Cobblemon Autobattle
A client side mod to automate battles in Cobblemon.
Description


Moves and switch targets are chosen randomly. Other actions (like item usage or position shifting) will never be performed, although you are free to interfere at any time.
Configuration
The config file is located at configs/cobblemon_autobattle-client.toml and provides following options:
autobattle_enabled: Toggle Autobattle.select_delay: Delay in ms before making a choice.switch_chance: Chance to randomly switch to another pokemon if possible.
You may configure a key binding in the Minecraft options to toggle autobattle_enabled ingame. The default key is K.
Dependencies
- Cobblemon
- Forge Config API Port (fabric only)
All Versions
+ Add Version## [1.1.0] - 2025-12-02
- Changed:**
- #6* Increased min required version of Cobblemon to
1.7.0
- Fixed:**
- #5* Potential crash with Cobblemon
1.7
## [1.1.0] - 2025-12-02
- Changed:**
- #6* Increased min required version of Cobblemon to
1.7.0
- Fixed:**
- #5* Potential crash with Cobblemon
1.7
## [1.0.1] - 2025-09-09
- Fixed:**
- #4* Potential attempt to select invalid switch targets in some edge cases
## [1.0.1] - 2025-09-09
- Fixed:**
- #4* Potential attempt to select invalid switch targets in some edge cases
## [1.0.0] - 2025-08-16
- Added:**
- #3* Automatic selection of battle actions (moves and switches)
- #2* Config options:
autobattle_enabled,select_delayandswitch_chance - #1* Toggle Autobattle hotkey (default: K)
## [1.0.0] - 2025-08-16
- Added:**
- #3* Automatic selection of battle actions (moves and switches)
- #2* Config options:
autobattle_enabled,select_delayandswitch_chance - #1* Toggle Autobattle hotkey (default: K)
