Celeritas/Nothirium Dynamic Lights
Fork of SodiumDynamicLights for Celeritas on 1.12.2
You need cleanroom loader to run this mod
Despite the name, this mod is not exclusive to Celeritas/Nothirium. It works on its own, but for best performance, use it with a mod that supports deferred chunk updates, such as:
- Celeritas
- Nothirium
- Stellar Core (make sure "Always defer chunk updates" is enabled in its config)
Special Thanks
- Txni – for the original SodiumDynamicLights
- Embeddedt – for creating Celeritas and thus giving me the motivation to make this port
Compile Celeritas yourself from here or grab auto built jar
Original mod can be found here Sodium Dynamic Lights. Original Source code
- Add actinium options support
- Add galacticraft support/Fix player model being black if galacticraft is installed
- RLFoliage support
- Fix blockstates with custom light value not having dynamic light applied
- Fix config file not being changed if changed through celeritas video option screen
- Add ja_jp by @erialsan in https://github.com/Karnatour/CeleritasDynamicLights/pull/13
## New Contributors
- @erialsan made their first contribution in https://github.com/Karnatour/CeleritasDynamicLights/pull/13
- Fixes to celeritas gui implementation by @TheTzdDark
- Add fluidlogged-api support by @jbredwards
- Adapt to celeritas 2.4.0 gui by @DHJComical
- Fix blocks that uses codechickenlib renderer not being affected by dynamic light
- Fix lighting for TileEntities
- ru_ru translation
- Don't inject into class idk why I do that in first place
- zh_cn translation
- works on LWJGL3ify
Cleanup celeritas options page event listener, resolves #2 by @Rongmario in #3