Library mod for my mods. The mod include set of different registries for blocks, items, blockentities and other refractored methods to make the registry an easier and more clean process. The mod also adds a new buttom to access in game configuration and change it without the need of leaving or restarting the game. The configuration works only with Eruannie's mods.
How to Install Bookling Gear (Mod)
Bookling Gear by Eruannie_9 is verified for Forge, Neoforge across Minecraft versions 1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.21.1 (latest release: 5.2, file size: 259 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.19.2, 1.19.4, 1.20.1, 1.20.4, 1.21.1) and platform (Forge, Neoforge).
- Make sure you have the compatible loader or environment installed for Forge, Neoforge.
- Move the downloaded Bookling Gear file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add Version- Added compatibility support for the **Miner Villager** mod.
- Implemented four registration helpers: _registerPoiType_, _registerEntityType_, _registerVillagerProfession_, and _registerRecipeType_
- Added compatibility support for the **Miner Villager** mod.
- Implemented four registration helpers: _registerPoiType_, _registerEntityType_, _registerVillagerProfession_, and _registerRecipeType_
- Added compatibility support for the **Miner Villager** mod.
- Implemented four registration helpers: _registerPoiType_, _registerEntityType_, _registerVillagerProfession_, and _registerRecipeType_
- Added compatibility support for the **Miner Villager** mod.
- Implemented four registration helpers: _registerPoiType_, _registerEntityType_, _registerVillagerProfession_, and _registerRecipeType_
- Added compatibility support for the **Miner Villager** mod.
- Implemented four registration helpers: _registerPoiType_, _registerEntityType_, _registerVillagerProfession_, and _registerRecipeType_
- Added the _/bg_ command with three subcommands: _getId_, _getNbt_, and _getTag_. This makes it easier to retrieve information from **items, blocks, and entities**.
- _/bg get..._ can read data from multiple contexts: **the item in your hand, a generic item ID, or the block/entity you are looking at**.
- Implemented a system that **highlights** different values when you hover over them **in chat**, making it easier to see which chat elements are interactive and simplifying copying data from chat.
- Added a new **configuration option** that allows moving the **banner/book** config button from its default **position** on their respective screens.
- Introduced a new **config editor** with a live preview screen (with a custom shader) that lets players **dynamically adjust button positions in game**.
- Added support for developers to mark specific buttons as editable by wiring them through a builder and Bookling Gear’s custom reader logic.
- Added a new **hoverable info button** in the config list screen, so players can view details about a specific config option without leaving the screen.
- Improved the **color editor**: cleaned up the UI and added a cache of up to 10 recent colors, so players don’t lose their last preview colors during the current game session.
- Updated the config file and added a new **example configuration** showcasing the different options available with Bookling Gear.
- Added the _/bg_ command with three subcommands: _getId_, _getNbt_, and _getTag_. This makes it easier to retrieve information from **items, blocks, and entities**.
- _/bg get..._ can read data from multiple contexts: **the item in your hand, a generic item ID, or the block/entity you are looking at**.
- Implemented a system that **highlights** different values when you hover over them **in chat**, making it easier to see which chat elements are interactive and simplifying copying data from chat.
- Added a new **configuration option** that allows moving the **banner/book** config button from its default **position** on their respective screens.
- Introduced a new **config editor** with a live preview screen (with a custom shader) that lets players **dynamically adjust button positions in game**.
- Added support for developers to mark specific buttons as editable by wiring them through a builder and Bookling Gear’s custom reader logic.
- Added a new **hoverable info button** in the config list screen, so players can view details about a specific config option without leaving the screen.
- Improved the **color editor**: cleaned up the UI and added a cache of up to 10 recent colors, so players don’t lose their last preview colors during the current game session.
- Updated the config file and added a new **example configuration** showcasing the different options available with Bookling Gear.
- Added the _/bg_ command with three subcommands: _getId_, _getNbt_, and _getTag_. This makes it easier to retrieve information from **items, blocks, and entities**.
- _/bg get..._ can read data from multiple contexts: **the item in your hand, a generic item ID, or the block/entity you are looking at**.
- Implemented a system that **highlights** different values when you hover over them **in chat**, making it easier to see which chat elements are interactive and simplifying copying data from chat.
- Added a new **configuration option** that allows moving the **banner/book** config button from its default **position** on their respective screens.
- Introduced a new **config editor** with a live preview screen (with a custom shader) that lets players **dynamically adjust button positions in game**.
- Added support for developers to mark specific buttons as editable by wiring them through a builder and Bookling Gear’s custom reader logic.
- Added a new **hoverable info button** in the config list screen, so players can view details about a specific config option without leaving the screen.
- Improved the **color editor**: cleaned up the UI and added a cache of up to 10 recent colors, so players don’t lose their last preview colors during the current game session.
- Updated the config file and added a new **example configuration** showcasing the different options available with Bookling Gear.
- Added the _/bg_ command with three subcommands: _getId_, _getNbt_, and _getTag_. This makes it easier to retrieve information from **items, blocks, and entities**.
- _/bg get..._ can read data from multiple contexts: **the item in your hand, a generic item ID, or the block/entity you are looking at**.
- Implemented a system that **highlights** different values when you hover over them **in chat**, making it easier to see which chat elements are interactive and simplifying copying data from chat.
- Added a new **configuration option** that allows moving the **banner/book** config button from its default **position** on their respective screens.
- Introduced a new **config editor** with a live preview screen (with a custom shader) that lets players **dynamically adjust button positions in game**.
- Added support for developers to mark specific buttons as editable by wiring them through a builder and Bookling Gear’s custom reader logic.
- Added a new **hoverable info button** in the config list screen, so players can view details about a specific config option without leaving the screen.
- Improved the **color editor**: cleaned up the UI and added a cache of up to 10 recent colors, so players don’t lose their last preview colors during the current game session.
- Updated the config file and added a new **example configuration** showcasing the different options available with Bookling Gear.
- Added the _/bg_ command with three subcommands: _getId_, _getNbt_, and _getTag_. This makes it easier to retrieve information from **items, blocks, and entities**.
- _/bg get..._ can read data from multiple contexts: **the item in your hand, a generic item ID, or the block/entity you are looking at**.
- Implemented a system that **highlights** different values when you hover over them **in chat**, making it easier to see which chat elements are interactive and simplifying copying data from chat.
- Added a new **configuration option** that allows moving the **banner/book** config button from its default **position** on their respective screens.
- Introduced a new **config editor** with a live preview screen (with a custom shader) that lets players **dynamically adjust button positions in game**.
- Added support for developers to mark specific buttons as editable by wiring them through a builder and Bookling Gear’s custom reader logic.
- Added a new **hoverable info button** in the config list screen, so players can view details about a specific config option without leaving the screen.
- Improved the **color editor**: cleaned up the UI and added a cache of up to 10 recent colors, so players don’t lose their last preview colors during the current game session.
- Updated the config file and added a new **example configuration** showcasing the different options available with Bookling Gear.
- Updated DeferredRegisters class to also handle vanilla registries.
- Added a new registration helper for PlacementModifierType.
- Implemented a new API to handle custom calls for mod integration. From now on, you’ll be able to connect your mods to Bookling Gear via a small InterModProcessEvent. The guide is in development.
- Adjusted **InterModProcessEvent** registration for an easier usage.
## Update 1.20.1 - 3.11
- Updated **DeferredRegisters** class to also handle **vanilla registries**.
- Added a new registration helper for **PlacementModifierType**.
- Implemented a new **API** to handle custom calls for mod integration. From now on, you’ll be able to connect your mods to **Bookling Gear** via a small **InterModProcessEvent**. The guide is in development.
- Updated **DeferredRegisters** class to also handle **vanilla registries**.
- Added a new registration helper for **PlacementModifierType**.
- Implemented a new **API** to handle custom calls for mod integration. From now on, you’ll be able to connect your mods to **Bookling Gear** via a small **InterModProcessEvent**. The guide is in development.
- Added the **PacketRegistration** class to simplify network packet registration.
- Adjusted the block registration to handle also custom **item block** definitions.
_For other changelogs about the mod development check mod's CurseForge page._