Description
Gallery
Changelog
Versions
Mirgate from blast-travel
Thanks for FoundationGames And Abbie5
Blast Travel Reborn
Get from point A to B quickly and in style with cannons!

Getting Started
Craft the cannon:

Prepare the cannon:

Fire the cannon:
- Sneak + interact with (shift-right-click on) the cannon to open its UI
- Add gunpowder to the first slot (more will fire farther and faster)
- Add chains to the second slot to lock the cannon
- Add a decoration block (gold, moss) to the third slot, or optionally add alternative ammunition (tnt, anvils)

- Enter the cannon by interacting with (right-clicking on) it
- If the cannon is not chained, look around to aim the cannon
- Jump (press space) while inside the cannon to fire
- If you would like to fire something else (alternative ammunition, or another player), power the cannon with redstone
All Versions
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[1.0.7] Blast Travel Reborn 1.0.7
by Unknown on Nov 30, 2025
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- Fixed a crash issue caused by the server incorrectly loading client logic.
- Fixed an issue where players would sometimes remain in place after firing.
- Improved interaction logic; some operations can now be performed without opening the GUI:
- Refill gunpowder: Hold gunpowder in your main hand and right-click the cannon.
- Release/Release Chains: Right-click the cannon while holding the chain in your main hand.
- Place custom effect items: Right-click the cannon while holding this type of item in your main hand.
- Special thanks to AtinyFurina for consulting on some issues and providing solutions.
[1.0.6+1.20.1-forge] Blast Travel Reborn 1.0.6+1.20.1-forge
by Unknown on Jun 09, 2025
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Updated to version 1.0.6
1. Fixed issue [#2](https://github.com/LeisureTimeDock/BlastTravel_Neo_Forge/issues/2):
Spectator mode did not disable player entity physics, preventing the ability to pass through blocks.
2. Added sand and red sand to the list of launchable blocks.
1. Fixed issue [#2](https://github.com/LeisureTimeDock/BlastTravel_Neo_Forge/issues/2):
Spectator mode did not disable player entity physics, preventing the ability to pass through blocks.
2. Added sand and red sand to the list of launchable blocks.
[1.0.5+1.20.1-forge-fix] Blast Travel Reborn 1.0.5+1.20.1-forge-fix
by Unknown on Jun 06, 2025
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Forge versions 47.3.5 and later are supported
[1.0.5+1.20.1-forge] Blast Travel Reborn 1.0.5+1.20.1-forge
by Unknown on Jun 05, 2025
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(Need Forge Version is 47.4.1+)
- Add Chinese Language support
- Add mod's item into CreativeTab "FUNCTIONAL_BLOCKS"
[1.0.5+1.20.1] Blast Travel Reborn 1.0.5+1.20.1
by Unknown on Jun 05, 2025
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- Add Chinese Lanageues support
- Fix bug that fire player incorrectly
[1.0.4+1.20.1-forge] Blast Travel Reborn 1.0.4+1.20.1-forge
by Unknown on Jun 05, 2025
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(Need Forge Version is 47.4.1+)
Resolved an issue where delayed dismount logic caused certain cannons to incorrectly launch the player.
Resolved an issue where delayed dismount logic caused certain cannons to incorrectly launch the player.
[1.0.3+1.20.1-forge] Blast Travel Reborn 1.0.3+1.20.1-forge
by Unknown on Jun 04, 2025
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(Need Forge Version is 47.4.1+)
Mirgate it into Forge 1.20.1.
And its modid is **blasttravereborn** now.
Mirgate it into Forge 1.20.1.
And its modid is **blasttravereborn** now.
[1.0.3+1.20.1] BlastTravelReborn 1.0.3+1.20.1
by Unknown on May 24, 2025
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Mirgate it into Quilt 1.20.1.<br/>
Thanks for [Abbie5](https://github.com/Abbie5) again!<br/>
And its modid is blasttrave now.
Thanks for [Abbie5](https://github.com/Abbie5) again!<br/>
And its modid is blasttrave now.