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Block Finder (X-Ray)

Block Finder (X-Ray)

by echen0719 • Downloads: 0 • Followers: 0
Description
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Changelog
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IMPORTANT:

This mod only works in singleplayer only and cannot and will not be used on multiplayer servers. If you want one that works in multiplayer as well, use this:

https://www.curseforge.com/minecraft/mc-mods/block-locator

Overview

Block Locator (Finder) is a Minecraft mod that lets you quickly find blocks in both singleplayer or multiplayer worlds. It comes with a custom menu that is easy to use and has many features to help you find what you need.

Usage

  • Open menu: Press 'V' to open the Block Finder menu. If key is taken up, check your keybinds and assign a new one for this menu.
  • Add blocks: Click on the dropdown widget and search for your wanted block. Select it to add to the active pool. Many can be added at a time.
  • Configure scan settings: Click on one of your blocks and it should bring up a menu to edit scan radius from yourself, color, minimum Y-level, and maximum Y-level.
  • Clear block: Click the red 'x' to remove that block from the active pool.
  • Toggle Auto Scan: Updates the scanned blocks when the player starts moving.
  • Toggle HUD: Shows a live update GUI of the amount of found blocks.
  • Submit button: Click to start the scan.
  • Clear All button: Click to remove all active pool blocks.
  • Load/Save buttons: Import or export JSON for scan configurations (↑ for Load, ↓ for Save).

Labeled instructions for usage

Dependencies

Make sure to install Fabric API valid for the Fabric mod.

Features

  • Highlights matching blocks with x-ray outlines visible through walls.
  • Search for multiple block types in a single scan.
  • Customize scan radius and minimum/maximum Y-level for each tracked block.
  • Assign a unique outline color to every tracked block.
  • Quickly find blocks with block icons and friendly searchable dropdown.
  • Performs scans on a separate thread to reduce gameplay stuttering.
  • Updates results when blocks are broken/placed.
  • Has a live HUD giving counts of found blocks.
  • Saves and loads configurations through JSON.
  • Works with Iris shaders (report issues as needed).

Note to player:

Credits

Author: @echen0719 (GitHub)

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Forge
1mo ago 1
26.3
Neoforge
1mo ago 1
26.3
Fabric
1mo ago 1
26.2
Forge
1mo ago 1
26.2
Neoforge
1mo ago 1
26.2
Fabric
1mo ago 1
1.21.11
Forge
1mo ago 1
1.21.11
Neoforge
1mo ago 1
1.21.11
Fabric
1mo ago 1
26.3
Fabric
1mo ago 1
1.21.11
Forge
1mo ago 1
1.21.11
Neoforge
1mo ago 1
1.21.11
Fabric
1mo ago 1
26.2
Forge
1mo ago 1
26.2
Neoforge
2mo ago 1
26.2
Fabric
2mo ago 1
26.2
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
26.2
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Migrate from TinyFD to SDL3
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Migrate from TinyFD to SDL3
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Migrate from TinyFD to SDL3
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Added support for Iris Shaders
  • Changed file naming conventions
  • Improved GUI and file loading
  • Updated for 1.21.11
  • Updated for 1.21.11
  • Updated for 1.21.11
  • Updated for Forge 26.2
  • Added proper tracer lines to blocks (view bobbing affects their calculations)
  • Added better updates for breaking/placing blocks
  • Overall structure change to make it easier for future updates (specifically, making the menu loader-independent and using mixins)
  • Added proper tracer lines to blocks (view bobbing affects their calculations)
  • Added better updates for breaking/placing blocks
  • Overall structure change to make it easier for future updates (specifically, making the menu loader-independent and using mixins)
  • Added tracers from camera to blocks
  • Revamped mod file structure
  • Added tracers from camera to blocks
  • Revamped mod file structure
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