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Classic and simple status bars

Classic and simple status bars

by Xing-C • Downloads: 0 • Followers: 0
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Classic and simple status bars

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This mod is based on the open-source SimpleHealthBar with modifications, and is released with the permission of its author @Lanfix8. If you are looking for other versions or the original mod, please visit: SimpleHealthBar

English (No Good, Help Me).

🪶Supported Versions

Each Minecraft version is a separate mod — please download the one that matches your game version:

  • Minecraft 1.21.1 — NeoForge;
  • Minecraft 1.20 - 1.20.1 — Forge / NeoForged;
  • Minecraft 1.20 - 1.20.2 — Fabric (discontinued);
  • Plans to support future versions.

🌈Features

Basic Display

  • Configurable function switches and text colour formatting: almost every text colour can be set individually;
  • Texture changes based on debuffs: withering, poisoning, freezing and starvation;
  • Displays health as a number, and can show health above 20 points;
  • Displays absorption;
  • Displays hunger, its maximum and its exhaustion (configurable);
  • Displays saturation;
  • Displays the remaining air percentage in all kinds of situations;
  • Displays armor value and armor toughness;
  • Displays mount health when riding a horse or anything else (the current and max values are coloured independently).

Mod Integrations

  • Thirst / Tough As Nails / Homeostatic: displays their hydration value;
  • Vampirism: displays the blood-drinking bar and takes over the hunger display once the player is infected;
  • AppleSkin: its hunger / saturation / exhaustion / health-restored predictions are suppressed;
  • Artifacts: displays the flight time and popped state of the Helium Flamingo;
  • ParCool: stamina shown in a new way (when the render type is not Normal), with its own switch and colours;
  • Mekanism: displays the equipment energy bar, with its own switch and colour;
  • Overloaded Armor Bar: avoids a duplicated armor bar;
  • Legendary Survival Overhaul: takes over its thirst and cold-hunger bars, and supports the broken heart / shield and the Thirst / Heat Thirst icons;
  • All of the above are optional dependencies: the game starts normally without them.

1.20.x only

  • The Origins class ability bar, the Dehydration thirst value, the Super Saturation extra saturation, the Blue Skies accessory absorption, the Feathers endurance system and the Scaling Health bar suppression.

Integrations listed as "1.20.x only" have no available NeoForge build for 1.21.1 and are not part of the 1.21.1 release; they are maintained on Minecraft 1.20.x.

🖼️Showcase:

Here

🐛If you encounter any problems, please Issues

😀Wishing you a wonderful day!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Forge Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.1
Forge Neoforge
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
#### v26.10.04.1

  • 🆕 New Compatibility**

  • Legendary Survival Overhaul: takes over its thirst and cold-hunger bars, and supports the broken heart / shield and the Thirst / Heat Thirst icons;

  • 🐛 Fixes**

  • Fixed the Artifacts Helium Flamingo cooldown progress display.
  • Fixed a long-standing issue with icon offset calculations.
  • Status bar rendering now adapts to the new GUI layer system of 1.21.1;
  • Integrations now identify and cancel the other mod's rendering by its GUI layer id;
  • Added **Legendary Survival Overhaul** support: takes over its thirst and cold-hunger bars, and supports the broken heart / shield and the Thirst / Heat Thirst icons.
### 📋Changelog
#### v26.09.30.2
  • 🆕 New Compatibility**
  • Overloaded Armor Bar: its armor bar is no longer drawn a second time — only this mod's style remains.
  • Ok Zoomer: works side by side, no more conflicts.

  • 🐛 Fixes**
  • Fixed the Mekanism equipment energy icon showing as a black box with a purple stripe at the bottom; it now displays correctly.
  • Fixed the health bar being drawn too long, with an extra segment on the right, when damage absorption is active.

  • 🔧 Improvements**
  • Optional mod support is now truly optional: players without those mods installed can still start the game normally — no errors, no crashes.
  • Removed the outdated L_Ender's Cataclysm integration (Cataclysm 3.x removed that sandstorm timer HUD itself).
Fix Parcool issues#4
Add module support: SuperSaturation / Mekanism / L_Ender's Cataclysm / BlueSkies .
Forge :
Support Function switches, text color formatting;
Support Hunger/Max and Exhaustion (configurable)
Support THE CLASS ABILITY BAR FOR THE Origins MOD;
Support Vampire mod, vampire blood-drinking slot;
support ScalingHealth Mod
Supports flamingo flight status, from Artifacts Mod.

Support for ParCool modules, forcing parkour physical rendering in the lower right corner (if rendering is allowed).
Supports flamingo flight status, from Artifacts Mod.
Now Support 1.20.2
Unified processing of numerical values, fixing decimal errors caused.
Now it can run at 1.20 Version.
Unified processing of numerical values, fixing decimal errors caused
Fix crashes caused by vehicle type
Fix crashes caused by vehicle type
Running in the first version of fabric
Fixed rendering errors caused by hunger due to the current value being greater than the maximum value, and avoided similar issues.
The water display for thirst has been completed, and the linkage can now be normal. Thank you for the help provided by @mlus-asuka

Fix the issue of error reporting in a dead state.

It can now be launched in version 1.20.
Fix thirst height issue
Add compatibility with Thirst and Toughasnails mods
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