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- Shooting stars:
- randomly triggered serverside (only at night) and synced to all players
- can also be created using commands (for showcase - /celestria shooting_star %PLAYER% x z)
- server sends packet to client which then renders the shooting star (mixin into WorldRenderer)
- players get Minecraft's Luck effect
- client-side mode that automatically gets enabled when joining servers without the mod
- Insomnia:
- on start of a night with full moon, players have an individual and configurable chance of receiving the 'Insomnia' effect
- effect prevents players from entering a bed, instead sending a chat message to inform them about the reason
A video showcase of Celestria's shooting stars
The chance of shooting stars occuring is of course cranked up quite a bit for showcasing purposes
All Versions
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[2.0.0-neoforge] Celestria 2.0.0 - NeoForge 1.21
by Motschen on Oct 15, 2026
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## Celestria v2.0.0 for 1.21
[View the changelog](https://www.github.com/TeamMidnightDust/Celestria/commits/)
[View the changelog](https://www.github.com/TeamMidnightDust/Celestria/commits/)
- Celestria 2.0.0 - Improved Everything
[2.0.0-fabric] Celestria 2.0.0 - Fabric 1.21
by Motschen on Oct 15, 2026
Download
## Celestria v2.0.0 for 1.21
[View the changelog](https://www.github.com/TeamMidnightDust/Celestria/commits/)
[View the changelog](https://www.github.com/TeamMidnightDust/Celestria/commits/)
- Celestria 2.0.0 - Improved Everything
[1.1.1] Celestria 1.1.1 - 1.19.2
by Motschen on Oct 15, 2026
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Fix clientOnly mode
Set shooting star scale to 1.5 by default to work with shaders
Set shooting star scale to 1.5 by default to work with shaders
[1.1.0] Celestria 1.1.0 - 1.19
by Motschen on Oct 15, 2026
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Important fixes and improvements
[1.0.0] Celestria 1.0.0 - 1.19
by Motschen on Oct 15, 2026
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First release for ModFest: Singularity