All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Cloud Tweaks

Cloud Tweaks

by not_thefirst • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

placeholder

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.2
Neoforge
1d ago 1
26.2
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
26.2
Neoforge
1d ago 1
26.2
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
26.1.x
Neoforge
1d ago 1
26.1.x
Fabric
1d ago 1
26.1
Neoforge
1d ago 1
26.1
Fabric
1d ago 1
26.1
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.16.x
Forge
1d ago 1
1.16.x
Fabric
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.5
Neoforge
1d ago 1
1.21.5
Forge
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.11
Forge
1d ago 1
1.21.11
Neoforge
1d ago 1
1.21.11
Fabric
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Neoforge
1d ago 1
1.21.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Neoforge
1d ago 1
1.20.x
Forge
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Forge
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
1.19.4
Fabric
1d ago 1
1.19.3
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.2
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
1.19.4
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.5
Fabric
1d ago 1
1.21.4
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.21.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.20.x
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
1.19.x
Fabric
1d ago 1
1.16.x
Fabric
1d ago 1

### <b> Changelogs

  • New features
  • Introduced a new scripting engine, utilizing Lua (more resources in [this repository](https://github.com/projectAccounth/cloud_tweaks_docs)), and can be supplied through resource packs. Engine is not finalized, everything is subject to change, and current scripts might not work in later versions.

  • Introduced a new cloud type definition system together with the scripting engine, supporting custom supplied configurations.

  • Added support for custom dimensions
  • However, this has one quirk of just blindly creating for every detected dimensions, but you can remove all non-Vanilla dimensions with the new features.

  • Old config should be compatible with this, however issues may still occur during the migration. You can always use the backups at minecraft_dir/config/cloud_tweaks/backups to restore your old config (copy-and-paste, remove the old file and rename the backup to cloud-configs.json). Anyways don't forget to clean that up if that gets too large.

  • Added threaded cloud building (non-blocking) and is now the default.
  • Previously, whenever cloud rebuilds, it'll just rebuild straight on the render thread which gives a massive lag spike on types like POPULATED_ND or BEVELED.

  • Other changes
  • UI and UX
  • Added a "Rebuild Clouds" button to trigger a rebuild for any reason

  • Added a "Refresh Config" button, behavior is of the following:
  • re-create some of the deleted custom config entries that is still available in memory.
  • reloads all custom types (provided through files at assets/cloud_tweaks/api/types)

  • Improved consistency and fluency during screen switching and preset loading

  • Changed several numeric config entries from sliders into fields with revised ranges

  • Removed config entries that is functionally useless:
  • Enabled in layer settings
  • Max Shading in lighting settings: it just limits the brightness, which can be achieved with other combinations of ambient lighting with face lightings
  • Uses Custom Alpha: it's always been custom for a while
  • The whole Bevel section: now under the BEVELED type in Type-specific config
  • and probably more that I forgot...

  • Utilities
  • Added a "Recompile custom scripts" button, its sole purpose is to recompile all scripts found under assets/cloud_tweaks/api/generators/base and assets/cloud_tweaks/api/generators/outline

  • Presets
  • Default light sources preset now use Vanilla-like lighting instead of the old 2-light setup.

  • Known quirks
  • The mod is no longer "lightweight" as the description states with this update that pulled a ton of dependencies into it.



As always, thank you guys for your support!
### Hotfix update
### Changelogs
  • Fixed color reading bugs from 1.20 up to 1.21.1 which causes the cloud to break on several resource packs
  • Fixed custom cloud texture color bug from 1.20 to 1.21.4
### Note
  • 1.20.5/.6 were temporarily skipped.
### Changelogs
  • Fixed a state leak bug (however performance might decrease)

#### Thank you all for reporting bugs!
## Release!!
### Changelogs
  • For this release
  • Fixed and tested the resource searching quirk in alpha.2
> Only limitation of this is you can't specify the exact path (environment/clouds will not work) due to the how I handled searching internally (will fix). If there're ambiguous texture files, the one found first by Minecraft's internal API will be selected.
  • Now that will work just fine.

  • Summary for all development versions
  • Improved config UX
  • Added Nether/End clouds support (fixes the corresponding bug and gives more customization for the 3 players out of 100 millions that actually wanted this)
  • Removed global preset and instead replaced with per-category preset
  • Added custom texture support for clouds for shits and giggles
  • Rewritten rendering engine wrapper (was not mentioned earlier)
  • Fixed a flickering bug


#### Again, thank you all for your support, the ones who downloaded and played with the mod, and those who contributed by reporting the bugs and suggested features!
### filler
### Changelogs
  • Implemented preset import/export and editing functionality
  • Fixed clipboard implementation
  • Disabling the master rendering option now falls back to using Vanilla's cloud rendering
  • Re-implemented optimization changes which were accidentally removed in the previous updates
## Changelogs
  • Fixed a bug with the new rendering engine
  • Color format mismatch during cloud building which led to clouds turning red at nighttime
### Note: Use this file for NF 1.20/1.20.1.
## Changelogs
  • Test release, no content
### g
## Changelogs
  • Content
  • Added custom cloud texture customization for layers
  • The texture is specified with the texture namespace (namespace the texture is in, explicitly defaulted to "minecraft") and the filename without extension ("clouds" instead of "clouds.png")
  • Only limitation of this is you can't specify the exact path (environment/clouds will not work) due to the how I handled searching internally (will fix). If there're ambiguous texture files, the one found first by Minecraft's internal API will be selected.
  • You can choose to flip the cloud on X and Z axes (used in config as flip_x and flip_y respectively).
  • You can choose to keep the texture's original color, which will look something like this ("minecraft" namespace with "edition" as texture name): ![edition shenanigans](https://cdn.modrinth.com/data/cached_images/603e03c8f1ff20bc1b21e1a73c482f7c89491fe5.png)
  • Issues
  • Cloud color, lighting and light source presets are still incomplete
  • Texture searching issue (as mentioned above)
### enough of a break, gotta read the issues
## Changelog
  • UX
  • Changed "Grid Size" to cloud distance in Chunks (separate settings from Vanilla)
  • Changed Fog settings to use chunks instead of raw numbers
  • Changed sliders with gigantic ranges to use number inputs (cloud height)
  • Content
  • Added clouds for Nether/End (bug turned into a feature, idek if someone even uses this)
  • Preset system
  • Removed global presets, replaced with per-category preset (cloud color presets, lighting setting presets and light source presets)
  • Added layer presets for cloud layers (incomplete)
  • Performance
  • Fixed rendering desync causing flickering
  • Bug fixes
  • With the addition of clouds in other dimensions, the bug of clouds appearing in other dimensions will be marked as resolved once the mod is ported to affected versions. (issue #34)
  • Added layer offset to prevent height-perfect alignment of clouds and blocks that lead to Z-fighting (issue #33)

### The mod is still in the experimental stage, so breaking changes are expected. Back up your config before updating.


### Wrong version released for 1.21.9.
### Notice: For NeoForge 1.20.1, use the Forge files.
## Release!
### Changelogs
  • 0.3.0 was skipped due to some technical issues
  • Updated config boundaries
### final rc, release in no time
## Changelogs
  • Moved layer config to a separate screen, further categorized
  • Fixed problems with Z-fighting
  • Fixed saving/loading problems with presets
### new week new updoto
### Changelogs
  • Dual fade modes**: Choose between two fade effects for each cloud layer
  • Static Fade: Creates a consistent fade effect from a fixed reference height (great for a stable, predictable look)
  • Dynamic Fade: Fade effect follows your camera position as you move up and down (original behavior)
  • Customize the reference height for static fade to your preference


  • Fixed cloud rendering issues with stale resources in Forge and NeoForge that could cause visual glitches
  • Added Fabric support for Minecraft Java 26.1
### updoto
### Changelogs
  • Fixed a performance issue in the Presets tab of the config
  • Changed Base64 text fields (which are really laggy due to the huge text) to copy to clipboard buttons
  • Added some MTs for Russian
### updoto after 1 billion off days
### Changelogs
  • Added inverted fade option
  • Invert fade inverts the direction, color and transparency
  • Changed several default config options
## Back after a billion years.
### Changelogs
  • Technical
  • Added presets !11!!1! (new preset system with Base64 config sharing). Presets are saved at (Minecraft root)/config/cloud_tweaks/cloud_presets
  • Fixed a long-standing crash bug due to renderer being created too early loading into the game
  • Added partial Russian translations! (credits to [@vanapro1 on GitHub](https://github.com/vanapro1))
  • Changed the whole config screen backend to use YACL
  • h
  • Visual
  • Fixed several problems with shading on clouds
  • Added fade-to color (stacked on top of base color)
### Back after a billion years with a new update!
  • Structural changes:
  • Revised version naming format
  • Technical changes:
  • Properly implemented "dynamic" lighting (time-based lighting)
  • Fixed shading types (between basic Gouraud shading and Phong shading)
  • Added the ability to customize cloud colors when raining/thunder (which didn't exist)
  • Added custom render distance! (fine-tune your settings)
one point sixteen
### Beta Beta Beta.
  • Significant performance improvements.
  • Trying out several concepts for the underlying renderer.
  • Apparently, I got too focused in trying to find a performant solution for the renderer and ended up doing too much.
  • Partially implemented some new features.
[0.2.0] Cloud Tweaks 0.2.0 by not_thefirst on Oct 18, 2026
Download
### Port update.
  • j
[0.2.1] Cloud Tweaks 0.2.1 by not_thefirst on Oct 18, 2026
Download
### Hotfix update
  • high-priority bug for the low-priority thing
  • 1.21.5 imploded for Forge/NeoForge
[0.2.0] Cloud Tweaks 0.2.0 by not_thefirst on Oct 18, 2026
Download
### Port update.
  • Quick note: Run on Java 21.
[0.2.0] Cloud Tweaks 0.2.0 by not_thefirst on Oct 18, 2026
Download
### Port update.
  • Fixed several bugs related to cloud movement (by explicitly adding cloud movement controls), a bug related to clouds appearing in other dimensions not Overworld, fog issues, etc.
  • j
[0.2.1] Cloud Tweaks 0.2.1 by not_thefirst on Oct 18, 2026
Download
### Hotfix
  • Fixed a bug related to clouds appearing in other dimensions not Overworld (do you guys want to add custom dimension support for layers?)
  • j
[0.2.0] Cloud Tweaks 0.2.0 by not_thefirst on Oct 18, 2026
Download
### Port update.
  • Fabric now requires Fabric API.
  • j
[0.2.0] Cloud Tweaks 0.2.0 by not_thefirst on Oct 18, 2026
Download
### Port update.
  • Fabric now requires Fabric API as a hard dependency.
  • If you're reading this, I'm aware that Forge/NeoForge 1.21.5 is broken and I'm on the way to fix it.
Cloud Tweaks Icon
Download Cloud Tweaks
Select game version
Select platform