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Charged Mobs

Charged Mobs

by yyz729 • Downloads: 0 • Followers: 0
Description
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Charged Mobs⚡

Transform more mobs into electrified threats with lightning-powered abilities! This mod extends Charged Creeper mechanic to other mobs.Can control whether it is naturally generated without the need for lightning

some charged mobs zombiewitchdrownedskeletonravagerenderman

Features

  • Lightning Charging:
    Mobs struck by lightning gain a charged state

  • Charged Type:

    • Attack Damage Boost
    • Armor Value Boost
    • Knockback Force Boost
    • Armor Toughness Boost
    • Knockback Resistance Boost
    • Follow Range Boost
    • Movement Speed Boost
    • Flight Speed Boost
    • Zombie Reinforcement Chance Boost
    • Absorption Boost (1.20.2+)
    • Fall Damage Reduction (1.20.5+)
    • Entity Scale Modifier (1.20.5+)
    • Gravity Modifier (1.20.5+)
    • Safe Fall Height Boost (1.20.5+)
    • Step Height Boost (1.20.5+)
    • Explosion Knockback Resistance Boost (1.21+)
    • Fire Duration Reduction (1.21+)
    • Movement Efficiency Boost (1.21+)
    • Oxygen Capacity Boost (1.21+)
    • Aquatic Mobility Boost (1.21+)
  • JSON Configuration:
    Full control over which mobs can be charged and their charged type and can control whether it is naturally generated without the need for lightning. The mod automatically assigns all hostile mobs (including those from other mods) to the configuration without requiring manual setup. You can also manually modify them if desired. If you prefer to disable auto-generation, an option is provided to turn it off.

📥 Installation

  1. Requires Minecraft Fabric/Forge/Neoforge
  2. Download mod jar file
  3. Place in mods folder
  4. Launch and enjoy!

📁 Configuration

2.x(new random generate)
{
  //===== Basic Settings =====//
  // Whether to auto-generate config for new entities
  "autoGenerate": true,

  // Whether mobs spawn naturally charged (e.g., charged creepers)
  "NaturallyCharged": true,

  // Requires raining for natural charging (only when NaturallyCharged=true)
  "NaturallyChargedNeedRain": true,

  // Probability of becoming charged when struck by lightning (0.0-1.0)
  "ChargedChange": 0.05,

  //===== Combat Attributes =====//
  // Damage multiplier (all versions)
  "damageMul": {
    "minecraft:pillager": 0.5,
    "minecraft:skeleton": 0.5,
    "minecraft:breeze": 0.5,
    "minecraft:stray": 0.5,
    "minecraft:vindicator": 0.5,
    "minecraft:hoglin": 0.5
  },

  // Damage addition (all versions)
  "damageAdd": {
    "minecraft:blaze": 3.0,
    "minecraft:spider": 3.0,
    "minecraft:evoker": 3.0
  },

  //===== Defense Attributes =====//
  // Armor multiplier (all versions)
  "armorMul": {
    "minecraft:elder_guardian": 0.5,
    "minecraft:endermite": 0.5
  },

  // Armor addition (all versions)
  "armorAdd": {},

  // Toughness multiplier (all versions)
  "toughnessMul": {
    "minecraft:enderman": 0.5,
    "minecraft:silverfish": 0.5,
    "minecraft:ender_dragon": 0.5
  },

  // Toughness addition (all versions)
  "toughnessAdd": {
    "minecraft:ghast": 5.0
  },

  //===== Knockback Properties =====//
  // Knockback multiplier (all versions)
  "knockbackMul": {
    "minecraft:piglin": 0.5,
    "minecraft:warden": 0.5
  },

  // Knockback addition (all versions)
  "knockbackAdd": {
    "minecraft:magma_cube": 0.5,
    "minecraft:drowned": 0.5
  },

  // Knockback resistance multiplier (all versions)
  "knockbackResistanceMul": {
    "minecraft:guardian": 0.5,
    "minecraft:wither": 0.5,
    "minecraft:ravager": 0.5,
    "minecraft:bogged": 0.5
  },

  // Knockback resistance addition (all versions)
  "knockbackResistanceAdd": {
    "minecraft:illusioner": 0.3,
    "minecraft:zoglin": 0.3,
    "minecraft:wither_skeleton": 0.3,
    "minecraft:creeper": 0.3,
    "minecraft:husk": 0.3
  },

  //===== Mob Behavior =====//
  // Follow range multiplier (all versions)
  "followRangeMul": {
    "minecraft:creaking": 0.5
  },

  // Follow range addition (all versions)
  "followRangeAdd": {
    "minecraft:giant": 16.0,
    "minecraft:slime": 16.0
  },

  //===== Health Properties =====//
  // Health multiplier (all versions)
  "healthMul": {
    "minecraft:zombie": 0.5
  },

  // Health addition (all versions)
  "healthAdd": {
    "minecraft:cave_spider": 7.0,
    "minecraft:witch": 7.0,
    "minecraft:vex": 7.0,
    "minecraft:zombie_villager": 7.0
  },

  //===== Movement Attributes =====//
  // Movement speed multiplier (all versions)
  "moveSpeedMul": {
    "minecraft:zombified_piglin": 0.3,
    "minecraft:shulker": 0.3
  },

  // Movement speed addition (all versions)
  "moveSpeedAdd": {
    "minecraft:phantom": 0.1,
    "minecraft:piglin_brute": 0.1
  },

  // Flying speed multiplier (for parrots etc.)
  "flyingSpeedMul": {},

  // Flying speed addition
  "flyingSpeedAdd": {},

  //===== Special Mechanics =====//
  // Reinforcement spawn chance multiplier (for illagers)
  "spawnReinforcementsMul": {},

  // Reinforcement spawn chance addition
  "spawnReinforcementsAdd": {},

  //===== 1.20+ Features =====//
  // Absorption multiplier (Requires MC >=1.20.2)
  "absorptionMul": {},

  // Absorption addition (Requires MC >=1.20.2)
  "absorptionAdd": {},

  //===== 1.20.5+ Features =====//
  // Fall damage multiplier (Requires MC >=1.20.5)
  "fallDamageMultiplierMul": {},

  // Fall damage addition (Requires MC >=1.20.5)
  "fallDamageMultiplierAdd": {},

  // Scale multiplier (affects hitbox, Requires MC >=1.20.5)
  "scaleMul": {},

  // Scale addition
  "scaleAdd": {},

  // Gravity multiplier (Negative values enable anti-gravity, Requires MC >=1.20.5)
  "gravityMul": {},

  // Gravity addition
  "gravityAdd": {},

  // Jump strength multiplier (Requires MC >=1.20.5)
  "jumpStrengthMul": {},

  // Jump strength addition
  "jumpStrengthAdd": {},

  // Safe fall distance multiplier (Requires MC >=1.20.5)
  "safeFallDistanceMul": {},

  // Safe fall distance addition
  "safeFallDistanceAdd": {},

  // Step height multiplier (block climbing ability, Requires MC >=1.20.5)
  "stepHeightMul": {},

  // Step height addition
  "stepHeightAdd": {},

  //===== 1.21+ Features =====//
  // Explosion knockback resistance multiplier (Requires MC >=1.21)
  "explosionKnockbackResistanceMul": {},

  // Explosion knockback resistance addition
  "explosionKnockbackResistanceAdd": {},

  // Burning duration multiplier (Requires MC >=1.21)
  "burningTimeMul": {},

  // Burning duration addition (seconds)
  "burningTimeAdd": {},

  // Land movement efficiency multiplier (Requires MC >=1.21)
  "movementEfficiencyMul": {},

  // Land movement efficiency addition
  "movementEfficiencyAdd": {},

  // Water breathing bonus multiplier (Requires MC >=1.21)
  "oxygenBonusMul": {},

  // Water breathing bonus addition (ticks)
  "oxygenBonusAdd": {},

  // Water movement efficiency multiplier (Requires MC >=1.21)
  "waterMovementEfficiencyMul": {},

  // Water movement efficiency addition
  "waterMovementEfficiencyAdd": {}
}
1.x(old)
{
  "NaturallyCharged": true,
  "NaturallyChargedNeedRain": true,
  "PoweredChange": 0.05,
  "AttackDamageScale": 2.0,
  "AttackSpeedScale": 2.0,
  "MoveSpeedScale": 1.2,
  "ArmorScale": 2.0,
  "FollowRangeScale": 1.5,
  "AttackKnockbackScale": 1.5,
  "MaxHealthScale": 2.0,
  "FlyingSpeedScale": 1.1,
  "AttackSpeed": [
    "minecraft:pillager",
    "minecraft:skeleton",
    "minecraft:drowned",
    "minecraft:witch"
  ],
  "AttackDamage": [
    "minecraft:zombie_villager",
    "minecraft:phantom",
    "minecraft:zombie"
  ],
  "MoveSpeed": [
    "minecraft:spider",
    "minecraft:vindicator",
    "minecraft:stray"
  ],
  "Armor": [
    "minecraft:husk"
  ],
  "Follow_Range": [
    "minecraft:enderman",
    "minecraft:drowned"
  ],
  "Attack_Knockback": [
    "minecraft:ravager"
  ],
  "Max_Health": [
    "minecraft:vex",
    "minecraft:wolf",
    "minecraft:bogged"
  ],
  "FlyingSpeed": [
    "minecraft:bee"
  ]
}

📢 My Other mods

📢 Report issues/suggestions: [https://github.com/yyz729/ChargedMobs/issues]

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.x
Neoforge
last yr. 1
1.21.6
Neoforge
last yr. 1
1.21.6
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Neoforge
last yr. 1
1.20.2
Neoforge
last yr. 1
1.20.3
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.2
Fabric
last yr. 1
1.20.2
Forge
last yr. 1
1.20.3
Forge
last yr. 1
1.20.3
Fabric
last yr. 1
1.20.4
Forge
last yr. 1
1.20.4
Fabric
last yr. 1
1.20.5
Fabric
last yr. 1
1.20.5
Neoforge
last yr. 1
1.20.6
Fabric
last yr. 1
1.20.6
Neoforge
last yr. 1
1.21.2
Fabric
last yr. 1
1.21.2
Neoforge
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.3
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.1
Forge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.20.1
Neoforge
last yr. 1
1.20.2
Neoforge
last yr. 1
1.20.3
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Fabric
last yr. 1
1.20.2
Fabric
last yr. 1
1.20.2
Forge
last yr. 1
1.20.3
Fabric
last yr. 1
1.20.3
Forge
last yr. 1
1.20.4
Forge
last yr. 1
1.20.4
Fabric
last yr. 1
1.20.5
Neoforge
last yr. 1
1.20.5
Fabric
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.6
Fabric
last yr. 1
1.21
Fabric
last yr. 1
1.21
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.2
Neoforge
last yr. 1
1.21.2
Fabric
last yr. 1
1.21.3
Fabric
last yr. 1
1.21.3
Neoforge
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.5
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.x
Forge
last yr. 1
1.20.5
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.5
Fabric
last yr. 1
1.21.x
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Fabric
last yr. 1
1.20.x
Forge
last yr. 1
1.20.x
Forge
last yr. 1
1.21.1
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
1.19.x 1.18.x
Fabric
last yr. 1
1.19.x 1.18.x
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.20.x
Fabric
last yr. 1
New Features:
  • fix immunityLightning config
New Features:
  • Fix bug
  • Added preset attribute configurations for vanilla charged mobs .

  • Introduced randomAttribute configuration option to control allowed randomized attribute types (e.g., speed, damage, health).

  • Added banMobs configuration list to exclude specific mobs from auto-generated attribute randomization.

  • Added immunityLightning configuration list to specify mobs immune to lightning damage.
New Features:

  • Added a configuration option to enable/disable the mod's special charged ability for specific mobs
New Features:

  • Charged Zombie Add Attack Range
New Features:

  • Charged Endermen Deals 5 HP damage in a 3-block radius in teleporting
  • Removed Gravity type
New Features:

  • Charged Witch chance to instantly consume potions
New Features:

  • Tridents thrown by Charged Drowned now summon lightning bolts upon hitting a target .
New Features:

  • Charged Skeletons will attack faster than regular skeletons.
New Features:

  • Charged Skeletons will attack faster than regular skeletons.
New Features:

  • Added preset attribute configurations for vanilla charged mobs .

  • Introduced randomAttribute configuration option to control allowed randomized attribute types (e.g., speed, damage, health).

  • Added banMobs configuration list to exclude specific mobs from auto-generated attribute randomization.

  • Added immunityLightning configuration list to specify mobs immune to lightning damage.
New Features:

  • Added preset attribute configurations for vanilla charged mobs .

  • Introduced randomAttribute configuration option to control allowed randomized attribute types (e.g., speed, damage, health).

  • Added banMobs configuration list to exclude specific mobs from auto-generated attribute randomization.

  • Added immunityLightning configuration list to specify mobs immune to lightning damage.
Fix bug

Added more types of charged
Fix bug

Added more types of charged
Added more configurations to control whether organisms can naturally charged and probability
Fixed the issue where the ChargedMobs configuration file did not take effect
Fixed the issue where the ChargedMobs configuration file did not take effect
Support for more versions
updata 1.21.1
first version
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