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Cobblemon Animon SoundFix

Cobblemon Animon SoundFix

by mrsal7y • Downloads: 0 • Followers: 0
Description
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Changelog
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Animon SoundFix

Animon SoundFix is a client-side Cobblemon addon made to work alongside the Animon resource pack. It can also be used with other Cobblemon resource packs that add custom Pokémon ambient and cry sounds. The mod helps prevent owned or battling Pokémon from playing their ambient sound at the same time as their cry, such as when they are sent out or when a cry animation plays. Wild Pokémon can still use their normal ambient sounds, keeping the world feeling alive without causing doubled audio. It also adds fallback support for Pokémon that have cry animations but no proper Cobblemon sound trigger, allowing compatible resource-pack cries to play where they normally would not.

How to Install Cobblemon Animon SoundFix (Mod)

Cobblemon Animon SoundFix by mrsal7y is verified for Fabric, Neoforge across Minecraft versions 1.20.1, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 1.0.5, file size: 39 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.20.1, 1.21.1, 1.21.10, 1.21.11, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Fabric, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Neoforge.
  3. Move the downloaded Cobblemon Animon SoundFix file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
27d ago 1
1.21.x
Fabric
28d ago 1
1.21.1
Neoforge
1mo ago 1
1.21.x
Fabric
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.x
Fabric
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.1
Neoforge
4mo ago 1
1.21.x
Fabric
4mo ago 1
1.21.1
Fabric
last yr. 1
1.20.1
Fabric
last yr. 1
Just quick little change that fixes the sounds all playing at once when you load a world so i added a sound suppresion on that first load in for the first few seconds
Fixed Neoforge version
I added ambient sounds to the normal pokemon aswell so if you dont have a resource pack it will still play the ambient sounds you can turn this off in the gui which the hotkey can be changed in controls
I added ambient sounds to the normal pokemon aswell so if you dont have a resource pack it will still play the ambient sounds you can turn this off in the gui which the hotkey can be changed in controls
Changelog
Added in-game config menu with a configurable keybind.
Added ambient Pokémon sound toggle.
Added ambient and cry volume controls with - / + buttons.
Added optional battle cries using pokemon.<species>.battle sound events.
Battle cries fall back to normal cries if no battle sound exists.
Improved Fabric and NeoForge builds with labeled jars.

Battlie cries are for the future as it allows me to add separate sound files to battles
Changelog
Added in-game config menu with a configurable keybind.
Added ambient Pokémon sound toggle.
Added ambient and cry volume controls with - / + buttons.
Added optional battle cries using pokemon.<species>.battle sound events.
Battle cries fall back to normal cries if no battle sound exists.
Improved Fabric and NeoForge builds with labeled jars.

Battlie cries are for the future as it allows me to add separate sound files to battles
Client-side NeoForge addon for Cobblemon 1.7.3 on Minecraft 1.21.1.

This fixes resource packs that provide separate Cobblemon Pokemon ambient and cry sounds by following Cobblemon's server-requested cry animation packets and suppressing only that same Pokemon's ambient sound while the cry animation is starting. Wild Pokemon still play their normal ambient sounds, and cry audio remains synced to Cobblemon's cry animations.
Client-side Fabric addon for Cobblemon 1.7.3 on Minecraft 1.21.1.

This fixes resource packs that provide separate Cobblemon Pokemon ambient and cry sounds by following Cobblemon's server-requested cry animation packets and suppressing only that same Pokemon's ambient sound while the cry animation is starting. Wild Pokemon still play their normal ambient sounds, and cry audio remains synced to Cobblemon's cry animations.
[1.2] Animon Resonance 1.2 by mrsal7y on Feb 06, 2025
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New version of Animon Resonance updated to 1.21.1
Updated to most recent update of animon voices aswell
some people may not work properly.
[1.1] Animon Resonance 1.1 by mrsal7y on Aug 23, 2024
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Animon Resonance is a dynamic mod designed to breathe new life into your Minecraft experience by integrating immersive sound triggers that complement the Animon Voices resource pack. This mod enhances the auditory environment, making the game world feel more vibrant and alive.

Key Features: Dynamic Sound Triggers: Experience a richer auditory landscape with sounds that react to your actions and surroundings, bringing an extra layer of immersion to your gameplay.

Sound Trigger Delays: Enjoy a more natural sound experience with the introduction of delays, ensuring that noises occur at realistic intervals and avoid repetitive patterns.

Advanced Configuration Commands: Tailor your sound experience with a comprehensive set of commands that allow you to:

Set Cooldowns: Control the frequency of sound triggers to prevent them from occurring too often. Adjust Range: Define the activation range for sound triggers, giving you control over how far sounds travel and when they activate. Set Home Areas: Designate specific 'home' areas where Pokémon sounds are reduced or eliminated, allowing for quieter zones in your world. Why Choose Animon Resonance? Whether you're exploring vast landscapes, building intricate structures, or engaging in intense battles, Animon Resonance ensures that every moment is accompanied by an appropriate and immersive sound. By integrating seamlessly with the Animon Voices resource pack, this mod creates a cohesive and enriched auditory experience that enhances the overall gameplay. Dive into a world where every sound matters and enjoy Minecraft like never before with Animon Resonance.
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