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Cobblemon - CobbleRogue

Cobblemon - CobbleRogue

by Pixelcite • Downloads: 0 • Followers: 0
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If at first you don't succeed, try, try again.

CobbleRogue is a Cobblemon Roguelike side-mod inspired by elements from popular Pokemon roguelike fan projects, such as PokeRogue and Pokemon Emerald Rogue

Features:

  • If one of your Pokemon faint in battle, they're permadead. You can't access them anymore. If all of your Pokemon die, you can pick a new starter.
  • Revives and Max Revives can be used to temporarily resurrect and/or save a Pokemon if they died in that battle. This is referred to as a Final Stand. If the Pokemon is out in battle, and you use them to finish the encounter, your resurrected Pokemon will become a wild Pokemon that you can then proceed to re-capture. It will retain it's level, stats, ect. If the resurrected Pokemon is not active when the battle ends, they will proceed to be permanently erased.
  • Roguelike style item drops per encounter/defeated Pokemon.
  • Mega Showdown support in the form of Mythic rarity drops.
  • Randomized Starter

Planned Features:

  • Expanded loot drop system, allowing you to pick from a list of 3 pulls.

Known/Potential Issues:

  • Sometimes, if you leave the game before reselecting a Starter, it won't let you, requiring you to catch a Pokemon yourself.

Commands:

  • /cobblerogue givereward
    • Gives a random reward. Doesn't work with command rewards.
  • /cobblerogue restartrun confirm
    • Allows you to reset your party, pc, and choose a new starter. Good for if your starter gets bugged, or if you just wanna restart.

Config:

  • enableRewardSystem: Pokemon give drops. True by default
  • enableRandomStarters: Replaces the starter you choose with a random Pokemon per party wipe. True by default
  • enableIndividualFainting: When true, all Pokemon that faint die, with the chance to get them back with the Final Stand mechanic. When false, you only lose your Pokemon if they all faint. True by default

How to Install Cobblemon - CobbleRogue (Mod)

Cobblemon - CobbleRogue by Pixelcite is verified for Fabric across Minecraft versions 1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5 (latest release: 1.3, file size: 33 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.21.1, 1.21.2, 1.21.3, 1.21.4, 1.21.5) and platform (Fabric).
  2. Make sure you have the compatible loader or environment installed for Fabric.
  3. Move the downloaded Cobblemon - CobbleRogue file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
  • I lied about taking a break lol.
  • Rebalanced rarity of item drops by default (delete your config file)
  • Added cosmetic rarity tags to rewards. This means they'll show up with their rarity and a special color in chat. Rarity tags are as follows
  • Common
  • Uncommon
  • Rare
  • Epic (unused by default)
  • Legendary
  • Mythic
  • A new record holder for "fastest update of all time"
  • Added the command /cobblerogue restartrun confirm that allows you to reset your party, pc, and choose a new starter. Good for if your starter gets bugged.
  • Marked as release as this should be the last update for a while if no major bugs happen
  • Fixed a bug where players could execute /cobblemon givereward without op/cheats
  • Added the ability to add commands as rewards in the reward pool config. Command rewards will show up as "Unique Reward" in chat.
  • Added, by default, getting random Pokemon from the rewards list, varying by level via rarity. **You need to delete your old reward config file to get this.**
  • Fixed a severe bug which would give you extra rewards every time you loaded a world.
[1.0] CobbleRogue 1.0 by Pixelcite on Apr 04, 2025
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  • Rewrote the reward drop system
  • Added a second config file for the reward pool. This means you can add your own items for modpacks and servers.
[0.95] CobbleRogue 0.95 by Pixelcite on Apr 03, 2025
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  • Added a config file that allows you to disable certain aspects of the mod, such as rewards, random starters, and individual pokemon death when fainting.
[0.9] CobbleRogue 0.9 by Pixelcite on Apr 03, 2025
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  • If one of your Pokemon faint in battle, they're permadead. You can't access them anymore, as opposed to the team wiping system that used to exist.

  • Revives and Max Revives can be used to temporarily resurrect and/or save a Pokemon if they died in that battle. This is referred to as a Final Stand. If the Pokemon is out in battle, and you use them to finish the encounter, your resurrected Pokemon will become a wild Pokemon that you can then proceed to re-capture. It will retain it's level, stats, ect. If the resurrected Pokemon is not active when the battle ends, they will proceed to be permanently erased.
[0.81] CobbleRogue 0.81 by Pixelcite on Apr 02, 2025
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  • Fixed a bug where common potions were minecraft potions as opposed to cobblemon potions
[0.8] CobbleRogue 0.8 by Pixelcite on Apr 02, 2025
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  • Added Randomized Starts
  • Untested in Multiplayer
[0.7] CobbleRogue-0.7 by Pixelcite on Apr 01, 2025
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Initial Release
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