
BlinkLoad
Minecraft mod that caches assets to reduce game loading times.
Benchmark
Specifications
- CPU: Intel i7-9750H @ 3.1GHz
- 16GB RAM @ 2667MHz
Mods
Results

Results may vary based on hardware (e.x. faster hardware may benefit less).
Dependencies
Required
Compatibility info
Compatible mods
BlinkLoad should be compatible with most, if not all, of the popular optimisation mods currently on Modrinth/CurseForge for Minecraft
1.20.x.
Incompatibilities
See the issue tracker for a list of incompatibilities.
Download
See the version info in the filename for the supported Minecraft versions.
Made for the Fabric, Quilt, Forge, and NeoForge modloaders.
Client-side and server-side.
FAQ
-
Q: Will you be backporting this mod to lower Minecraft versions?
A: No. -
Q: Does this mod work in multiplayer?
A: Yes. -
Q: Does only the client need this mod or does the server need it too?
A: Only the client needs this mod.
Contributing
If you've encountered a problem or you want to suggest features, create an issue on the issue tracker.
Development
git clone https://github.com/steves-underwater-paradise/blinkload.gitcd blinkload./gradlew build
License
This project is licensed under LGPLv3, see LICENSE.
All Versions
+ Add Version- A crash that occurred when trying to load from the atlas texture cache (on the 2nd startup)
- A crash that occurred when trying to load from the atlas texture cache (on the 2nd startup)
- Localization support for the mod description (by [Wulian233](https://github.com/Wulian233) in [#15](https://github.com/steves-underwater-paradise/blinkload/pull/15))
zh_cnmod description translation
### Fixed
- Various crashes that could occur due to an invalid cache file or
IOExceptions when reading from disk (by [Wulian233](https://github.com/Wulian233) in [#15](https://github.com/steves-underwater-paradise/blinkload/pull/15))
- Localization support for the mod description (by [Wulian233](https://github.com/Wulian233) in [#15](https://github.com/steves-underwater-paradise/blinkload/pull/15))
zh_cnmod description translation
### Fixed
- Various crashes that could occur due to an invalid cache file or
IOExceptions when reading from disk (by [Wulian233](https://github.com/Wulian233) in [#15](https://github.com/steves-underwater-paradise/blinkload/pull/15))
- The hash to use the list of enabled resource packs on top of the mod list
### Fixed
- Mipmap levels not being saved to the cache, causing broken mipmaps when loading atlas textures from the cache
- An occasional native crash when saving atlas textures to the cache
- The hash to use the list of enabled resource packs on top of the mod list
### Fixed
- Mipmap levels not being saved to the cache, causing broken mipmaps when loading atlas textures from the cache
- An occasional native crash when saving atlas textures to the cache