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Cobblemon Farmers

Cobblemon Farmers

by Chakyl • Downloads: 0 • Followers: 0
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Cobblemon Farmers

Cobblemon Farmers is a side mode for Cobblemon that allows you to put your mons to work! Keep them busy with every day tasks around your base that vary depending on their type.

This mod is heavily Work in Progress as it's being made for the upcoming Society: Sunlit Cobblemon. Expect bugs!

Features

Pokémon workstations

Pokémon can be assigned to work at one of three workstation:

  • Craft Station - Crafts items depending on the type. Fire types cook ores and meat, steel types will double them
  • Mystery Mine - Digs for ores, archeology loot, and mob drops
  • Ranching Station - Enables ranching for mons! Milk your Miltanks or shear them for their drops!
  • Gardening Station - Waters farmland, grows crops, and farms experience from nearby Pokemon The type of job the Pokémon will do depends on their elemental type.

Worker Types reference

  • Fire - Craft Station - Crafts all furnace recipes, smokes fish (Sp. Attack)
  • Fighting - Craft Station - Chops trees from Saplings (Attack (Time) + Sp. Def (Mult))
  • Steel - Craft Station - Ore multiplying/limited recycling (Speed (Speed) + Attack (Mult))
  • Bug - Craft Station - Crafts healing goods (Defense)
  • Ice - Craft Station - Duplicates Crystals (Sp. Attack)
  • Ground - Mystery Mine - Digs for archeology drops (Defense)
  • Rock - Mystery Mine - Mines for Overworld, Nether, and Skull Cavern ores (Attack (Time) + Sp. Attack (Mult))
  • Dragon - Mystery Mine - Finds Gems and Golds (Speed (Time) + HP (Mult))
  • Ghost - Mystery Mine - Finds mob drops (Sp. Attack (Time) + Sp. Def (Mult))
  • Water - Gardening Station - Waters crops in an area (Sp. Attack)
  • Grass - Gardening Station - Grows crops in an area (Speed)
  • Dark - Gardening Station - Defeats Pokemon for experience (HP)
  • Normal - Gardening Station - Ranches Pokemon (Forage + Milking) (Speed)
  • Flying - Gardening Station - Harvests Berries (Sp. Defence)
  • Psychic - Crystal Ball - Boosts chances of nearby workstations(Sp. Attack)
  • Electric - Energy Pylon - Boosts speed of nearby workstations (Sp. Attack)
  • Fairy - Gardening Station - Magic Shears Pokemon (Sp. Attack)
  • Not yet/fully implemented: Flying, Psychic, poison, electric

Stat-based efficiency

Each assignment has a stat that can influence the speed of working! In some cases, an additional stat can be set to influence another aspect of the job such as multiplying outputs.

Worker Caps

Workers are powerful, especially ones leveled up! The amount of possible workers that can be assigned is determined by player attributes. This can be customized for modpack devs to better balance their packs.

Dependencies

Required

Optional

Support

Questions? Comments? Suggestions? Join our Discord!

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All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
2mo ago 1
1.20.1
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2mo ago 1
1.20.1
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2mo ago 1
1.20.1
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2mo ago 1
1.20.1
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3mo ago 1
1.20.1
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3mo ago 1
1.20.1
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4mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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6mo ago 1
1.20.1
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7mo ago 1
# 2.5
  • Improved Crystal Ball render performance
# 2.4
  • Fixed various GUI bugs
# 2.3
  • Fixed mult boostable workstations always showing 100% mult
  • Fixed secondary type not rendering right in workstation GUI for Energy Pylon and Crystal Ball
# 2.2
  • Fixed Garden Station ranchers not having an AoE
  • Fixed Fairy types in Gardening Stations always dropping minimums in ranges
  • Fixed errors when manually ranching
  • Fixed pasture pokemon dying
  • Fixed Uncharged Battery, Crystal Ball and Energy Pylon not having recipes
  • Fixed jade always showing bonus mult in ranching station even if it doesn't exist
# 2.1
  • Added shiny effect for ranching station: Double chances on forage drops & double magic shear rolls.
  • Added Prismarine Crystal and Amethyst Shard as Crystal Ball gems
  • Reworked Gardening Station dark types: Experience dropped no longer based off of nearby Pokemon defeated. Instead, a static amount of XS candies are always dropped, and at 5+ radii it turns into S. (Old system encouraged spawning a bunch of entities around its working area)
  • Improved tooltips and added some to batteries
  • Fixed battery EMI having a ton of trailing decimals
  • Fixed battery EMI showing wrong time
  • Fixed crash when EMI not installed
  • Fixed mult chance being capped at 300%
  • Fixed new block loot tables
  • Fixed uncharged battery not having recipe
# 2.0
  • Added **Crystal Ball**, a workstation for **Psychic** types that increases chances of nearby workstations
  • Added **Energy Pylon**, a workstation for **Electric** increases speed of nearby workstations using batteries
  • Added Booster Battery
  • Added Endless Battery
  • Added Spectral Battery
  • Added Uncharged Battery
  • Added Battery crafting to Electric and Ghost types
  • Added hover to workstation GUIs showing effective stats
  • Added admin command cobblemonfarmerssetowner to override existing owner
  • Added better tooltips with libtooltips thanks wd
  • Improved EMI support with hover showing effective stats
  • Fixed aspects not showing up in rendered pokemon
# 1.8
  • Fixed Public workstations working in battle
# 1.7
  • Fixed Gardening station having wrong aoe radius in GUI
  • Fixed Dark type pokemon in Gardening station having double the radius
  • Fixed AoE radius not being set to 0 when worker removed
  • Fixed Ranching Station gui berry text (how did I miss that)
# 1.6
  • Added tooltips to the left hand side of ranching station screen for clarity
  • Reworked radius/area so every type has consistent area and text is clearer
  • Fixed Gardening Station not rendering swap priority button state
  • Fixed Gardening Station voiding instead of popping out items if the facing block is a blockentity
  • Fixed Worker cap not taking into account Worker Permits when actually inserting into stations
  • Fixed instances of normal/fairy types stopping work
# 1.5
  • Added diglett, dugtrio, and exeggutor ranches
  • Fixed Pokemon with 1 heart of affection not getting milked by normal type worker
  • Fixed Public workstations showing owner message
  • Fixed ranching regional variants matching just form instead of form + species
  • Fixed workstations with long progress times showing 0:00 seconds in Multiplayer
# 1.4
  • Fixed Cobblemon EMI missing evo/drops on servers
  • Fixed Public Contract not working on anything except craft station
  • Fixed Gardening Station ranchers not putting milk into facing inventories
  • Fixed workstation tooltips showing null owners, probably
# 1.3
  • Fixed worker cap bugs with Puffish skills
# 1.2
  • Added craft_station_renders_flat tag for rendering blockItems as items (saplings by default)
  • Fixed workers spinning like ballerinas when the station's inventory changes
  • Fixed craft station crash
  • Fixed Public Contract voiding a slot if assigned
# 1.1
  • Added Flying Type functionality to Gardening Station - Harvests berries around them with a chance to eat them that scales with level
  • Added ability for Gardening Station and Mystery Mine to insert into facing chest
  • Added Jade support so you can see stats easily
  • Added Worker Permit for permanently increasing worker cap by 1
  • Added Public Contract to make a workstation public, giving up worker cap slot until it is broken by the owner. Good for co-op but dangerous without a chunk claiming mod in multiplayer!
  • Added form support to ranching station
  • Pokemon's hitbox will now be considered with worker positioning
  • Fixed flickering when a crafting station has mult
  • Fixed text alignment on UI with certain languages (such as zh_cn)
  • Fixed 0.5 (performance update) changes not being present (git oops) You will have to reassign your workers!
# 1.0
  • Added Ranching station
  • Added normal type action to gardening station: harvest from ranching stations
  • Added fairy type action to gardening station: magically shear drops from ranching stations
  • Added worker types to JEI
  • Added native emi + CobblemonEmiBackport support
  • Added default recipes for workstations
  • Added bonus to shiny pokemon in work stations (usually 2x bonus)
  • Increased default worker count to 5
  • Fixed shiny pokemon not rendering in non-crafting station blocks
  • Fixed forms not rendering in stations
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