization in their English localization.
- Jalapeño Melon series blocks were missing crafting recipes.
- Jalapeño Melon series blocks could not be split with the Huaqiang Melon Knife.
- Jalapeño Melon Seeds did not display their item information correctly.
- Jalapeño Melon series blocks could not be broken down in the inventory with the Huaqiang Melon Knife.
- Unripe Melon blocks had incorrect blast resistance.
- English localization for melon slab blocks incorrectly added a trailing “s”.
- Glistening Melon Rind and Enchanted Melon Slice armor values were incorrectly set to 3.
# 新内容
## 火爆西瓜
### 特殊效果
- 火爆西瓜及其所有未涂蜡衍生方块被爆炸摧毁后,会触发半径6的十字形效果,并为附近生物施加“烧心”状态效果。
- 火爆西瓜及其所有未涂蜡衍生方块被爆炸摧毁后,会触发半径10的十字形效果,为附近生物施加“烧心”状态效果,并造成威力1的爆炸。
- 使用打火机右键点击火爆西瓜及其所有未涂蜡衍生方块可主动引爆,触发十字形效果,为附近生物施加“烧心”状态效果,并产生爆炸;范围和爆炸威力随火爆西瓜方块大小变化。
- 火爆西瓜及其所有未涂蜡衍生方块受到随机刻时,会产生粒子效果。
### 火爆西瓜作物
- 该作物必须种植在岩浆块上,且该岩浆块下方必须是熔岩。
- 在下界中生长速度翻倍。
- 火爆西瓜作物共有8个生长阶段,对应整数型方块状态 age=0~7,共对应4个可视生长阶段。
- 当火爆西瓜梗生长到最终成熟阶段后,会周期性地尝试生成火爆西瓜,具体遵循以下规则:
- 生成位置:火爆西瓜梗会尝试在其东、西、南、北四个相邻方块中随机选择一个位置来生成火爆西瓜。
- 严格生成条件:被选中的位置必须同时满足以下两个条件,否则本次生成失败,并等待下一次随机判定:该位置必须是空气方块,且该位置下方方块的上表面必须完整。
- 火爆西瓜方块生成后,若只收割火爆西瓜而未破坏中心的火爆西瓜作物梗,则该梗无需重新种植,会退回阶段2,对应 age=2。
- 使用岩浆膏有概率催熟火爆西瓜梗,最多催熟至阶段3,对应 age=6,但无法使其立刻结出火爆西瓜方块。岩浆膏只作用于“梗”的生长,生成火爆西瓜方块仍需等待游戏随机的“结果”判定;在下界催熟成功率更高。
### 装备
- 新增火爆西瓜皮和雕刻的火爆西瓜头盔。
- 戴上后会持续获得“烧心”状态效果。
- 可使用火爆西瓜片作为修复物品。
### 饮品
- 新增“火爆西瓜饮”,饮用后获得“烧心”状态效果。
## 末地西瓜
### 装备
- 新增末地西瓜皮和雕刻的末地西瓜头盔。
- 戴上后会持续获得“末影共生2”状态效果。
# 更改
## 世界生成
- 火爆西瓜现在会在玄武岩三角洲的岩浆块表面概率自然生成,并不再于下界要塞中生成。
## 装备
- 西瓜片、黄玉西瓜片、未熟西瓜片现在可作为瓜皮与雕刻西瓜头盔的修复物品。
- 闪烁的西瓜片现在可作为雕刻的闪烁西瓜头盔的修复物品。
- 末地西瓜片现在可作为雕刻的末地西瓜头盔的修复物品。
- 雕刻西瓜头盔的护甲值统一调整为2,与铁头盔相同。
## 常规
- 将创造模式标签页重新分类为“西瓜-建筑方块”、“西瓜-物品和装备”。
- 重排创造模式标签页中的物品顺序。
- 西瓜建筑方块、西瓜类食物与饮品及西瓜类装备不再显示于原版创造模式标签页中。
## 进度
- 将进度“烧心”的名称修改为“这瓜吃了烧心”。
# 修复
修复了11个漏洞。
- 使用剪刀右键点击不完整西瓜方块时,仍可将其转化为雕刻西瓜。
- 涂蜡的切块火爆西瓜放置后变为切块附魔西瓜。
- 涂蜡的切块火爆西瓜的英文本地化缺少“waxed”。
- 部分物品的英文本地化文本大小写异常。
- 火爆西瓜系列方块缺少合成配方。
- 火爆西瓜系列方块无法被华强瓜刀分割。
- 火爆西瓜种子的物品信息未能正常显示。
- 火爆西瓜系列方块无法在物品栏中被华强瓜刀分解。
- 未熟西瓜方块的爆炸抗性异常。
- 台阶类西瓜方块的英文本地化文本错误地添加了“s”结尾。
- 闪烁西瓜皮和附魔西瓜片的护甲值被错误地设置为3。
## Jalapeño Melon
- Added the Jalapeño Melon series: full blocks, Cut-up Blocks, slabs, stairs, Carved Melon Lanterns, melon rinds, and melon slices.
- Added a new status effect, "Heartburn": while affected, the player is continuously set on fire and leaves fire along their path.
- Added a new advancement, "A Heartburn Bite," unlocked after eating a Jalapeño Melon Slice.
- Jalapeño Melon blocks generate naturally in Nether Fortresses.
# 新内容
## 火爆西瓜
- 新增火爆西瓜系列内容:完整方块、切块方块、台阶、楼梯、雕刻西瓜灯、瓜皮和西瓜片。
- 新增状态效果“烧心”:处于该状态时,玩家会持续着火,并在移动路径上留下火焰。
- 新增进度“吃了烧心”:食用火爆西瓜片后解锁。
- 火爆西瓜方块会在下界要塞中自然生成。
- Ported to Minecraft 26.3, built on NeoForge
26.3.0.76.
Fixed 5 bugs:
- Some melon blocks do not drop items when broken.
- Melons still drop items when broken in Creative mode.
- Partially eaten Glistering Melon blocks do not drop items when broken.
- In some versions, when a single item is thrown, the item stack is rendered as a full stack even though only one item is actually present.
- In some versions, Ender Melon plants do not grow.
# 修复
修复了 5 个漏洞:
- 部分西瓜方块被破坏后不会掉落物品。
- 创造模式下破坏西瓜仍会掉落物品。
- 处于部分食用状态的闪烁西瓜方块被破坏后不会掉落物品。
- 在部分版本中,投掷单个物品时,其外观被错误渲染为一组物品,但实际数量仍为 1。
- 在部分版本中,末地西瓜植株无法生长。
- Melon blocks still drop items when broken even if the player's game mode is not Survival mode.
- Fixed missing crafting recipes for certain items.
- Fixed an issue where eating enchanted melon slices increased the player's eaten melon count by 2 instead of 1.
- Fixed some known issues.
- Fix some issues.
- Melon blocks fail to place in versions 1.19.4 and below due to the lack of the native
#replaceabletag. - Axes do not increase the mining speed of watermelon blocks.
- Some Ender Melon blocks incorrectly have their blast resistance set to 1 instead of 3.
See [Full Changelog](https://github.com/litQA/Better-Melon/releases/tag/v26.7.3)
- Backported to NeoForge 1.21.1.
## New Content
### Pumpkin
#### Common
- The Huaqiang Melon Knife now gains the ability to cut pumpkins.
- Added Pumpkin Slab, Pumpkin Stairs and corresponding Cut-up Pumpkin Blocks.
#### Pumpkin Pizza
- Added raw pumpkin pizza, crafted from wheat and pumpkin blocks.
- Added pumpkin pizza base, obtained by smelting raw pumpkin pizza in a furnace.
- Added placeable pizza, which can be eaten four times, each bite consuming one quarter. It can be eaten even when hunger is full, restoring 4 hunger points and 8 saturation points per bite.
- Pizza is crafted using pumpkin pizza base, milk, eggs, any green‑skinned watermelon, and glistering watermelon.
- Added Azzip, whose crafting recipe is exactly the reverse of the pizza recipe.
- Azzip functions identically to pizza, differing only in appearance.
### Localization
- Added Russian (Russia, ru-RU) localization support.
- Added Korean (Democratic People's Republic of Korea, ko-KP) localization support.
- Added Traditional Chinese (Taiwan region, ***China***, zh-TW) localization support.
### Removal
- Removed all functional effects from the wearable melon rind; it now serves only as a decorative item.
## Changes
### Melon Blocks
- Optimized the drop logic for Melon Blocks when destroyed.
### Enchanted Melon
- Doubled the chance for Enchanted Melon Slices to appear in Ruined Portal loot chests.
- Changed the registry name of Enchanted Melon Slice from
qa_better_melon:qa_golden_melontoqa_better_melon:enchanted_melon_slice(Note Old Enchanted Melon Slices will disappear after upgrading. It is recommended to craft them into Enchanted Melons before updating the mod). - Entities falling onto an Enchanted Melon now also trigger the melon shimmer effect.
- Enchanted Melons and Waxed Enchanted Melons now also trigger the shimmer effect when destroyed by explosions.
- The light level of all Enchanted Melon blocks is uniformly set to 6.
### Ender Melon
- The icon for the post-teleport cooldown state in Ender Resonance has been changed.
- The trigger condition for automatic random teleport in Ender Resonance has been changed from being in water or rain to taking any damage.
- After teleporting upon taking damage in Ender Resonance, the cooldown before it can trigger again is reduced to 40 game ticks.
### Achievements
- Removed all annual limited achievements.
- Removed the achievement for collecting all Carved Melons.
- Kept 3 achievements related to total melons eaten, granted when the player has eaten a total of 100, 1000, and 5686 melons respectively.
- The command to check melon count has been changed from
/meloncountto/better_melon show_melon_count.
## Fixes
- Enchanted Melon Slabs do not emit light.
- Added support for Fabric 26.1.x.
# Changes
## Common
- Refactored the underlying logic for right-click eating watermelon. The event no longer listens via the player right-click bus, with significant performance improvements expected.
## Melon Blocks
- Melon items no longer display a remaining portion in the inventory.
- Using shears to carve a melon block now only drops one melon seed or ender melon seed.
- Carving an unripe melon block with shears no longer drops seeds.
- Carving a glistering melon block or enchanted melon block with shears no longer drops gold nuggets.
- Carving a melon block with shears now shows particle effects.
- Slicing a watermelon block piece by piece with the Huaqiang Melon Knife now uses breaking the block instead of left-clicking.
- The Huaqiang Melon Knife's efficiency when breaking watermelon has been increased to 12, matching golden tools.
- Using the Huaqiang Melon Knife to right-click or break a watermelon block now shows particle effects.
- Right-clicking to eat a watermelon block now shows particle effects.
## Melon Lanterns
- Carved Melon With Redstone Lamp Can now only be obtained via crafting. When broken after being crafted, it will always drop itself.
- Carved melon lanterns containing torches, soul torches, lanterns, soul lanterns, shroomlights, sea lanterns, and three types of froglights are now combined into a single block, with internal models switched through block states.
- When broken, the combined block always drops a carved melon and the contained light source.
- Carved melon lanterns containing soul torches or soul lanterns now consistently emit a light level of 15.
- Carved melon lanterns with the four copper bulb variants now always drop themselves when broken, and can be crafted directly using a carved melon lantern, redstone dust, and the copper bulb ingredients in versions prior to 1.21.
- Optimized the state switching logic for carved melon lanterns with the four copper bulb variants.
- Redstone torches can no longer be placed into carved wmelon lanterns.
## Ender Melon
- The Ender Potion effect applied by Ender Melons can now be cleared by drinking milk.
## Removal
- Removed the two melon variants added in version 26.0.0-alpha: Sculk Melon and Jala Melon.
## Technical
- Removed some tags.
- Added tag
qa_better_melon:melon_blocks,qa_better_melon:melon_lights,qa_better_melon:melon_lights_copperbulb,qa_better_melon:melon_parts,qa_better_melon:melon_stairs.
# Fixes
- Hunger and saturation values granted when eating unripe melons and regular melons were incorrect.
# New Content
## Sculk Melon
- Obtainment**: Sculk Melon Slices or Seeds have a chance to appear in loot chests of the "Ice Cellar" in Ancient Cities; Plant Sculk Melon Seeds in environments with light level < 10. Sculk Melons take longer to mature than regular melons and cannot be accelerated.
- Basic Uses**: Can be crafted into corresponding slabs and stairs; Right-click to eat like regular melons, consuming 1/4 of the block each time (slabs and stairs are also edible via right-click); Supports waxing/wax removal and interaction logic with HQ melon knife same as other melons; Use shears to convert Sculk Melon Blocks into Carved Sculk Melons, which can also interact with light source blocks or be crafted into Sculk Melon Lamps.
- Sculk Status**:Effects: Temporarily disables nearby Sculk Sensors and Sculk Shriekers; If there are already spawned Wardens nearby, they will be temporarily immobilized (no enemy targeting, no counterattack when attacked); Disabled entities will resume functionality when the effect ends or when the player moves more than 8 blocks away.
- Obtainment: Right-click to eat Sculk Melon Blocks or related items to randomly gain 5~10 seconds of Sculk Status; Brew Sculk Potions using Sculk Melon Blocks and Awkward Potions, then extend the duration with Redstone Dust; Sculk Potions can be crafted into Splash, Lingering versions or Arrow of Sculk.
- Sculk Melon Helmet**: Use shears on a half Sculk Melon Block to get a Sculk Melon Rind; Use shears on a Carved Sculk Melon to get a Carved Sculk Melon Helmet; Wearing it temporarily disables nearby Sculk Sensors and Sculk Shriekers (no effect on already spawned Wardens).
## Ender Melon
- Obtainment**: Beetroot Seeds in End City loot chests are now replaced with Ender Melon Slices and Seeds; Ender Melons have a chance to spawn in End City corridors or rooftops; Ender Melon Vines need to be planted under End Stone and grow upside down similar to Glow Berries—90% chance to grow one block longer, 10% chance to produce an Ender Melon when growing.
- Basic Uses**: Can be crafted into corresponding slabs and stairs; Right-click to eat like regular melons, consuming 1/4 of the block each time (slabs and stairs are also edible via right-click, and can be eaten even when hunger is full); Supports waxing/wax removal and interaction logic with HQ melon knife same as other melons; Use shears to convert Ender Melon Blocks into Carved Ender Melons, which can also interact with light source blocks or be crafted into Ender Melon Lamps.
- Ender Symbiosis Status**:
- Obtainment: 50% chance to randomly gain 5~10 seconds of Ender Symbiosis when right-clicking to eat Ender Melon Blocks or related items—repeated consumption that grants the effect extends duration and level; If the level exceeds 19 (corresponding to Ender Symbiosis II), the effect becomes permanent (cannot be removed by Milk or Honey Bottles, only removable by respawning); Brew Ender Symbiosis Potions using Ender Melon Blocks and Awkward Potions (extend duration with Redstone Dust, increase level with Glowstone Dust); Repeated consumption of Ender Symbiosis Potions will not further increase the effect level; Potions can be crafted into Splash, Lingering versions or Arrow of Ender Symbiosis.
## Jalamelon
- Obtainment**: No obtainable methods in this version; Only available via commands or Creative Mode inventory.
- Basic Uses**: Can be crafted into corresponding slabs and stairs; Right-click to eat like regular melons, consuming 1/4 of the block each time (slabs and stairs are also edible via right-click, and can be eaten even when hunger is full); Supports waxing/wax removal and interaction logic with HQ melon knife same as other melons.
- Interactions \& Effects**: Use Flint and Steel to ignite Jalamelons, generating cross or straight flames based on the remaining part of the melon; Right-click to eat or consume Jalamelon Slices to gain the Jala Status.
## Other Additions
- Enchanted Melon Plants: Now players can plant Enchanted Melon Slices (requires Croparium mod as a prerequisite).
- Melon Lamp Light Source Updates**:
- Redstone Torch Melon Lamps will extinguish when activated by Redstone signals (like other Carved Melon Lamps, they are only decorative blocks and do not output any Redstone signals);
- Copper Melon Lamps crafted by combining various Copper Lamps with Melon Lamps have the same function as the original Leshi Dong Blinking Melon Lamps (changes on/off state when receiving Redstone signals).
# Changes
## Mechanics Adjustments
- When breaking Melon Blocks without Silk Touch enchantment on the off-hand tool, the number of dropped Melon Slices is no longer affected by Fortune but also no longer affected by explosion attenuation.
- Due to the symmetrical texture of new Melon Lamps on all four sides, all Melon Lamps have been adjusted from Y-axis rotation to no rotation attribute.
- Redstone-related Melon Lamps now use block states to execute various logics instead of the original block entity data (improves performance when using a large number of these lamps).
- Added sneaking right-click interaction with Melon Lamps—for better experience, Melon Lamps now drop their original form without requiring Silk Touch; To separate the Melon Lamp shell from the internal light source block, simply right-click the Melon Lamp while sneaking with an empty hand or holding an item that cannot be placed into the Melon Lamp.
- Redstone Dust is no longer required in the crafting recipe for Leshi Dong Melon Lamps.
- Optimized the logic of Melon Rinds and Carved Melon Helmets repelling Phantoms.
## Visual Improvements
- Melon Lamps**: The internal torch models in Torch-equipped Melon Lamps all adopt a style similar to the new Redstone Torch model (larger flame volume compared to the original torch model); Full-block light sources in Melon Lamps now appear larger.
- Enchanted Melons**: Optimized the flickering light effect of Enchanted Melon Blocks (the enchanted glow effect in the inventory is now consistent with the placed block); Light level adjustment: Full Enchanted Melon Blocks have a light level of 3, while incomplete ones (slabs, stairs, etc.) have a light level of 10.
- New Melon Flesh Texture**: Updated to a new melon flesh texture.
## Technical
- Added item tags:
#qa\_better\_melon:cause\_to\_hunger (Marks foods that may cause hunger when eaten)#qa\_better\_melon:cause\_to\_sculk(Marks foods that grant "Sculk Status" when eaten)#qa\_better\_melon:cause\_to\_ender(Marks foods that grant "Ender Symbiosis Status" when eaten)
# Fix
- Fixed the issue where eating sliced raw melons could not trigger the hunger effect.
# Changes
- When equipped, the Enchanted Melon Rind grants players a permanent Luck III potion effect.
- Resolved game launch initialization failure caused by Mixin injection conflicts with certain mods.
- Fixed an occasional NullPointerException bug.
- Forge 1.16.5**
- Fixed game crash issues caused by NullPointerException in certain scenarios.
- This Update support: Forge 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.4, 1.20.1, NeoForge 1.20.4, 1.20.6, 1.21-1.21.1, 1.21.4, 1.21.7-1.21.8**
- After this update, the mod versions for Forge 1.16.5, 1.17.1, 1.18.2 and NeoForge 1.21.5-1.21.7 will cease maintenance, be marked as "Outdated", and no further updates will be provided.**
- Added 2026 Limited Advancement.
- Added client-side commands: **/showMelonEasterEggEnable** and **/showMelonEasterEggDisable**. These commands toggle the display of the easter egg after drinking Enchanted Melon Drinks. The feature is enabled by default. Meanwhile, the server-side game rule showMelonEasterEgg and its corresponding commands have been removed.
- Fixed the issue where large slice/half/small slice Melon Blocks could not be placed in some older versions.
- Fixed the abnormal replacement of Melon Series Blocks when placing them on blocks like grass while in Sneaking state.
- Fixed the issue where Melon Series Blocks could not be placed in fluids under specific scenarios.
- Fixed model rendering glitches and positional misalignment of Melon Rind Helmet and Carved Melon Helmet in some versions.
- Fixed the issue where bulk melon blocks, half melon blocks, and quarter melon blocks could not be placed in lower versions.
- Adjusted Redstone Carved Melon Lamp's registry name. Older versions of "Melon Lamp · Redstone Lamp" from before v3.1 will automatically upgrade to the new registry name version.
- Aligned the logic of Glistering Melon Lamp (with Redstone Lamp) with standard Redstone Lamps: lights up when receiving a Redstone signal and turns off when the signal is lost.
- Optimized the interaction efficiency between Watermelon Lamp (with Redstone Lamp) and Redstone signals.
- Improved the texture details of the 2025 Melon Commemorative Coin.
- Added missing Chinese localization texts for Joyful Mmelon Drinks and Unripe Melon Drinks.
- Fixed**: An issue where some advancements fail to unlock even after meeting the unlock conditions.
- Changed**: Non-current-year limited advancements are temporarily hidden.
## Supported Versions
- Forge: 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.4, 1.20.1; NeoForge: 1.20.4, 1.20.6, 1.21.1, 1.21.4, 1.21.6-1.21.8**
- Introduces 4 new melon drinks and guide achievements, along with tweaks to unripe melon effects and bug fixes for a better survival experience!**
# New Content
## Drinks
- Added 4 new melon-based drinks.**
| New Drinks' Name | Crafting Method | Effect After Consumption |
| --- | --- | --- |
| Melon Drink|Crafted in a Brewing Stand using melon slices and a honey bottle | Grants Regeneration effect for 12 seconds|
|Yellow Melon Drink|Crafted in a Brewing Stand using yellow-fleshed melon slices and a honey bottle | Grants Regeneration effect for 12 seconds |
| Unripe Melon Drink |Crafted in a Brewing Stand using unripe melon slices and a honey bottle | Grants Hunger effect for 16 seconds |
| Joyful Melon Drink |Crafted in a Brewing Stand using a fermented spider eye and an Unripe Melon Drink | Randomly triggers one effect of Suspicious Stew (including Wither Stew effect) |
## Achievements
- Added a series of achievements to guide players in familiarizing themselves with the mod's basic content.**
| Name | Description |
| --- | --- |
| Journey With Melon |From now on, every step of exploration has sweetness by your side. |
| Annual Melon Gossips |Taking Melons Every Year!|
| Sweet Slabs |Melon stairs’re pretty and useful—take a bite when you’re hungry! |
|Carving Art |Carve a melon block with scissors—turn a regular melon into a cute little artwork belonging to you! |
| Stealthy Melon Light Swap |Found out you can swap the light source in carved melon lamps with sneak + right-click! No need to break the lamp. |
| Melon's Artful Glow |Collect all melon lamps! |
| Unusual Curiosity| Right-click the carved melon again to obtain a carved melon helmet. |
|No More Disturbing| Get a regular melon rind! Wear it, and no more trouble from Phantoms at night. |
| Keep Creepers Away | Get the enchanted melon rind! Wear it and creepers can no more approach you! |
| Melon Sip | Drink a bottle of fresh melon juice! It’s sweet and refreshing. |
| Yellow Melon Sip | Drink a bottle of yellow melon juice! It tastes the same as ordinary melon drinks. |
| Unsweet Melon Drinks |Tried unripe melon drinks—it’s "not sweet at all", just a hunger effect. |
| Joyful Juice, Weird Taste|Drinking "Joyful" melon drinks and triggered the Wither effect.|
| Glowing Melon Drink| Try a glistering melon drink! It shimmers in the bottle, and it feels so unique to drink! |
### Limited-time Achievements
- These achievements must be completed within a limited time, and once you miss the completion time, they will no longer be obtainable.**
| Name | Description |
| --- | --- |
| A Sweet Bite 2025 | Eating a piece of melon in 2025. |
| Melon Lover 2025 | Having melon 100 times in 2025. |
|Fruit Cutting Specialist 2025| Cut melon with HQ melon knife 100 times in 2025. |
| Craft Carver 2025|Carving melon 100 times in 2025. |
| Melon Fanatic 2025| Having melon 1000 times in 2025. |
|Melon Die-Hard Fan 2025| Having melon 5218 times in 2025. Cherish true love like a sweet melon, and may you enjoy a happy relationship and a smooth career. |
- You can use the **/meloncount** command to check the count of times you have eaten, carved, and cut melons.
# Changes
- Removed the "partially eaten melon block" from the "Food & Drinks" tab in Creative Mode's item categories.
- Adjusted the probability of obtaining the Hunger effect after consuming unripe melon: now set to 60% (duration remains 16 seconds).
- Adjusted the probability of obtaining the Hunger effect after consuming "unripe melon slices": now set to 45%.
- Fixed an issue where the Hunger effect would never trigger after consuming unripe melon slices in certain mod versions.
## Beverages
- Added new beverages: Melon Drink, Yellow Melon Drink, Unripe Melon Drink, Joyful Melon Drink
- Introduced a series of achievements to guide players in familiarizing themselves with the mod's core content
- Removed the "partially-eaten melon block" from the Food & Drinks tab in Creative Mode
- Adjusted the chance of obtaining the Hunger effect after having unripe melon block to 60%, with a duration of 16 seconds
- Adjusted the Hunger effect trigger chance to 45% after consuming unripe melon slices
- Resolved an issue where the Hunger effect would never trigger after eating raw melon slices in certain versions
- Forge: 1.16.5, 1.17.1, 1.18.2, 1.19.2, 1.19.4, 1.20.1; NeoForge: 1.20.4, 1.20.6, 1.21.1, 1.21.4, 1.21.6-1.21.8**
- Added Carved Melon Helmets, sneak interaction with Melon Lamps, and one game rule; adjusted the naming of Melon Lamps, tags, and interaction mechanisms of Huaqiang Melon Knife and shears; fixed multiple bugs.**
- Players can craft "Carved Melon Helmet" or "Carved Glistering Melon Helmet" by right-clicking "Carved Melon" or "Carved Glistering Melon" with shears. The wearing effects and armor points of these two helmets are consistent with those of the corresponding melon rinds.
- When sneaking, right-click a Melon Lamp with a "block placeable in Carved Melon Lamps" to take out the block inside the lamp and put the held block in;
- When sneaking, right-click a Carved Melon with a "block placeable in Carved Melon Lamps" to directly put the held block into the Carved Melon;
- When sneaking, right-click a Melon Lamp with an empty hand or a block/item that cannot be placed inside to take out the block inside the lamp.
- showMelonEasterEgg** (default value: true). When set to false, drinking "Enchanted Melon Potion" will no longer trigger easter egg pop-ups, preventing pop-ups from blocking the view during battles. It can be adjusted via the command **/gamerule showMelonEasterEgg**.
- Improved the details of melon rind models to enhance in-game visual effects; adjusted the trigger probability of the mod logo and various avatars to make them consistent.
### Items & Categories
- (Glistering) Carved Melons with Leishidong Lamps are no longer classified under the "Carved Melon Lamps" category, and are uniformly renamed to "Leishidong (Glistering) Melon Lamps".
- Optimized the name expression of "Partially Eaten Melon Blocks" to improve accuracy; renamed items in the "Carved Melon Lamp Series" to display item attributes in the form of "Additional Information".
- Adjusted Creative Mode Tabs: Removed the "Carved Melon Lamp Series" from the "Building Blocks" and "Better Melons" tabs, and moved them to the new tab "Decorative Melon Blocks"; among them, - "Carved Melon Lamp (Redstone Lamp Variant)" is additionally added to the "Redstone" tab.
- Optimized the English name of the exclusive enchantment for Enchanted Melon Slices to synchronize with the Chinese localization content of version 2.18.
- Adjusted the item registration names of some yellow-fleshed melons.
#### New Tag System
- Melon State Tags (distinguish block forms)**:
- #qa_better_melon:melon_state_whole**: Corresponding to "Whole Melon Blocks"
- #qa_better_melon:melon_state_bulk**: Corresponding to "Large Chunk Melon Blocks"
- #qa_better_melon:melon_state_half**: Corresponding to "Half Melon Blocks"
- #qa_better_melon:melon_state_quarter**: Corresponding to "Small Chunk Melon Blocks"
- Melon Type Tags (distinguish melon types)**:
- #qa_better_melon:melon_type_ordinary**: Ordinary Melons
- #qa_better_melon:melon_type_yellow**: Yellow-Fleshed Melons
- #qa_better_melon:melon_type_unripe**: Unripe Melons
- #qa_better_melon:melon_type_glistering**: Glistering Melons
- #qa_better_melon:melon_type_enchanted**: Enchanted Melons
_ Currently, only the above 5 types of melons are supported; custom new types are not supported temporarily._
- Other Functional Tags (distinguish special attributes)**:
- #qa_better_melon:melon_block_eatable**: Melon Blocks Edible via Right-Click
- #qa_better_melon:melon_block_waxed**: Waxed Melon Blocks
- Reconstructed the underlying logic of "Huaqiang Melon Knife cutting melons" based on the new tag system.
- Adjusted the spawn probability of yellow-fleshed melons: the base probability is reduced to 5%, and each additional level of the "Looting" enchantment on the main-hand item increases the probability by an extra 5%.
- When converting "Half Glistering Melons" to melon rinds with shears, an additional 2-4 gold nuggets will drop.
- When converting "Half Enchanted Melons" to melon rinds with shears, an additional 3-7 gold nuggets will drop.
- When carving "Whole Glistering Melon Blocks" or "Whole Enchanted Melon Blocks" into "Carved Glistering Melons" with shears, an additional 5-9 gold nuggets will drop.
- The drop quantities mentioned above are not affected by the "Fortune" enchantment.
- For the adjustment of Melon Lamp item registration names, a temporary compatibility mechanism is adopted: Placed Carved Melon Lamps and items of this type in the player's inventory will be automatically converted to the version with the new registration name (the conversion detection for items in the player's inventory is only triggered when the player joins the world to reduce the impact on game operation).
- The validity period of the compatibility upgrade function is [3.0.0-rc, 3.1.0). Please upgrade the mod version in a timely manner to avoid item loss.
- Fixed the issue where placing "Partially Eaten Melon Blocks" in Creative Mode reduces item stacks.
- Fixed the issue where Enchanted Melon Stairs are placed in an unexpected direction.
- Fixed the issue where shears incorrectly convert Carved Melon Lamps and "Small Chunk Melon Blocks" to melon rinds, and fail to convert "Half Melon Blocks" to melon rinds.
- Fixed the issue where "Partially Eaten Melon Blocks" fail to replace and place when the target position has replaceable blocks.
- Fixed the issue where Waxed Unripe Melon Blocks lose wax after placement.
- Fixed the functional issue where "Ordinary Melon Stairs" cannot be waxed.
- Fixed the issue where "Leishidong Melon Lamps" and "Leishidong Glistering Melon Lamps" do not work properly in Forge 1.17.1.
- Fixed the issue where Carved Melon Helmets have abnormal model display in Forge 1.16.5.
- Fixed the issue where right-clicking Waxed Melon Blocks with an axe in the off-hand fails to remove the wax layer.
- Fixed the abnormal issue where when waxing melon blocks with honeycombs in the main/off-hand, occasionally the held honeycombs are not consumed, but non-held honeycombs in the inventory are consumed instead.
- Fixed the hard-coded restriction on main/off-hand item detection in the waxing operation of some melon blocks; adjusted to be compatible with all items under the tag #qa_better_melon:waxitems.
- Fixed the issue where when eating the last Enchanted Melon Slice in a stack, the exclusive enchantment effect of Enchanted Melons does not trigger.
- Fixed the incorrect name issue of some melon-type items.
- Reverted the name change of "Glistering Melons" from version 2.14.
- Reverted the placement direction adjustment of "Partially Eaten Melon Blocks" from version 25w37a-1201.
- Fixed the issue where the Looting Enchantment failed to increase the probability of obtaining yellow-fleshed melons when cutting melons.
- Forge 1.17.1: Resolved the malfunction of Leishidong Melon Lamp and Leishidong Blinking Melon Lamp.
- Forge 1.16.5: Fixed the abnormal model display of the Carved Melon Helmet.
- Added a new game rule: **showMelonEasterEgg** (Default value: **true**)
When set to false, drinking the Enchanted Melon Potion will no longer trigger easter eggs, preventing frequent view obstruction during battles.
Command format: **/gamerule showMelonEasterEgg false**
- The trigger probability of the mod logo is now consistent with that of all avatars.
- Optimized the English names of exclusive enchantments for Enchanted Melon Slices to align with the previous Chinese localization changes.
- Completed the adaptation of Chinese dialects to enhance the multilingual experience.
- This update adjusts the **item registration name** of "carved melon lanterns". A direct upgrade may cause carved melon lanterns from older versions (before this version) to disappear. Therefore, a temporary compatibility mechanism has been added: placed carved melon lanterns or such items in players' inventories will be automatically converted to the version with the new registration name. Among them, the conversion detection for items in players' inventories is only triggered when the player joins the world, so as to reduce the impact on game operation.
- Validity period of the compatibility upgrade function: Versions [3.0.0-rc, 3.1.0).
# New Interactions
1. When sneaking, if you hold a "block that can be placed inside carved melon lanterns" and right-click a carved melon lantern, you can take out the block inside the lantern and place the held block into the lantern.
2. When sneaking, if you hold a "block that can be placed inside carved melon lanterns" and right-click a carved melon, you can directly place the held block into the carved melon.
3. When sneaking, if you are empty-handed or holding blocks/items that cannot be placed inside, right-clicking a carved melon lantern will allow you to take out the block inside the lantern.
# Adjustments
- Carved (glistering) melons with lapis lanterns no longer belong to the "Carved Melon Lantern" category, and are uniformly renamed to "Lapis (Glistering) Melon Lantern".
# Bug Fixes
1. Fixed the issue where glistering melon blocks and enchanted melon blocks could not be eaten by right-clicking when hunger was not full.
2. Fixed the issue where placing "partially eaten melon blocks" in Creative Mode would also reduce item stacks.
3. Fixed the issue where the placement direction of enchanted melon stairs did not meet expectations.
4. Fixed the issue where using shears would incorrectly convert carved melon lanterns and "Quarter melon" blocks into melon rinds.
5. Fixed the issue where shears could not convert "half melon" blocks into melon rinds.
6. Reverted the changes to the inventory textures of the "Carved Melon Lantern Series" items from version 25w41a.
- Completed the mod porting and adaptation to Forge 1.19.2
- Only core features are guaranteed to work in Forge 1.19.2; some features may be missing.
- Fixed placement issue with "Partially Eaten Melon Blocks": When the target position contains replaceable blocks, placement fails to complete at the intended location.
- Fixed the issue where "waxed unripe melon blocks" lose their wax coating after placement.
- Fixed the functionality issue where "Regular Melon Stairs" cannot be waxed.
### Adjustments to HQ Melon Knife Mechanism
- Reconstructed the core logic of "HQ Melon Knife cutting melons" based on the new tag system from the previous snapshot.
- Adjusted the drop probability of yellow-fleshed melons: Base probability reduced to 5%, with an additional 5% increase for each level of the "Looting" enchantment on the main-hand item.
- When using scissors to convert a "Half Glowing Melon" into melon rinds, an additional 2-4 gold nuggets are dropped; for a "Half Enchanted Melon", an additional 3-7 gold nuggets are dropped (drop quantity is not affected by the "Fortune" enchantment).
- When using scissors to carve a "Full Glowing Melon Block" or "Full Enchanted Melon Block" into a "Carved Glowing Melon", an additional 5-9 gold nuggets are dropped (drop quantity is not affected by the "Fortune" enchantment).
- Optimized the naming of "partially eaten modified blocks" to improve accuracy.
- Renamed items in the "Carved Melon Lantern Series": Item attributes are now displayed in the form of "additional information".
- Moved the "Carved Melon Lantern Series" from the "Building Blocks" and "Better Melons" tabs to the new "Decorative Melon Blocks" tab.
- The "Redstone Lamp Variant" of the Carved Melon Lantern is additionally included in the "Redstone" tab.
- Rolled back the name change of "Glowing Melon" from Version 2.14.
- Rolled back the placement direction adjustment of "Partially Eaten Melon Blocks" from Version 25w37a-1201.
When the Forge version is excessively high, the mod would display the error "**File [Better Melon] qa_better_melon-25w41a-forge-1.20.1.jar is not a valid mod file**", which resulted in the mod failing to load.

## Issues from Version 2.14
- Fixed the issue where players could not normally remove the wax layer when right-clicking a waxed melon block with an axe in the off-hand;
- Fixed the abnormal consumption issue where, when players held honeycombs in the main hand/off-hand to wax melon blocks, the held honeycombs were occasionally not consumed—instead, non-held honeycombs in the inventory were consumed;
- Fixed the "hardcoded main/off-hand item detection" limitation in the waxing operation of some melon blocks. Now it has been adjusted to be compatible with all items under the tag #qa_better_melon:waxitems.
- Fixed the visual issue where the inventory icons of the "Carved Melon" series had excessively high similarity and were difficult to distinguish.
- Fixed the functional anomaly where, when eating an Enchanted Melon Slice, if the item was the last one in the inventory stack, the exclusive enchantment effect of the Enchanted Melon would not trigger after consumption.
## Adjusted the item registration names of some Yellow Fleshed Melons to optimize the resource management logic;
## Reworked the tag system (to facilitate mod developers in expanding custom melon content) and rewrote the core logic of "right-click interaction with melon blocks" based on the new tags. The specific tags and their uses are as follows:
### Melon State Tags (distinguish block forms):
- #qa_better_melon:melon_state_whole**: Corresponds to "Whole Melon Block"
- #qa_better_melon:melon_state_bulk**: Corresponds to "Large Wedge Melon Block"
- #qa_better_melon:melon_state_half**: Corresponds to "Half Melon Block"
- #qa_better_melon:melon_state_quarter**: Corresponds to "Quarter Melon Block"
- #qa_better_melon:melon_type_ordinary**: Ordinary Melon
- #qa_better_melon:melon_type_yellow**: Yellow Fleshed Melon
- #qa_better_melon:melon_type_unripe**: Unripe Melon
- #qa_better_melon:melon_type_glistering**: Glistering Melon
- #qa_better_melon:melon_type_enchanted**: Enchanted Melon
- _Note: Currently, only the above 5 types of melons are supported; adding custom new types is not yet available_**
- #qa_better_melon:melon_block_eatable**: Melon blocks that support right-click eating
- #qa_better_melon:melon_block_waxed**: Waxed melon blocks
- New Items: Carved Melon Helmet, Carved Glistering Melon Helmet
- Acquisition Method: Players can generate the corresponding helmet by holding shears and right-clicking a "Carved Melon" or "Carved Glistering Melon";
- Attribute Description: The wearing effects and armor value of the two helmets are consistent with the basic melon rinds of the same type (Ordinary Melon Rind/Glistering Melon Rind).
Optimized the details of the Melon Rind model to enhance the in-game visual presentation effect.
- Fixed the bug where yellow fleshed melon blocks are not consumed when eaten.
修复了食用黄瓤西瓜方块时,该方块不被消耗的 bug
- Fixed the bug where right-clicking half of a glistening melon block with shears triggers the melon carving logic (instead of the intended behavior).
修复了用剪刀右键点击一半的闪烁西瓜方块时,实际生效逻辑为雕刻西瓜的 bug
- Added the #qa_better_melon:handheld tag to HQ melon knife and shears by default.
现在华强瓜刀和剪刀默认标记 #qa_better_melon:handheld 标签
- Optimized the judgment logic for right-clicking various melon blocks.
优化了右键点击各类西瓜方块时的判断逻辑
- Optimized the names of enchantments for enchanted melon slices, and added descriptions for these enchantments.
优化了附魔西瓜片的附魔名称,并添加了这些附魔的相关描述
- Moved HQ melon knife-related advancements to the "Agriculture & Animal Husbandry" advancement tab.
将华强瓜刀相关进度移至 “农牧业” 进度页








