This shader is a post-processing shader. It only works when graphics is set to Bitmap (Bitmap gets turned on).
This vanilla shader is a resource pack and works with vanilla Minecraft; no mods needed!
The whole world of Minecraft is shown in a bitmap style (only black and white pixels). Different shades are interpreted by you with dithering. This vanilla shader adds an interesting and artistic style to the game. You can even use this shader to add a little bit of difficulty and fun to building because it removes the big need for color and instead pushes more for shapes and shading!
My video on this shader: https://www.youtube.com/watch?v=5AhbD0TNWCQ
All Versions
+ Add Version- Added:**
- Rewrote entire post-processing shader into one fragment shader file.
- Updated to work with the new Minecraft versions:**
- The shader will always be on (no longer relies on transparency shader).
- Replaced
#moj_importwith#includefor ShaderC OpenGL compilation - Added locations for shader inputs/outputs.
- Added:**
- Removed terrain and entity fog to fix underwater vision and improve view distance.
- Updated to work with the new Minecraft versions:**
- Reworked Notch post effect
- Moved descriptions for shader from _
fabulous!_ toImproved Transparency - Updated version numbering to use semantic versioning
- Updated to work with the new Minecraft versions:**
- Changed
pack_formattomin_formatandmax_format - Updated appropriate vertex shaders used (mainly to
core/screenquad) - Fragment shaders now use OpenGL version 3.3
- Note:** this is technically V.1.4, but was accidentally released as an extension of V.1.3
- Updated to work with the new Minecraft versions:**
- The
greyscaleandnotchpost-processing shaders now use uniform blocks - Transparency post-processing effect structure and configuration
- Updated to work with the new Minecraft versions:**
- Added a new post shader
greyscalebecause the post shadercolor_convolveno longer has theSaturationuniform - Transparency post-processing effect structure and configuration
- Added:**
- Changed fabulous! in the options menu to be bitmap
- Changed the descriptions for the fabulous! graphics to be about bitmap
- Updated to work with new Minecraft versions:**
- Notch post-processing effect json and fragment shader
- Transparency post-processing effect configuration
- Directory names and file locations
- Added:**
- Shader