Tired of chasing mobs? Make it a breeze with the new Mob Cages! Imprison all those pesky mobs and easily collect their drops! Sounds like fun, right?
Inspired by Bonsai Trees 2 mod (by Davenonymous) and Botany Pots (by DarkhaxDev). Thank you for your inspiration!
Looking for a server? Caged Mobs Mod is an official Akliz partner, which provides high-performance game hosting for games like Minecraft, Valheim, Satisfactory, ARK, and more! Use the discount code to get yourself 20% off your first month and support us!
🌟 Features
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Effortless Entity Collection: Say goodbye to tedious farming. Caged Mobs offers a smooth and lag-free method to gather drops from your favorite entities!
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Boss Farming: Take on mighty foes like the Wither, Ender Dragon, Warden, and Elder Guardian. Yes, you can now farm bosses!
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Configurability: Modpack makers, we've got you covered. Our server config allows you to blacklist entities, items, and even disable hopping mob cages. Players on slower computers can customize their experience with client config options like disabling particles.
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Endless Entity Variety and Unique Environments: Enjoy access to over 75 entities from vanilla Minecraft and supported mods, complemented by 16 distinct cage environments, each with its own growth modifiers, for boundless possibilities.
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Upgrade System: Enhance your cages with various upgrades, including Cooking, Lightning, Speed, and Fortune upgrades, to tailor your experience.
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Datapacks & Craft Tweaker Support: For those who want to add their own touch, we offer datapack and CraftTweaker support to introduce new entities and environments.
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JEI, HWYLA, Jade, and The One Probe support for quicker information reading!
🚀 Getting started
1. Begin by crafting one of two types of mob cages: a normal one, for manual harvesting, or a hopping mob cage, which puts drops in the inventory below.
2. Populate the cage with an item that creates the perfect environment for your chosen entity, so they can feel at home … kinda, without being imprisoned of course. Example environments include:
- Hay blocks (animals and neutral mobs),
- Stone blocks (monsters),
- Magma blocks (nether mobs),
- Sand blocks (desert and underwater mobs),
- Snow blocks (cold biome mobs),
- End stone (end mobs), and more (for other environments, look at the JEI recipes)!
3. Use a DNA Sampler to capture your desired entity. Some entities may require stronger samplers!
4. Watch as your entity grows and effortlessly collects its drops.
Finally, enhance your cages with a range of upgrades, including the Cooking Upgrade for automatic cooking of cookable drops, the Lighting Upgrade to collect drops requiring lightning strikes (e.g., mob heads), the Arrow Upgrade for arrow-based entity killing (great for obtaining music discs from Creepers), and Speed and Fortune Upgrades for increased efficiency.
For comprehensive information on supported mobs, environments, sampler requirements, and entity drops, we recommend using the JEI mod!
🌐 Mod support
Caged Mobs utilizes the vanilla datapack system with predefined JSON files for entities and environments. Mod developers can add built-in support for Caged Mobs using their mod's data folder. Discover more on the official Caged Mobs Wiki.
Currently Supported Mods:
- Twilight Forest (7 bosses, 37 entities, 3 new environments)
- Fire and Ice: Dragons (8 bosses, 20 entities, 4 new environments)
- Tinkers' Construct (4 entities, 4 new environments)
- Botania (1 boss, 1 new environment)
- Quark (8 entities, 3 additional drops)
- Reliquary (21 additional drops)
- Thermal Foundation (3 entities)
- Aquaculture 2 (32 entities)
- Upgrade Aquatic (9 entities)
- Mowzie's Mobs (3 bosses and 6 entities) (ShootToKillSTK's contribution. Thanks!)
- Mystical World (8 entities) (ShootToKillSTK's contribution. Thanks!)
- Alex's Mobs (2 bosses, 4 new environments, and 49 entities) (ShootToKillSTK's contribution. Thanks!)
- Bountiful Baubles (5 additional drops)
- Greek Fantasy (10 bosses, 23 entities)
- Better Default Biomes (14 entities)
- Outvoted (3 entities) (ShootToKillSTK's contribution. Thanks!)
- Autumnity (2 entities)
- HunterIllager (1 entity), Direbats (1 entity), Lava Monsters (1 entity)
- And more!
While we welcome your mod suggestions, we can't support every mod due to the vast selection available. Instead, use Datapacks and CraftTweaker to add your desired mod support. Check the Caged Mob's wiki for assistance.
📢 Additional Information
Join our official Discord server for discussion and to share feedback, ideas, and datapacks!
📜 Permissions
- Follow the mod's license (GNU Lesser General Public License v2.1), found in the "About Project" section and the GitHub repository.
- You are allowed to use Caged Mobs mod in a modpack and configure it to your liking.
- You can share screenshots and videos that showcase or contain Caged Mobs.
- You are allowed to add support for Caged Mobs in your mod. - When redistributing the Caged Mobs you need to disclose the source and author (Corgam), state the changes, and keep the existing license.
- When you use screenshots from the Caged Mobs' images section, include the mod's name, link to the mod page, and mod's creator. (Corgam)
- You can modify or change the source code and publish it, but only if you include the link to the CurseForge page, original mod name, and creator (Corgam).
Font used in graphics, banners and logo: Minecrafter by PurePixel
All Versions
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Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Fixed recipes with additional loot not working.
- Updated Chinese translation (Thanks to qznfbnj!)
- Reimplemented Craft Tweaker support!
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Fixed recipes with additional loot not working.
- Updated Chinese translation (Thanks to qznfbnj!)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Updated to NeoForge 1.20.2
- Updated Twilight Forest Mod Support
- Bosses now drop their trophies
- Added vanilla recipe book advancements for easier recipe discovery
- Disabled JEI, Craft Tweaker, and The One Probe support (they did not update to NeoForge 1.20.2 yet)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Updated Twilight Forest Mod Support
- Bosses now drop their trophies
- Added vanilla recipe book advancements for easier recipe discovery
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Fixed bugs related to some changes from 1.20.1 being not ported to 1.20.2:
- Renamed "Fortune Upgrade" to "Looting Upgrade" (Unfortunately, the old Fortune Upgrades will disappear from worlds).
- Changed the recipe of the Looting Upgrade, which now requires a block of emerald instead of a Looting book (Enchanted books are often overwritten in many mod packs).
- Updated Twilight Forest support.
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- Backported changes from Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block (works like a Crystalized Experience, but a more compact)
- Added a new Warped Nylium environment for Enderman. Fixes #60 (It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages)
- Updated entities folder name which stores data pack's JSON files related to mobs. This change might break the current Craft Tweaker scripts. The changes include the Caged Mobs files and all supported mods included by default. Changes: mobs → entities. Example:
entities.getEntity("cagedmobs:entities/cow");instead ofentities.getEntity("cagedmobs:mobs/cow"); - Renamed some environment JSON files to be consistent with others. The file names are now the name of the input block and not the category. This change might break the current Craft Tweaker scripts. Changes: environments/end → environments/end_stone, environments/farm → environments/hay_block, environments/nether → environments/magma_block, environments/snow → environments/snow_block, and environments/cave → environments/stone
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- Backported changes from Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block (works like a Crystalized Experience, but a more compact)
- Added a new Warped Nylium environment for Enderman. Fixes #60 (It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages)
- Updated entities folder name which stores data pack's JSON files related to mobs. This change might break the current Craft Tweaker scripts. The changes include the Caged Mobs files and all supported mods included by default. Changes: mobs → entities. Example:
entities.getEntity("cagedmobs:entities/cow");instead ofentities.getEntity("cagedmobs:mobs/cow"); - Renamed some environment JSON files to be consistent with others. The file names are now the name of the input block and not the category. This change might break the current Craft Tweaker scripts. Changes: environments/end → environments/end_stone, environments/farm → environments/hay_block, environments/nether → environments/magma_block, environments/snow → environments/snow_block, and environments/cave → environments/stone
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- Backported changes from Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block (works like a Crystalized Experience, but a more compact)
- Added a new Warped Nylium environment for Enderman. Fixes #60 (It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages)
- Updated entities folder name which stores data pack's JSON files related to mobs. This change might break the current Craft Tweaker scripts. The changes include the Caged Mobs files and all supported mods included by default. Changes: mobs → entities. Example:
entities.getEntity("cagedmobs:entities/cow");instead ofentities.getEntity("cagedmobs:mobs/cow"); - Renamed some environment JSON files to be consistent with others. The file names are now the name of the input block and not the category. This change might break the current Craft Tweaker scripts. Changes: environments/end → environments/end_stone, environments/farm → environments/hay_block, environments/nether → environments/magma_block, environments/snow → environments/snow_block, and environments/cave → environments/stone
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- Backported changes from Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block (works like a Crystalized Experience, but a more compact)
- Added a new Warped Nylium environment for Enderman. Fixes #60 (It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages)
- Updated entities folder name which stores data pack's JSON files related to mobs. This change might break the current Craft Tweaker scripts. The changes include the Caged Mobs files and all supported mods included by default. Changes: mobs → entities. Example:
entities.getEntity("cagedmobs:entities/cow");instead ofentities.getEntity("cagedmobs:mobs/cow"); - Renamed some environment JSON files to be consistent with others. The file names are now the name of the input block and not the category. This change might break the current Craft Tweaker scripts. Changes: environments/end → environments/end_stone, environments/farm → environments/hay_block, environments/nether → environments/magma_block, environments/snow → environments/snow_block, and environments/cave → environments/stone
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- Backported changes from Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block (works like a Crystalized Experience, but a more compact)
- Added a new Warped Nylium environment for Enderman. Fixes #60 (It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages)
- Updated entities folder name which stores data pack's JSON files related to mobs. This change might break the current Craft Tweaker scripts. The changes include the Caged Mobs files and all supported mods included by default. Changes: mobs → entities. Example:
entities.getEntity("cagedmobs:entities/cow");instead ofentities.getEntity("cagedmobs:mobs/cow"); - Renamed some environment JSON files to be consistent with others. The file names are now the name of the input block and not the category. This change might break the current Craft Tweaker scripts. Changes: environments/end → environments/end_stone, environments/farm → environments/hay_block, environments/nether → environments/magma_block, environments/snow → environments/snow_block, and environments/cave → environments/stone
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Updated to Minecraft 1.20.2.
- Experience Orb item has a new name and a texture (old Experience Orbs will, unfortunately, disappear from your current world, sorry!)
- experience_orb → crystallized_experience
- Bottle o’ Enchanting recipe now requires 8 Crystallized Experience
- Added a Crystalized Experience Block
- Works like a Crystalized Experience, but a more compact
- Added a new Warped Nylium environment for Enderman. Fixes #60
- It has the standard growth modifier of 1.0, but you do not need to go to the End to farm Enderman inside cages.
- Updated entities folder name storing data pack's JSON files
- This change might break the current Craft Tweaker scripts and includes changes for the Caged Mobs files and all supported mods included by default.
- Changes: mobs → entities. Example: entities.getEntity("cagedmobs:entities/cow"); instead of entities.getEntity("cagedmobs:mobs/cow");
- Renamed some environment JSON files to be consistent with others.
- The file names are now the name of the input block and not the category.
- This change might break the current Craft Tweaker scripts.
- Changes:
- environments/end → environments/end_stone
- environments/farm → environments/hay_block
- environments/nether → environments/magma_block
- environments/snow → environments/snow_block
- environments/cave → environments/stone
- In addition to the Craft Tweaker changes above, some more were done due to forge changes for the 1.20.2 version.
- For more info look at the upgrade guide on the wiki page: https://github.com/Corgam/CagedMobs/wiki/Upgrade-Guide-1.20.1-‐--1.20.2
- Craft Tweaker scripts are now able to specify the NBT data of the dropped items.
- Updated Simplified Chinese translation (Thanks to qznfbnj!)
- Fixed normal cages being not harvestable after upgrade removal. Fixes #58
- Fixed colored sheep not rendering properly in the Cage’s GUI
- Disabled the One Probe support (due to it not being updated to 1.20.2)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Backported Craft Tweaker support changes (to be consistent between versions).
- Inside scripts, entity types are now specified as strings instead of bracket handlers (example: "minecraft:chicken" instead of <entitytype:minecraft:chicken>).
- For more information look at the updated wiki (https://github.com/Corgam/CagedMobs/wiki)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Backported Craft Tweaker support changes (to be consistent between versions).
- Inside scripts, entity types are now specified as strings instead of bracket handlers (example: "minecraft:chicken" instead of <entitytype:minecraft:chicken>).
- For more information look at the updated wiki (https://github.com/Corgam/CagedMobs/wiki)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Backported Craft Tweaker support changes (to be consistent between versions).
- Inside scripts, entity types are now specified as strings instead of bracket handlers (example: "minecraft:chicken" instead of <entitytype:minecraft:chicken>).
- For more information look at the updated wiki (https://github.com/Corgam/CagedMobs/wiki)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Backported Craft Tweaker support changes (to be consistent between versions).
- Inside scripts, entity types are now specified as strings instead of bracket handlers (example: "minecraft:chicken" instead of <entitytype:minecraft:chicken>).
- For more information look at the updated wiki (https://github.com/Corgam/CagedMobs/wiki)
Have you found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
Changelog:
- Backported Craft Tweaker support changes (to be consistent between versions).
- Inside scripts, entity types are now specified as strings instead of bracket handlers (example: "minecraft:chicken" instead of <entitytype:minecraft:chicken>).
- For more information look at the updated wiki (https://github.com/Corgam/CagedMobs/wiki)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.16.5 Caged Mobs 2.0.1 Changelog:
- Updated Twilight Forest mod compatibility
- Fixed crash when searching JEI with double entity IDs (Fixes #55)
- Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.18.2 Caged Mobs 2.0.1 Changelog:
- Updated Twilight Forest mod compatibility
- Fixed crash when searching JEI with double entity IDs (Fixes #55)
- Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.2 Caged Mobs 2.0.1 Changelog:
- Updated Twilight Forest mod compatibility
- Fixed crash when searching JEI with double entity IDs (Fixes #55)
- Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.4 Caged Mobs 2.0.1 Changelog:
- Updated Twilight Forest mod compatibility
- Fixed crash when searching JEI with double entity IDs (Fixes #55)
- Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.20.1 Caged Mobs 2.0.1 Changelog:
- Updated Twilight Forest mod compatibility
- Fixed crash when searching JEI with double entity IDs (Fixes #55)
- Updated the name and recipe of Looting Upgrade (previously called Fortune Upgrade)
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues 1.18.2 Caged Mobs 2.0.0 Changelog:
- Backported to Minecraft 1.18.2 from 1.20.1
- For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. To not lose items, before updating, remove all cages, their upgrades, and DNA samples.
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.2 Caged Mobs 2.0.0 Changelog:
- Backported to Minecraft 1.19.2 from 1.20.1
- For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. To not lose items, before updating, remove all cages, their upgrades, and DNA samples.
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
1.19.4 Caged Mobs 2.0.0 Changelog:
- Backported to Minecraft 1.19.4 from 1.20.1
- For a detailed changelog, look at the 2.0.0 version changelog for the Minecraft 1.20.1 file.
- Fixed: cages not saving their content (entity, env, upgrades) when exiting the world.
- Ability to get back the entities' DNA sample from the already placed cages (right-click with empty DNA sampler)
- New config option to speed up all cages growth rate (Server config)
- Updated Alex's Mobs mod support (now: 49 entities, 4 environments, and 2 bosses)
- Slimes from vanilla Minecraft and from Tinkers Construct can use two environments (stone block/diamond ore and slime blocks from Tinkers Construct)
When updating from the last version, there might be some problems with already existing cages in your world. Take an empty sampler and right-click the cage to take the DNA sample back, then put it once again to fix the problem. Sorry!
- Ability to get back the entities' DNA sample from the already placed cages (right-click with empty DNA sampler)
- New config option to speed up all cages growth rate (Server config)
- Added mod support for Autumnity (2 entities)
- Slimes from vanilla Minecraft and from Tinkers Construct can use two environments (stone block/diamond ore and slime blocks from Tinkers Construct)
When updating from the last version, there might be some problems with already existing cages in your world. Take an empty sampler and right-click the cage to take the DNA sample back, then put it once again to fix the problem. Sorry!
BEFORE UPDATING ALWAYS REMEMBER TO MAKE A WORLD BACKUP!
[!] There were a lot of changes under the hood, thus possibly all cages already placed in the world will disappear. In order to not loose items, before updating, remove all cages, their upgrades, and DNA samples.
Found any bugs? Report them at: https://github.com/Corgam/CagedMobs/issues
- NEW FEATURES
- New Mob Cage GUI
- Right-click the cage to open a new cage GUI and access the environment block and the applied upgrades.
- Cages are now containers, using the Forge Capabilities system.
- Applying environment blocks and upgrades still works with right-clicking the cage, in order to change them or remove open the GUI
- Added new cage upgrades:
- Speed upgrades (I, II & III): make cages 50%, 100% and 200% faster.
- Experience upgrade: entities inside cages drop Experience Orbs.
- Fortune upgrade: applies Fortune III to the cages’ drops.
- Creative upgrade: makes the entities grow instantly.
- Added support for Spawn Eggs.
- Spawn Eggs can be now used instead of samplers on the mob cages.
- New config option to disable the usage of Spawn Eggs.
- Added more precise DNA Samplers search in JEI (Thanks [yanang007](https://github.com/yanang007)!)
- When searching in JEI using a filled DNA sampler an exact entity will show up, helping with finding a proper environment block.
- Spawn eggs correctly appear in the JEI searches.
- The “Additional Loot Data” recipes can now remove items from existing entities (new removeFromEntity field)
- Added support for random durability for loot (for example for armor drops)
- ENTITIES AND ENVIRONMENTS
- Added support for new mobs: Warden, Tadpole, Frog, Camel, Sniffer, and Allay.
- New environment: Sculk.
- Added Piglin head dropping from Piglin entities (requires lightning upgrade)
- Wither Skeleton Head drop does not require lightning upgrade anymore
- Increased drop rates for wither shards and dragon scales from 10% to 20%
- Goats now drop Goat Horns
- NEW ITEMS
- Experience Orb (dropped from Experience Upgrade, right-click to add experience to the player)
- Warden Receptor (used for crafting the Speed III upgrade)
- Milk Drop (drops from Cows can be crafted into Milk Buckets)
- Empty Spawn Egg (added to the inventory after using Spawn Egg on the cage)
- GENERAL CHANGES
- Re-implemented Craft Tweaker support!
- Re-implemented Jade (HWYLA) support (Thanks [yanang007](https://github.com/yanang007)!)
- Added Gaia Dimension Mod support (Thanks **[MrGuitou](https://github.com/MrGuitou)!)**
- Updated Reliquary and Twilight Forest support (Thanks [yanang007](https://github.com/yanang007)!)
- New crafting recipe for Netherite DNA Sampler (using new smithing crafting)
- Nether Star crafting recipe changed and made cheaper (from 9 to 4 nether star shards)
- New server config for disabling DNA samplers (for using just spawn eggs)
- Updated Chinese translation (Thanks [yanang007](https://github.com/yanang007)!)
- Updated Polish translation
- TECHNICAL CHANGES
- A lot of cleanup has been done with the naming of items and blocks, probably breaking everything (sorry!). Before updating be sure to get your items from the already existing cages.
- mobcage → mob_cage
- hoppingmobcage → hopping_mob_cage
- dnasampler → dna_sampler
- dnasamplerdiamond → diamond_dna_sampler
- dnasamplernetherite → netherite_dna_sampler
- cookingupgrade → cooking_upgrade
- lightningupgrade → lightning_upgrade
- arrowupgrade → arrow_upgrade
- Additionally, the custom recipes for entities and environments have also changed their names, meaning previous datapacks need to be updated.
- env_data → environment_data
- mob_data → entity_data