If you want a server setup using Burn in the Sun with zero effort, get a server with BisectHosting and receive 25% off your first month as a new customer using the code kreezxil
Normally, only skeletons, zombies, and other mobs will burn in the sun. With this mod installed and if you don't change the config, chickens will too! Yes, I enabled them in the config, so you can see how to do it.
This mod requires configuration.
You can set players, any mob, or the mobs from an entire mod to burn in the sun.
There's even a super global setting if enabled makes every living thing burn in the sun!
Can be run server side only.
See the sister mod
https://www.curseforge.com/minecraft/mc-mods/mob-sunscreen
Other Projects
All Versions
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1.13.1
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1.13.0
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1.12.1
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1.11.1
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1.11.1
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1.10.1
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1.10.1
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1.7.4
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1.12.0
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1.11.0
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1.11.0
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1.10.0
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1.7.3
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1.9.2
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1.9.1
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1.9.0
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1.8.0
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1.4.3
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1.4.3
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1.3.1
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<p>• Ported to 1.21.11</p>
<p>• Ported to 1.21.11</p>
<p>• ported to 1.21.10</p>
<p>• ported to 1.21.10</p>
<p style="text-align: center;">If you want a server setup using Burn in the Sun with zero effort, get a <a href="https://kreezcraft.com/burninthesun">server with BisectHosting</a> and receive 25% off your first month as a new customer using the code kreezxil</p>
<p> </p>
<h2>Changes</h2>
<p>• Allow any configured mob to burn no matter if they are setup immune (Any custom immunity check will still render them immune)</p>
<p>• (Any custom immunity check will still render them immune)<br>This only patches the fire Immunity call, which seems to allow the sanity mobs to burn<br>But only if configured in either the mobs or mods section of the config<br>else it will not overwrite the result<br>As to not touch mob behavior, you don't want changed<br>Else, you would have burning blazes without them being configured to burn</p>
<p style="text-align: center;">If you want a server setup using Burn in the Sun with zero effort, get a <a href="https://kreezcraft.com/burninthesun">server with BisectHosting</a> and receive 25% off your first month as a new customer using the code kreezxil</p>
<p> </p>
<h2>Changes</h2>
<p>• Allow any configured mob to burn no matter if they are setup immune (Any custom immunity check will still render them immune)</p>
<p>• (Any custom immunity check will still render them immune)<br>This only patches the fire Immunity call, which seems to allow the sanity mobs to burn<br>But only if configured in either the mobs or mods section of the config<br>else it will not overwrite the result<br>As to not touch mob behavior, you don't want changed<br>Else, you would have burning blazes without them being configured to burn</p>
<p style="text-align: center;">If you want a server setup using Burn in the Sun with zero effort, get a <a href="https://kreezcraft.com/burninthesun">server with BisectHosting</a> and receive 25% off your first month as a new customer using the code kreezxil</p>
<p> </p>
<h2>Changes</h2>
<p>• Allow any configured mob to burn no matter if they are setup immune (Any custom immunity check will still render them immune)</p>
<p>• (Any custom immunity check will still render them immune)<br>This only patches the fire Immunity call, which seems to allow the sanity mobs to burn<br>But only if configured in either the mobs or mods section of the config<br>else it will not overwrite the result<br>As to not touch mob behavior, you don't want changed<br>Else, you would have burning blazes without them being configured to burn</p>
<p style="text-align: center;">If you want a server setup using Burn in the Sun with zero effort, get a <a href="https://kreezcraft.com/burninthesun">server with BisectHosting</a> and receive 25% off your first month as a new customer using the code kreezxil</p>
<p> </p>
<h2>Changes</h2>
<p>• Allow any configured mob to burn no matter if they are setup immune (Any custom immunity check will still render them immune)</p>
<p>• (Any custom immunity check will still render them immune)<br>This only patches the fire Immunity call, which seems to allow the sanity mobs to burn<br>But only if configured in either the mobs or mods section of the config<br>else it will not overwrite the result<br>As to not touch mob behavior, you don't want changed<br>Else, you would have burning blazes without them being configured to burn</p>
<p>• Added a Dimension config option</p>
<p>• Added a Dimension config option</p>
<p>• Added a Dimension config option</p>
<p>• Added a Dimension config option</p>
