Requires CreativeCore
This mod adds a way to create smooth camera paths, including a zoom, tilt and follow target feature. Just keep in mind that you need an external tool to record it.
Server?
Furthermore it can also be installed on a server, to save paths server wide. Make a player follow a path by using a command. It's even possible to create paths using commands!
Features
- smooth camera paths
- roll rotation
- zooming
- 'outside' mode (be camera & actor at the same time)
- following targets (block or entity)
- different interpolations
Feel free to suggest more features.
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Usage
Press 'P' for adding a point.
Press 'U' to start the animation (default time is 10 seconds)
Press 'V' to zoom in, 'N' to zoom out and 'B' to reset the zoom.
Press 'G' to roll left, 'J' to roll right and 'H' to reset the roll.
/cam add [location:x,y,z] [rotation] [roll] [fov] adds a point.
/cam insert
/cam start <time:ms|s|m|h|d> [loops (-1 -> endless)] starts the animation using the given time.
/cam clear delete all registered points.
/cam goto
/cam set
/cam remove
/cam target <none|self|entity|pos|select|player> set the camera target to look at. On client side @a, @p, @e are not working.
/cam follow <none|self|entity|pos|select|player> set the camera target to follow (position). On client side @a, @p, @e are not working.
/cam mode <default|outside> set current mode
/cam interpolation <linear,cosine,cubic,hermite,circular> set the camera interpolation. hermite interpolation is default.
/cam duration <time:ms|s|m|h|d> sets the duration of the scene.
/cam loops
_/cam distance_timing <false|true> enables or disables distance based timing. Can be used to make camera go with constant speed.
/cam smooth_start <false|true> enables or disables smooth start. When enabled a small transition to the start of the scene is done.
/cam spinning_fix <fix|fix_keep_direction|no_fix>_ determines how rotational values will be interpreted. Fix will ignore all 360 rotations between points and turn in the closest direction. Fix keep direction is the default and will ignore all 360 rotations as well, but keep the original turning direction if it is longer. No fix disable this correction feature entirely.
/cam pitch step
/cam yaw step
/cam pos step
/cam pause pauses playback of scene.
/cam resume resumes playback of scene.
/cam show <all:linear,cosine,cubic,hermite,circular> shows the path using the given interpolation.
/cam hide <all:linear,cosine,cubic,hermite,circular> hides the path using the given interpolation.
/cam list lists all saved paths.
/cam load
/cam save
/cam-server start
/cam-server stop
/cam-server create
/cam-server get
/cam-server remove
/cam-server clear clears all saved paths.
/cam-server pause
/cam-server resume
Tutorial
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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2.2.8
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2.2.11
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2.2.10
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2.2.10
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2.2.9
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2.2.1
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2.2.9
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2.2.8
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2.2.7
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2.2.7
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2.2.7
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2.2.8
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2.2.7
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2.2.7
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2.2.6
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2.2.5
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2.2.5
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2.2.5
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2.2.4
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2.2.4
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2.2.3
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2.2.2
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2.2.2
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2.2.0
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2.2.1
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2.2.1
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2.2.1
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2.2.0
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2.2.0
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2.2.0
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2.1.2
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2.1.2
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2.0.21
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2.1.1
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2.1.1
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2.1.1
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2.1.1
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2.1.1
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2.1.0
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2.1.0
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2.0.22
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2.0.21
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2.0.20
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2.0.20
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2.0.20
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2.0.19
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2.0.18
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2.0.17
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2.0.16
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2.0.16
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2.0.15
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2.0.15
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2.0.15
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2d ago | 1 |
- Adapted CreativeCore v2.14.16
- Updated to NeoForge 26.3.0.48-beta
- Fixed /cam follow_center command
- Fixed /cam follow_center command
- Fixed /cam follow_center command
- Fixed /cam follow_center command
- Fixed saving & loading of paths not working
- Adapted to CreativeCore 2.14.16
- Fixed insert command
- Fixed insert command
- Fixed insert command
- Adapted changes from CreativeCore v2.13.32
- Fixed insert command
- Fixed insert command
- Fixed way too long smooth start
- Added defaultSmoothStart option
- Added defaultSmoothStart option
- Added defaultSmoothStart option
- Added configuration for default scene settings
- Added configuration for default scene settings
- Removed use of OnlyIn
- Fixed error when using /cam target when there is no target selected
- Fixed crashes on server side
- Adapted to CreativeCore 2.13.0
- Adapted to CreativeCore 2.13.0
- Added commands to get current settings of scene
- Added missing translations
- Fixed circular interpolation rendering incorrect end position
- Fixed circular interpolation smooth start
- Added rendering title even when camera path is active
- Added rendering title even when camera path is active
- Added rendering title even when camera path is active
- Added commands to get current settings of scene
- Added missing translations
- Fixed circular interpolation rendering incorrect end position
- Fixed circular interpolation smooth start
- Added commands to get current settings of scene
- Added missing translations
- Fixed circular interpolation rendering incorrect end position
- Fixed circular interpolation smooth start
- Added commands to get current settings of scene
- Added missing translations
- Fixed circular interpolation rendering incorrect end position
- Fixed circular interpolation smooth start

