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[0.5.0-alpha.1+26.2] Cloud Tweaks 0.5.0-alpha.1 for 26.2 (Fabric)
by not_thefirst on Oct 18, 2026
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### <b> Changelogs
- New features
- Introduced a new scripting engine, utilizing Lua (more resources in [this repository](https://github.com/projectAccounth/cloud_tweaks_docs)), and can be supplied through resource packs. Engine is not finalized, everything is subject to change, and current scripts might not work in later versions.
- Introduced a new cloud type definition system together with the scripting engine, supporting custom supplied configurations.
- Added support for custom dimensions
- However, this has one quirk of just blindly creating for every detected dimensions, but you can remove all non-Vanilla dimensions with the new features.
- Old config should be compatible with this, however issues may still occur during the migration. You can always use the backups at
minecraft_dir/config/cloud_tweaks/backupsto restore your old config (copy-and-paste, remove the old file and rename the backup tocloud-configs.json). Anyways don't forget to clean that up if that gets too large.
- Added threaded cloud building (non-blocking) and is now the default.
- Previously, whenever cloud rebuilds, it'll just rebuild straight on the render thread which gives a massive lag spike on types like
POPULATED_NDorBEVELED.
- Other changes
- UI and UX
- Added a "Rebuild Clouds" button to trigger a rebuild for any reason
- Added a "Refresh Config" button, behavior is of the following:
- re-create some of the deleted custom config entries that is still available in memory.
- reloads all custom types (provided through files at
assets/cloud_tweaks/api/types)
- Improved consistency and fluency during screen switching and preset loading
- Changed several numeric config entries from sliders into fields with revised ranges
- Removed config entries that is functionally useless:
Enabledin layer settingsMax Shadingin lighting settings: it just limits the brightness, which can be achieved with other combinations of ambient lighting with face lightingsUses Custom Alpha: it's always been custom for a while- The whole
Bevelsection: now under theBEVELEDtype inType-specific config - and probably more that I forgot...
- Utilities
- Added a "Recompile custom scripts" button, its sole purpose is to recompile all scripts found under
assets/cloud_tweaks/api/generators/baseandassets/cloud_tweaks/api/generators/outline
- Presets
- Default light sources preset now use Vanilla-like lighting instead of the old 2-light setup.
- Known quirks
- The mod is no longer "lightweight" as the description states with this update that pulled a ton of dependencies into it.
- Bug fixes
- Fixed off-heap memory leak caused by stray buffers caused by dependency ([#48](https://github.com/projectAccounth/better_clouds/issues/48))
- With the addition of custom dimensions configuration, this is provisionally resolved ([#50](https://github.com/projectAccounth/better_clouds/issues/50))
As always, thank you guys for your support!
[0.4.1+1.21.3] Cloud Tweaks 0.4.1 for 1.21.3 (Fabric)
by not_thefirst on Oct 18, 2026
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### Hotfix update
### Changelogs
### Changelogs
- Fixed color reading bugs from 1.20 up to 1.21.1 which causes the cloud to break on several resource packs
- Fixed custom cloud texture color bug from 1.20 to 1.21.4
[0.4.0+1.20.1] Cloud Tweaks 0.4.0 for 1.20.1 (Fabric)
by not_thefirst on Oct 18, 2026
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### Note
- 1.20.5/.6 were temporarily skipped.
[0.4.0+1.21] Cloud Tweaks 0.4.0 for 1.21 (Fabric)
by not_thefirst on Oct 18, 2026
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### Changelogs
#### Thank you all for reporting bugs!
- Fixed a state leak bug (however performance might decrease)
#### Thank you all for reporting bugs!
[0.4.0+26.2] Cloud Tweaks 0.4.0 for 26.2 (Fabric)
by not_thefirst on Oct 18, 2026
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## Release!!
### Changelogs
#### Again, thank you all for your support, the ones who downloaded and played with the mod, and those who contributed by reporting the bugs and suggested features!
### Changelogs
- For this release
- Fixed and tested the resource searching quirk in alpha.2
- Now that will work just fine.
- Summary for all development versions
- Improved config UX
- Added Nether/End clouds support (fixes the corresponding bug and gives more customization for the 3 players out of 100 millions that actually wanted this)
- Removed global preset and instead replaced with per-category preset
- Added custom texture support for clouds for shits and giggles
- Rewritten rendering engine wrapper (was not mentioned earlier)
- Fixed a flickering bug
#### Again, thank you all for your support, the ones who downloaded and played with the mod, and those who contributed by reporting the bugs and suggested features!
[0.4.0-rc.1+26.2] Cloud Tweaks 0.4.0-rc.1 for 26.2 (Fabric)
by not_thefirst on Oct 18, 2026
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### filler
### Changelogs
### Changelogs
- Implemented preset import/export and editing functionality
- Fixed clipboard implementation
- Disabling the master rendering option now falls back to using Vanilla's cloud rendering
- Re-implemented optimization changes which were accidentally removed in the previous updates
[0.3.2-alpha.2+1.20.1] Cloud Tweaks 0.3.2-alpha.2 for 1.20.1 (Fabric)
by not_thefirst on Oct 18, 2026
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## Changelogs
- Fixed a bug with the new rendering engine
- Color format mismatch during cloud building which led to clouds turning red at nighttime
[0.3.2-alpha.1+1.20.1] Cloud Tweaks 0.3.2-alpha.1 for 1.20.1 (Forge/NeoForge)
by not_thefirst on Oct 18, 2026
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### Note: Use this file for NF 1.20/1.20.1.
[0.3.2-alpha.1+1.20.1] Cloud Tweaks 0.3.2-alpha.1 for 1.20.1 (Fabric)
by not_thefirst on Oct 18, 2026
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## Changelogs
- Test release, no content
[0.4.0-alpha.2+26.2] Cloud Tweaks 0.4.0-alpha.2 for 26.2 (Fabric)
by not_thefirst on Oct 18, 2026
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### Changelogs
- port
[0.4.0-alpha.2+26.1] Cloud Tweaks 0.4.0-alpha.2 for 26.1 (Fabric)
by not_thefirst on Oct 18, 2026
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### g
## Changelogs
## Changelogs
- Content
- Added custom cloud texture customization for layers
- The texture is specified with the texture namespace (namespace the texture is in, explicitly defaulted to "minecraft") and the filename without extension ("clouds" instead of "clouds.png")
- Only limitation of this is you can't specify the exact path (environment/clouds will not work) due to the how I handled searching internally (will fix). If there're ambiguous texture files, the one found first by Minecraft's internal API will be selected.
- You can choose to flip the cloud on X and Z axes (used in config as flip_x and flip_y respectively).
- You can choose to keep the texture's original color, which will look something like this ("minecraft" namespace with "edition" as texture name): 
- Issues
- Cloud color, lighting and light source presets are still incomplete
- Texture searching issue (as mentioned above)
[0.4.0-alpha.1+26.1] Cloud Tweaks 0.4.0-alpha.1 for 26.1
by not_thefirst on Oct 18, 2026
Download
### enough of a break, gotta read the issues
## Changelog
### The mod is still in the experimental stage, so breaking changes are expected. Back up your config before updating.
## Changelog
- UX
- Changed "Grid Size" to cloud distance in Chunks (separate settings from Vanilla)
- Changed Fog settings to use chunks instead of raw numbers
- Changed sliders with gigantic ranges to use number inputs (cloud height)
- Content
- Added clouds for Nether/End (bug turned into a feature, idek if someone even uses this)
- Preset system
- Removed global presets, replaced with per-category preset (cloud color presets, lighting setting presets and light source presets)
- Added layer presets for cloud layers (incomplete)
- Performance
- Fixed rendering desync causing flickering
- Bug fixes
- With the addition of clouds in other dimensions, the bug of clouds appearing in other dimensions will be marked as resolved once the mod is ported to affected versions. (issue #34)
- Added layer offset to prevent height-perfect alignment of clouds and blocks that lead to Z-fighting (issue #33)
### The mod is still in the experimental stage, so breaking changes are expected. Back up your config before updating.
[0.3.1+1.21.9] Cloud Tweaks 0.3.1 for 1.21.9
by not_thefirst on Oct 18, 2026
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### Wrong version released for 1.21.9.
[0.3.1+1.20.1] Cloud Tweaks 0.3.1 for 1.20.1
by not_thefirst on Oct 18, 2026
Download
### Notice: For NeoForge 1.20.1, use the Forge files.
[0.3.1+26.1] Cloud Tweaks 0.3.1 for 26.1
by not_thefirst on Oct 18, 2026
Download
## Release!
### Changelogs
### Changelogs
- 0.3.0 was skipped due to some technical issues
- Updated config boundaries
[0.3.0-rc.2+26.1] Cloud Tweaks 0.3.0-rc.2 for 26.1
by not_thefirst on Oct 18, 2026
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### final rc, release in no time
## Changelogs
## Changelogs
- Moved layer config to a separate screen, further categorized
- Fixed problems with Z-fighting
- Fixed saving/loading problems with presets
[0.3.0-rc.1+1.21.11] Cloud Tweaks 0.3.0-rc.1 for 1.21.11
by not_thefirst on Oct 18, 2026
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### new week new updoto
### Changelogs
### Changelogs
- Dual fade modes**: Choose between two fade effects for each cloud layer
- Static Fade: Creates a consistent fade effect from a fixed reference height (great for a stable, predictable look)
- Dynamic Fade: Fade effect follows your camera position as you move up and down (original behavior)
- Customize the reference height for static fade to your preference
- Fixed cloud rendering issues with stale resources in Forge and NeoForge that could cause visual glitches
- Added Fabric support for Minecraft Java 26.1
[0.3.0-beta.5+1.21.11] Cloud Tweaks 0.3.0-beta.5 for 1.21.11
by not_thefirst on Oct 18, 2026
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### updoto
### Changelogs
### Changelogs
- Fixed a performance issue in the Presets tab of the config
- Changed Base64 text fields (which are really laggy due to the huge text) to copy to clipboard buttons
- Added some MTs for Russian
[0.3.0-beta.4+1.21.11] Cloud Tweaks 0.3.0-beta.4 for 1.21.11
by not_thefirst on Oct 18, 2026
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### updoto after 1 billion off days
### Changelogs
### Changelogs
- Added inverted fade option
- Invert fade inverts the direction, color and transparency
- Changed several default config options
[0.3.0-beta.3+1.21.11] Cloud Tweaks 0.3.0-beta.3 for 1.21.11
by not_thefirst on Oct 18, 2026
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## Back after a billion years.
### Changelogs
### Changelogs
- Technical
- Added presets !11!!1! (new preset system with Base64 config sharing). Presets are saved at
(Minecraft root)/config/cloud_tweaks/cloud_presets - Fixed a long-standing crash bug due to renderer being created too early loading into the game
- Added partial Russian translations! (credits to [@vanapro1 on GitHub](https://github.com/vanapro1))
- Changed the whole config screen backend to use YACL
- h
- Visual
- Fixed several problems with shading on clouds
- Added fade-to color (stacked on top of base color)
[0.3.0-beta.2+1.21.11] Cloud Tweaks 0.3.0-beta.2 for 1.21.11
by not_thefirst on Oct 18, 2026
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### Back after a billion years with a new update!
- Structural changes:
- Revised version naming format
- Technical changes:
- Properly implemented "dynamic" lighting (time-based lighting)
- Fixed shading types (between basic Gouraud shading and Phong shading)
- Added the ability to customize cloud colors when raining/thunder (which didn't exist)
- Added custom render distance! (fine-tune your settings)
[0.3.0-beta.1] Cloud Tweaks 0.3.0-beta.1
by not_thefirst on Oct 18, 2026
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one point sixteen
[0.3.0-beta.1] Cloud Tweaks 0.3.0-beta.1
by not_thefirst on Oct 18, 2026
Download
### Beta Beta Beta.
- Significant performance improvements.
- Trying out several concepts for the underlying renderer.
- Apparently, I got too focused in trying to find a performant solution for the renderer and ended up doing too much.
- Partially implemented some new features.
[0.2.0] Cloud Tweaks 0.2.0
by not_thefirst on Oct 18, 2026
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### Port update.
- j
[0.2.1] Cloud Tweaks 0.2.1
by not_thefirst on Oct 18, 2026
Download
### Hotfix update
- high-priority bug for the low-priority thing
- 1.21.5 imploded for Forge/NeoForge
[0.2.0] Cloud Tweaks 0.2.0
by not_thefirst on Oct 18, 2026
Download
### Port update.
- Quick note: Run on Java 21.
[0.2.0] Cloud Tweaks 0.2.0
by not_thefirst on Oct 18, 2026
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### Port update.
- Fixed several bugs related to cloud movement (by explicitly adding cloud movement controls), a bug related to clouds appearing in other dimensions not Overworld, fog issues, etc.
- j
[0.2.1] Cloud Tweaks 0.2.1
by not_thefirst on Oct 18, 2026
Download
### Hotfix
- Fixed a bug related to clouds appearing in other dimensions not Overworld (do you guys want to add custom dimension support for layers?)
- j
[0.2.0] Cloud Tweaks 0.2.0
by not_thefirst on Oct 18, 2026
Download
### Port update.
- Fabric now requires Fabric API.
- j
[0.2.0] Cloud Tweaks 0.2.0
by not_thefirst on Oct 18, 2026
Download
### Port update.
- Fabric now requires Fabric API as a hard dependency.
- If you're reading this, I'm aware that Forge/NeoForge 1.21.5 is broken and I'm on the way to fix it.
