About this mod

Adds Minecraft 1.20 cherry blossom series & archaeology features to 1.12.2.
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Cherry trees generate naturally in Cherry Grove biome.
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Structures with suspicious blocks:
- Desert Temples
- Desert Wells
- Ocean Ruins
- Trail Ruins
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While riding a boat with chest:
- Hold Ctrl: Opens player inventory
- Don't hold Ctrl: Opens boat's storage
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Template acquisition:
- Archaeology excavations
- Loot chests (priority integration):
- Compatible with structure-mod-added chests
- Falls back to vanilla:
- Buried treasure
- Ocean ruins
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Decorated Pots
- Dynamic-pattern pot item:
- /give @s suikecherry:decorated_pot 1 0 {RandomSherdDisplay:1b}
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This mod can be added to any modpack.
Configuration:
- Allows real-time tuning of select configurations in-game.
- Core settings: config\sui_ke\cherry\Cherry.cfg.
- Set blockFire=true for flammable blocks
- Loot tables: treasure.cfg (same directory)
- Customize suspicious block loot for:
- desertWell
- desertPyramid
- oceanRuins
- trailRuins
- Must be edited in the format (item registry name, metadata, weight)
- Example:
- minecraft:emerald, 0, 0.4
- ic2:crushed, 2, 0.2
- Developers: Use TreasureData.addTreasure() API
- Customize suspicious block loot for:
Bugs or Suggestions
- Always update to latest version before reporting
- Contact:
- GitHub Issues
- email: mu_xun@outlook.com (Subject: Bugs/Suggestions for Cherry_on_1.12.2)
Cross mod Integration
- Future MC:
- Provides materials for hanging signs.
- Cherry trees may spawn with bee nests.
- Bees will collect nectar from Pink_petals and Cherry_leaves.
- Unseen's Nether Backport: Provides materials for hanging signs.
- Ocean Expansion: Spawns drowned in ruins.
- Ex Nihilo: Creatio: Sieving dirt yields cherry_seed.
- Bamboo generation in biomes (configurable) - Source inspiration.
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- Tweak: Removed random orientation of cherry blossom particles; now always face the camera.
- Config optimization: renderArmorTrim — when disabled, armor item tooltips are now also hidden.
- Added temporary config: fixFloatingTerrain — Because this feature currently has a performance impact, This configuration is used to turn it off.
- Added: Hopper interaction support for Decorated Pots and Chiseled Bookshelves
- Fixed:
- Some projectiles unable to break Decorated Pots
- Rendering features occasionally failing to activate
- Added:
- Biome generation compatibility with Biomes O' Plenty mod
- Invalid archaeology items now auto-list in chat upon world entry
- Integration: JEI now displays smithing table recipes
- Compatibility: Fixed cherry grove biome generation with Realistic Terrain Generation mod
- Added: Brush item now features usage animation
- Fixed:
- Sign recipe functionality
- Cherry trees spawning outside cherry grove biomes
- Armor trim compatibility with Mo' Bends mod.
- Cherry groves now support cross-mod bamboo generation.
- Rendering System Refactor: All rendering features no longer require Mixin
- Audio Fix: Resolved missing sound effects for bamboo items in certain scenarios
- Fix crash
- Added: Backported all 1.21 armor trims to 1.12.2 (trim rendering requires Mixin)
- Progress:
- Crafting a New Look
- Smithing with Style
- Added: Decorated Pot pattern display functionality (requires Mixin)
- Improved: In-game modification for some config options
- Fixed: Missing item name tooltips in Boat with Chest GUI
- Added: Fully implemented all variants of boats with chest.
- Fixed: Non-host players couldn't edit sign blocks in local multiplayer.
- Added in-game real-time configuration editing for select options
- Fixed item loss when obtaining items with full inventory
- Fixed disorganized advancement tree layout
- Fix a crash problem
- Fixes:**
- Fixed configuration options not updating in config files
- Added missing Chiseled Bookshelf crafting recipe
- New Features:**
- Item:
- Chiseled Bookshelf
- Advancements:
- The Power of Books
- Respecting the Remnants
- Careful Restoration
- New Features**:
- Items:
- Ported all 20 Pottery Sherd patterns from 1.21.5.
- Ported Decorated Pot.
- Ported music disc Relic.
- Structures:
- Ported Trail Ruins from 1.20.
- Optimizations**:
- Reworked crack rendering on Suspicious Sand/Gravel.
- Suspicious Gravel in Ocean Ruins not generating loot
- Suspicious Sand/Gravel appearing too dark due to crack rendering
> - Ported Archaeology System:
> - Items:
> - Brush.
> - Suspicious Sand, Suspicious Gravel.
> - Structures:
> - Desert Pyramid with Secret Chamber.
> - Desert Well with Suspicious Blocks.
> - Ocean Ruins (with archaeology sites).
> - Mobs:
> - Sniffer (Seed digging WIP).
> - Sniffer Eggs obtainable by brushing Suspicious Sand in Ocean Ruins.
> **Fixes**:
> - Fixed game crash when reloading resource packs with F3 + T
- Fixed ID conflict with cherry_leaves_particles.
- Fixed missing particle effects when applying bone meal to pink_petals
- Added editable text functionality to all signs.
- Implemented all wood-type sign variants.
Fixes:
- Fixed recipe conflict with mod Future MC: Restored accidentally removed Beehive crafting
- Fixed item frames not dropping contents when breaking hanging_signs
- Fixed double slabs not dropping items when broken
- Improved movement patterns and physics simulation of Cherry_Particle to align with Minecraft 1.20's vanilla cherry blossom particle mechanics
- Fixed texture blurring issue when loading with Optifine mod.