
🔪 What is Butchery?
Butchery is a mod that makes harvesting mobs and animals much much more immersive and fun. Whilst simply killing mobs is still an option with this mod installed, you have the added option of kill a mob with the new Butcher's Knife. Killing a mob with the butchers knife will cause the mobs corpse to drop instead of their original loot (with the exception of sheep, they drop their corpse in addition to their wool). Once you've aquired their corpses you're free to start the butchering process.
🥩 Features
Config file to customise the mod to your specific needs Kill mobs with the new butchers knife to obtain their corpse (You can also use the Butcher enchant or enable any tool/weapon to obtain corpses in the config. Hang corpses from hooks to drain their blood and begin the butchering process. Skin corpses - Hang them on skin racks, dampen and cover in salt to obtain leather. Cut up corpses hanging or on the butchers table to obtain different selections of meat (Farmers Delight food and Vanilla foods can be enabled as an alternative in the config) Place corpses on the rotisserie and a campfire underneath to cook the meat Fill a mincer with beef or lamb to obtain the minced version Use the hammer to break open turtle shells Various different decoration blocks including barrel of cod/salmon, jar, brain in a jar, singing salmon, head mounts, barrel of bones and more Functional blocks such as butchers display (storage for food), spike trap (made from elder guardian drop damages and applies mining fatigue on contact)
🐖 Currently Included Mobs & Bosses
Spoiler
🦬 Addons
Alex's Mobs - https://modrinth.com/mod/butchery-alexs-mobs-addon
🤩 Support Me
Creating this mod is taking me a lot of time and effort, if you'd like to support me and supply me with tasty italian fuel to continue with this mod and my others you can buy me a pizza by clicking the link below! https://www.paypal.com/donate/?hosted_button_id=YQU6QGQ5N9ALW
📜 Common Questions
Q: Will you port to a version BELOW 1.20.1? A: No, sorry this is not possible for me to do. Butchery will only ever update to newer versions of Forge.
Q: Fabric? A: No, sorry.
Q: Can I request a compatibility? A: Sure, head over to the discord and make a thread with your suggestion.
Q: How do I add mobs to the tag files so that they drop carcasses? A: Download the butchery datapack and follow the guide in the description. You can download it here: https://legacy.curseforge.com/minecraft/data-packs/butchery-add-mobs-datapack
All Versions
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- Fixes:**
- Fixed player corpses not accounting for slim and regular models
- Fixed enderman carcasses not draining
- Fixed enderman butchering particles
- Fixes:**
- Fixed player corpses not accounting for slim and regular models
- Fixed enderman carcasses not draining
- Fixed enderman butchering particles
- Fixes:**
- Fixed player corpses not accounting for slim and regular models
- Fixed enderman carcasses not draining
- Fixed enderman butchering particles
- Fixes:**
- Fixed player corpses not accounting for slim and regular models
- Fixed enderman carcasses not draining
- Fixed enderman butchering particles
- Announcements:**
- Butchery 5.3 for Minecraft 26.1.2 will come later, I'm still working on fixes
- As of version 5.3 Butchery, as well as its addons from me, will no longer update for 1.21.4 or 1.21.8 as its getting too much to maintain. I'm sorry if you play these versions.
- Added:**
- Added skin rack drying time modifier config option
- Added skin rack leather yield modifier config option
- Added basin salt yield modifier config option (The basin by default gives 5 salt so for example if its changed from 1 to 2 it'll now give 10 salt)
- Added a config option to enable/disable carcass drops with farmers delight knives
- Added Ender Dragon carcass falling rather than just appearing on the ground
- New Hunter enchant that allows for carcasses to drop from bows and crossbows
- Added enchantment descriptions for butcher and hunter when Enchantment Description mod is installed
- Added Elder Spike trap
- Added a first join message that displays once when joining a new world with a link to the new wiki (can be disabled in config)
- Added fog to blood fluids
- Added player skins and names to the player corpses
- Fixes:**
- Fixed pig carcasses appearing on an empty rotisserie
- Fixed Ender Dragon falling into the portal and disappearing when killed
- Fixed brain not dropping when brain jar is broken
- Fixed wither and warden carcass being breakable
- Fixed chain not dropping with hook when broken
- Fixed Llama carcass not dropping when broken
- Changes:**
- Changed how timed events are handled (i.e. Carcasses bleeding, skin curing, pigs on the rotisserie cooking etc.) they will now pause when you leave the world and resume when you rejoin. This also applies when a chunk is unloaded then later reloaded when the player returns.
- Changed how blood is obtained for other mods like Blood Magic, Vampirism and Hexerei. Instead of changing the blood grate now you can shift+right click whilst holding a bucket to change its mod. The mode is displayed in the items tooltip. (Apologies if this has disrupted any automation but this had to be done due to a fault with a plugin the mod used)
- Reduced the blood puddle size when draining a carcass without a blood grate to 3x3
- Changed how ender pearls are obtained from enderman hearts. Now you must hold the heart in your off-hand and a cleaver/knife in your main hand and right click.
- Disabled weighted carcasses temporarily to improve performance
- Disabled overlay hints temporarily to improve performance
- Changed creeper drop - removing the creeper core (TNT) will now cause 2 - 6 gun powder to drop. It will also have a 25% chance to drop a TNT as well.
- Announcements:**
- Butchery 5.3 for Minecraft 26.1.2 will come later, I'm still working on fixes
- As of version 5.3 Butchery, as well as its addons from me, will no longer update for 1.21.4 or 1.21.8 as its getting too much to maintain. I'm sorry if you play these versions.
- Added:**
- Added skin rack drying time modifier config option
- Added skin rack leather yield modifier config option
- Added basin salt yield modifier config option (The basin by default gives 5 salt so for example if its changed from 1 to 2 it'll now give 10 salt)
- Added a config option to enable/disable carcass drops with farmers delight knives
- Added Ender Dragon carcass falling rather than just appearing on the ground
- New Hunter enchant that allows for carcasses to drop from bows and crossbows
- Added enchantment descriptions for butcher and hunter when Enchantment Description mod is installed
- Added Elder Spike trap
- Added a first join message that displays once when joining a new world with a link to the new wiki (can be disabled in config)
- Added fog to blood fluids
- Added player skins and names to the player corpses
- Fixes:**
- Fixed pig carcasses appearing on an empty rotisserie
- Fixed Ender Dragon falling into the portal and disappearing when killed
- Fixed brain not dropping when brain jar is broken
- Fixed wither and warden carcass being breakable
- Fixed chain not dropping with hook when broken
- Fixed Llama carcass not dropping when broken
- Changes:**
- Changed how timed events are handled (i.e. Carcasses bleeding, skin curing, pigs on the rotisserie cooking etc.) they will now pause when you leave the world and resume when you rejoin. This also applies when a chunk is unloaded then later reloaded when the player returns.
- Changed how blood is obtained for other mods like Blood Magic, Vampirism and Hexerei. Instead of changing the blood grate now you can shift+right click whilst holding a bucket to change its mod. The mode is displayed in the items tooltip. (Apologies if this has disrupted any automation but this had to be done due to a fault with a plugin the mod used)
- Reduced the blood puddle size when draining a carcass without a blood grate to 3x3
- Changed how ender pearls are obtained from enderman hearts. Now you must hold the heart in your off-hand and a cleaver/knife in your main hand and right click.
- Disabled weighted carcasses temporarily to improve performance
- Disabled overlay hints temporarily to improve performance
- Changed creeper drop - removing the creeper core (TNT) will now cause 2 - 6 gun powder to drop. It will also have a 25% chance to drop a TNT as well.
- Announcements:**
- Butchery 5.3 for Minecraft 26.1.2 will come later, I'm still working on fixes
- As of version 5.3 Butchery, as well as its addons from me, will no longer update for 1.21.4 or 1.21.8 as its getting too much to maintain. I'm sorry if you play these versions.
- Added:**
- Added skin rack drying time modifier config option
- Added skin rack leather yield modifier config option
- Added basin salt yield modifier config option (The basin by default gives 5 salt so for example if its changed from 1 to 2 it'll now give 10 salt)
- Added a config option to enable/disable carcass drops with farmers delight knives
- Added Ender Dragon carcass falling rather than just appearing on the ground
- New Hunter enchant that allows for carcasses to drop from bows and crossbows
- Added enchantment descriptions for butcher and hunter when Enchantment Description mod is installed
- Added Elder Spike trap
- Added a first join message that displays once when joining a new world with a link to the new wiki (can be disabled in config)
- Added fog to blood fluids
- Added player skins and names to the player corpses
- Fixes:**
- Fixed pig carcasses appearing on an empty rotisserie
- Fixed Ender Dragon falling into the portal and disappearing when killed
- Fixed brain not dropping when brain jar is broken
- Fixed wither and warden carcass being breakable
- Fixed chain not dropping with hook when broken
- Fixed Llama carcass not dropping when broken
- Changes:**
- Changed how timed events are handled (i.e. Carcasses bleeding, skin curing, pigs on the rotisserie cooking etc.) they will now pause when you leave the world and resume when you rejoin. This also applies when a chunk is unloaded then later reloaded when the player returns.
- Changed how blood is obtained for other mods like Blood Magic, Vampirism and Hexerei. Instead of changing the blood grate now you can shift+right click whilst holding a bucket to change its mod. The mode is displayed in the items tooltip. (Apologies if this has disrupted any automation but this had to be done due to a fault with a plugin the mod used)
- Reduced the blood puddle size when draining a carcass without a blood grate to 3x3
- Changed how ender pearls are obtained from enderman hearts. Now you must hold the heart in your off-hand and a cleaver/knife in your main hand and right click.
- Disabled weighted carcasses temporarily to improve performance
- Disabled overlay hints temporarily to improve performance
- Changed creeper drop - removing the creeper core (TNT) will now cause 2 - 6 gun powder to drop. It will also have a 25% chance to drop a TNT as well.
- Announcements:**
- Butchery 5.3 for Minecraft 26.1.2 will come later, I'm still working on fixes
- As of version 5.3 Butchery, as well as its addons from me, will no longer update for 1.21.4 or 1.21.8 as its getting too much to maintain. I'm sorry if you play these versions.
- Added:**
- Added skin rack drying time modifier config option
- Added skin rack leather yield modifier config option
- Added basin salt yield modifier config option (The basin by default gives 5 salt so for example if its changed from 1 to 2 it'll now give 10 salt)
- Added a config option to enable/disable carcass drops with farmers delight knives
- Added Ender Dragon carcass falling rather than just appearing on the ground
- New Hunter enchant that allows for carcasses to drop from bows and crossbows
- Added enchantment descriptions for butcher and hunter when Enchantment Description mod is installed
- Added Elder Spike trap
- Added a first join message that displays once when joining a new world with a link to the new wiki (can be disabled in config)
- Added fog to blood fluids
- Added player skins and names to the player corpses
- Fixes:**
- Fixed pig carcasses appearing on an empty rotisserie
- Fixed Ender Dragon falling into the portal and disappearing when killed
- Fixed brain not dropping when brain jar is broken
- Fixed wither and warden carcass being breakable
- Fixed chain not dropping with hook when broken
- Fixed Llama carcass not dropping when broken
- Changes:**
- Changed how timed events are handled (i.e. Carcasses bleeding, skin curing, pigs on the rotisserie cooking etc.) they will now pause when you leave the world and resume when you rejoin. This also applies when a chunk is unloaded then later reloaded when the player returns.
- Changed how blood is obtained for other mods like Blood Magic, Vampirism and Hexerei. Instead of changing the blood grate now you can shift+right click whilst holding a bucket to change its mod. The mode is displayed in the items tooltip. (Apologies if this has disrupted any automation but this had to be done due to a fault with a plugin the mod used)
- Reduced the blood puddle size when draining a carcass without a blood grate to 3x3
- Changed how ender pearls are obtained from enderman hearts. Now you must hold the heart in your off-hand and a cleaver/knife in your main hand and right click.
- Disabled weighted carcasses temporarily to improve performance
- Disabled overlay hints temporarily to improve performance
- Changed creeper drop - removing the creeper core (TNT) will now cause 2 - 6 gun powder to drop. It will also have a 25% chance to drop a TNT as well.
Added:
- Added ability for bows, crossbows and tridents to use butcher enchant
- Added butchery:enchantable/weapon tag - Add tags here if you want other weapons to be able to use the enchant. Though most if not all should work already.
Fixes:
- Fixed enderman carcass drops when broken
- Fixed rotten organs not being put into composters via hoppers
- Fixed eyes and brains dropping with organ option disabled
- Fixed vanilla heads not being ground up in the meat grinder
- Removed composting tag
- Changed how rotten organs are composted
- Removed butchers apron durability
- Changed butchers apron enchantability to 0
- Added ability for bows, crossbows and tridents to use butcher enchant
- Added butchery:enchantable/weapon tag - Add tags here if you want other weapons to be able to use the enchant. Though most if not all should work already.
Fixes:
- Fixed enderman carcass drops when broken
- Fixed rotten organs not being put into composters via hoppers
- Fixed eyes and brains dropping with organ option disabled
- Fixed vanilla heads not being ground up in the meat grinder
- Removed composting tag
- Changed how rotten organs are composted
- Removed butchers apron durability
- Changed butchers apron enchantability to 0
- Added ability for bows, crossbows and tridents to use butcher enchant
- Added butchery:enchantable/weapon tag - Add tags here if you want other weapons to be able to use the enchant. Though most if not all should work already.
Fixes:
- Fixed enderman carcass drops when broken
- Fixed rotten organs not being put into composters via hoppers
- Fixed eyes and brains dropping with organ option disabled
- Fixed vanilla heads not being ground up in the meat grinder
- Removed composting tag
- Changed how rotten organs are composted
- Removed butchers apron durability
- Changed butchers apron enchantability to 0
- Added ability for bows, crossbows and tridents to use butcher enchant
- Added butchery:enchantable/weapon tag - Add tags here if you want other weapons to be able to use the enchant. Though most if not all should work already.
Fixes:
- Fixed enderman carcass drops when broken
- Fixed rotten organs not being put into composters via hoppers
- Fixed eyes and brains dropping with organ option disabled
- Fixed vanilla heads not being ground up in the meat grinder
- Removed composting tag
- Changed how rotten organs are composted
- Removed butchers apron durability
- Changed butchers apron enchantability to 0
- Added ability for bows, crossbows and tridents to use butcher enchant
- Added butchery:enchantable/weapon tag - Add tags here if you want other weapons to be able to use the enchant. Though most if not all should work already.
Fixes:
- Fixed enderman carcass drops when broken
- Fixed rotten organs not being put into composters via hoppers
- Fixed eyes and brains dropping with organ option disabled
- Fixed vanilla heads not being ground up in the meat grinder
- Removed composting tag
- Changed how rotten organs are composted
- Removed butchers apron durability
- Changed butchers apron enchantability to 0
- Added:**
- Added composting for rotten organs
- Added butchery:compostable tag to allow adding items to the compostable list.
- Chinese localization (Thanks to Sixbpm)
- Added config option to change the chance of receiving an intact wishbone from a chicken carcass
- Fixes:**
- Fixed burnt pig carcass appearing on spit roast after removing a cook carcass
- Fixed cooked lungs name
- Fixed farmers delight compat
- Changes:**
- Re-worked ender dragon carcass.
- Set boss carcasses hardness to 25 - Note: breaking boss carcasses drops some of their loot but not as much as butchering them.
- Increased dragon armour stats
- Changed dragon trimmed headmount name
- Changed warden trimmed headmount name
- Re-enabled wishbone with new random events
- Changed rabbit blood amount when bleeding
- Increased butchers house structure chunk distribution
- Re-worked Enderman carcass
- Enderman carcasses now have a 60% (vanilla = 50%) chance of dropping their heart to obtain a pearl
- Increased wishbone and magic wishbone use duration
- Changed sponge recipe yield to 1
- Added:**
- Added composting for rotten organs
- Added butchery:compostable tag to allow adding items to the compostable list.
- Chinese localization (Thanks to Sixbpm)
- Added config option to change the chance of receiving an intact wishbone from a chicken carcass
- Fixes:**
- Fixed burnt pig carcass appearing on spit roast after removing a cook carcass
- Fixed cooked lungs name
- Fixed farmers delight compat
- Changes:**
- Re-worked ender dragon carcass.
- Set boss carcasses hardness to 25 - Note: breaking boss carcasses drops some of their loot but not as much as butchering them.
- Increased dragon armour stats
- Changed dragon trimmed headmount name
- Changed warden trimmed headmount name
- Re-enabled wishbone with new random events
- Changed rabbit blood amount when bleeding
- Increased butchers house structure chunk distribution
- Re-worked Enderman carcass
- Enderman carcasses now have a 60% (vanilla = 50%) chance of dropping their heart to obtain a pearl
- Increased wishbone and magic wishbone use duration
- Changed sponge recipe yield to 1
- Added:**
- Added composting for rotten organs
- Added butchery:compostable tag to allow adding items to the compostable list.
- Chinese localization (Thanks to Sixbpm)
- Added config option to change the chance of receiving an intact wishbone from a chicken carcass
- Fixes:**
- Fixed burnt pig carcass appearing on spit roast after removing a cook carcass
- Fixed cooked lungs name
- Fixed farmers delight compat
- Changes:**
- Re-worked ender dragon carcass.
- Set boss carcasses hardness to 25 - Note: breaking boss carcasses drops some of their loot but not as much as butchering them.
- Increased dragon armour stats
- Changed dragon trimmed headmount name
- Changed warden trimmed headmount name
- Re-enabled wishbone with new random events
- Changed rabbit blood amount when bleeding
- Increased butchers house structure chunk distribution
- Re-worked Enderman carcass
- Enderman carcasses now have a 60% (vanilla = 50%) chance of dropping their heart to obtain a pearl
- Increased wishbone and magic wishbone use duration
- Changed sponge recipe yield to 1
- Added:**
- Added composting for rotten organs
- Added butchery:compostable tag to allow adding items to the compostable list.
- Chinese localization (Thanks to Sixbpm)
- Added config option to change the chance of receiving an intact wishbone from a chicken carcass
- Fixes:**
- Fixed burnt pig carcass appearing on spit roast after removing a cook carcass
- Fixed cooked lungs name
- Fixed farmers delight compat
- Changes:**
- Re-worked ender dragon carcass.
- Set boss carcasses hardness to 25 - Note: breaking boss carcasses drops some of their loot but not as much as butchering them.
- Increased dragon armour stats
- Changed dragon trimmed headmount name
- Changed warden trimmed headmount name
- Re-enabled wishbone with new random events
- Changed rabbit blood amount when bleeding
- Increased butchers house structure chunk distribution
- Re-worked Enderman carcass
- Enderman carcasses now have a 60% (vanilla = 50%) chance of dropping their heart to obtain a pearl
- Increased wishbone and magic wishbone use duration
- Changed sponge recipe yield to 1
- Fixes:**
- Fixed beef mince meat grinder recipe not working
- Changes:**
- Changed drops of all mobs. Mobs will now drop their respective drops and worn armour when killed with the cleaver (excluding meats and other items obtained via the butchering process)
- Fixes:**
- Fixed beef mince meat grinder recipe not working
- Changes:**
- Changed drops of all mobs. Mobs will now drop their respective drops and worn armour when killed with the cleaver (excluding meats and other items obtained via the butchering process)
- Fixes:**
- Fixed beef mince meat grinder recipe not working
- Changes:**
- Changed drops of all mobs. Mobs will now drop their respective drops and worn armour when killed with the cleaver (excluding meats and other items obtained via the butchering process)
- Fixes:**
- Fixed beef mince meat grinder recipe not working
- Changes:**
- Changed drops of all mobs. Mobs will now drop their respective drops and worn armour when killed with the cleaver (excluding meats and other items obtained via the butchering process)
- Fixes:**
- Fixed player inventories being deleted when killed
- Fixed oak butchers table dropping ravager meat
- Fixed chicken carcasses dropping organs when disabled in config
- Fixes:**
- Fixed player inventories being deleted when killed
- Fixed oak butchers table dropping ravager meat
- Fixed chicken carcasses dropping organs when disabled in config
- Fixes:**
- Fixed player inventories being deleted when killed
- Fixed oak butchers table dropping ravager meat
- Fixed chicken carcasses dropping organs when disabled in config
- Fixes:**
- Fixed player inventories being deleted when killed
- Fixed oak butchers table dropping ravager meat
- Fixed chicken carcasses dropping organs when disabled in config
Added brain jar
Added wet sponge recipe
Fixes:
Fixed meats not cooking faster in the smoker
Fixed Cod stack size
Fixed chain dupe
Fixed overlay hints showing multiple icons (May still be present for some mobs, but hopefully not. Let me know!)
Fixed golem carcass not cutting up correctly when repaired
Fixed guide book recipe for Neoforge versions.
Changes:
Changed salt hardness and behaviour, it now breaks fast with shovels like sand
Changed blood bottles max stack to 1
Added brain jar
Added wet sponge recipe
Fixes:
Fixed meats not cooking faster in the smoker
Fixed Cod stack size
Fixed chain dupe
Fixed overlay hints showing multiple icons (May still be present for some mobs, but hopefully not. Let me know!)
Fixed golem carcass not cutting up correctly when repaired
Fixed guide book recipe for Neoforge versions.
Changes:
Changed salt hardness and behaviour, it now breaks fast with shovels like sand
Changed blood bottles max stack to 1****
Added brain jar
Added wet sponge recipe
Fixes:
Fixed meats not cooking faster in the smoker
Fixed Cod stack size
Fixed chain dupe
Fixed overlay hints showing multiple icons (May still be present for some mobs, but hopefully not. Let me know!)
Fixed golem carcass not cutting up correctly when repaired
Fixed guide book recipe for Neoforge versions.
Changes:
Changed salt hardness and behaviour, it now breaks fast with shovels like sand
Changed blood bottles max stack to 1
- Added:**
- Added brain jar
- Added wet sponge recipe
- Fixes:**
- Fixed meats not cooking faster in the smoker
- Fixed Cod stack size
- Fixed chain dupe
- Fixed overlay hints showing multiple icons (May still be present for some mobs, but hopefully not. Let me know!)
- Fixed golem carcass not cutting up correctly when repaired
- Fixed guide book recipe for Neoforge versions.
- Changes:**
- Changed salt hardness and behaviour, it now breaks fast with shovels like sand
- Changed blood bottles max stack to 1
- Some minor changes to accomodate the Alex's Mobs compat