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Welcome to Cobblemon: Fierce Competition!
Requires Cobblemon
Heyo! Lets cut to the chase;
This datapack aims to fix a lot of niches and pet peeves I have with other trainer addons in the Cobblemon community. Instead of just cramming a bunch of trainers into Cobblemon and calling it a day, this addon will feature (when complete);
- 5 Custom gym leaders meant to fit in the Minecraft environment
- 19 Trainer classes with teams carefully developed for each phase of the game
- Interactive NPCs that cover various functions
- A (somewhat) interesting lore integration and a rewarding conclusion
- Small custom structures that do not interfere with your playthrough
- Reworked/reutilized mechanics from vanilla that seamlessly include cobblemon into your world
- Some brand-new items
We have a Trello board so you can track our progress!
Also check out the wiki!
All Versions
+ Add Version
[beta6-hotfix1+neoforge] Beta No. 6 Hotfix 1 - NeoForge
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Neoforge version now includes Sinytra Connector as a dependency
- Aroma Ladies now have parties
- Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
- Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
- Aroma Ladies and Ninja Boys now spawn in battle towers
- Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
- Gym leaders now play `
battle.pvn.leader` when battled (no audio track by default)
[beta6-hotfix1+fabric] Beta No. 6 Hotfix 1 - Fabric
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Aroma Ladies now have parties
- Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
- Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
- Aroma Ladies and Ninja Boys now spawn in battle towers
- Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
- Gym leaders now play `
battle.pvn.leader` when battled (no audio track by default)
[beta6-hotfix1] Beta No. 6 Hotfix 1
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Aroma Ladies now have parties
- Changed "Aromatzee" to "Aromatisse" in Aroma Ladies' dialogue
- Punk Girl. Psychic, Ninja Boy and Aroma Lady homes all spawn naturally now
- Aroma Ladies and Ninja Boys now spawn in battle towers
- Aroma Ladies and Ninja Boys now have minimap icons (requires Xaeros Minimap)
- Gym leaders now play `
battle.pvn.leader` when battled (no audio track by default)
[beta6+mod] Beta No. 6 - Mod
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Removed the Forge & Neoforge versions yet again as they cannot install Mob AI Commands, which is a required dependency
- Completely restructured the datapack & moved it to the namespace
fiercecomp:
- Changed the look of all trainer houses
- Changed the look of battle towers & reduced the amount of NBT files they take
- Gamerules have been moved to the namespace
fc_gamerule:`- Additions**
- Added the Ninja Boy & Aroma Lady trainer classes
- Pillagers now attack NPCs on their own
- Almost all trainer classes now feature icons compatible with Xaeros Minimap
- Added a few more structures to underwater towns
- Added 3 new gamerules
- Known Bugs**
- Aroma Ladies are missing a pokemon party and are unbattleable
[beta6] Beta No. 6
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Completely restructured the datapack & moved it to the namespace
fiercecomp:
- Changed the look of all trainer houses
- Changed the look of battle towers & reduced the amount of NBT files they take
- Gamerules have been moved to the namespace
fc_gamerule:`- Additions**
- Added the Ninja Boy & Aroma Lady trainer classes
- Pillagers now attack NPCs on their own
- Almost all trainer classes now feature icons compatible with Xaeros Minimap
- Added a few more structures to underwater towns
- Added 3 new gamerules
- Known Bugs**
- Aroma Ladies are missing a pokemon party and are unbattleable
[beta5+mod] Beta No. 5 - Mod
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Herh's gym now spawns a tad bit more frequently
- Chests in Battle Towers now have loot inside them
- Battle Towers will be taller more often
- Players with a vouch level of 1+ can now properly damage Drowned/Piglins/Endermen
- Trainers now chat in gibberish like Cobblemon's Prof. Sacchi
- Added more dialogue options for Bug Catchers and Bird Keepers
- Changed Herh's default dialogue
- Changed All NPC's nametags to be hidden by default
- Additions**
- Added the Psychic and Punk Girl trainer classes
- Added 2 new types of Towns; village-like structures with inhabitants
- Added Town-dwelling NPCs:
- Belly Guys & Lil Girls, which only chat
- Grandmas, which give the player Exp/Rare Candies (with a cooldown per-player of 10 minutes)
- Added Blarr's Gym, which spawns in Underwater Towns
- Added Drowned Traders, which sell Loud Shells
- Scummy Loud Shells are sold at 2 emeralds each but they only have a 50% chance of working
- Polished Loud Shells are sold at 5 emeralds each but are guaranteed to work at Blarr's gym
- Added cutscenes that play before each Gym Battle
- The dialogue in these cutscenes changes depending on if the player has already won said gym or not
- Known Bugs**
- Parity between the naturally-spawning trainers and structure-spawned trainers regarding the nametag changes is missing
[beta5] Beta No. 5
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Herh's gym now spawns a tad bit more frequently
- Chests in Battle Towers now have loot inside them
- Battle Towers will be taller more often
- Players with a vouch level of 1+ can now properly damage Drowned/Piglins/Endermen
- Trainers now chat in gibberish like Cobblemon's Prof. Sacchi
- Added more dialogue options for Bug Catchers and Bird Keepers
- Changed Herh's default dialogue
- Changed All NPC's nametags to be hidden by default
- Additions**
- Added the Psychic and Punk Girl trainer classes
- Added 2 new types of Towns; village-like structures with inhabitants
- Added Town-dwelling NPCs:
- Belly Guys & Lil Girls, which only chat
- Grandmas, which give the player Exp/Rare Candies (with a cooldown per-player of 10 minutes)
- Added Blarr's Gym, which spawns in Underwater Towns
- Added Drowned Traders, which sell Loud Shells
- Scummy Loud Shells are sold at 2 emeralds each but they only have a 50% chance of working
- Polished Loud Shells are sold at 5 emeralds each but are guaranteed to work at Blarr's gym
- Added cutscenes that play before each Gym Battle
- The dialogue in these cutscenes changes depending on if the player has already won said gym or not
- Known Bugs**
- Parity between the naturally-spawning trainers and structure-spawned trainers regarding the nametag changes is missing
[beta4-hotfix1+mod] Beta No.4 Hotfix 1 - Mod
by Softiedevv on Oct 16, 2026
Download
_As stated previoulsy, this mod is still in very early development. Please do not use it in long-term worlds as updates may drastically change the way the game is played and/or render previous features obsolete_
- Changes & Fixes**
- Aggroed Pokemon's pathfinding has been fixed thanks to a new dependency
- Aggroed Pokemon now wont despawn
- The patrol goat horn now doesn't play when a patrol spawn was unsuccesful
- The Pillager riding a Bouffalant has been changed to a Vindicator
- Added a 2 second delay between each actionbar command to display the vouch effect
- Made it so that golden scriptures now actually work as intended (if you crafted one before, please recraft it)
- Lass & Youngster homes now pick from a template pool
- Wandering Trader Outposts have been overhauled
[beta4-hotfix1] Beta No.4 Hotfix 1
by Softiedevv on Oct 16, 2026
Download
_As stated previoulsy, this mod is still in very early development. Please do not use it in long-term worlds as updates may drastically change the way the game is played and/or render previous features obsolete_
- Changes & Fixes**
- Aggroed Pokemon's pathfinding has been fixed thanks to a new dependency
- Aggroed Pokemon now wont despawn
- The patrol goat horn now doesn't play when a patrol spawn was unsuccesful
- The Pillager riding a Bouffalant has been changed to a Vindicator
- Added a 2 second delay between each actionbar command to display the vouch effect
- Made it so that golden scriptures now actually work as intended (if you crafted one before, please recraft it)
- Lass & Youngster homes now pick from a template pool
- Wandering Trader Outposts have been overhauled
[beta4p2+mod] Beta No.4 Part 2 - Mod
by Softiedevv on Oct 16, 2026
Download
## Happy Pokemon Day
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
- Changes & Fixes**
- Brought back the Neoforge mod versions (I honestly don't know *why* I disabled them)
- Aggro'ed Pokemon now only track players within a 15-block radius
- Herh's gym now spawns a tad bit more frequently
- Wandering Traders now sell Loud Horns for 2 emeralds instead of 10, and the trade can be done up to 5 times instead of 1
- Herh's Miltank has been nerfed as follows:
- Level has been reduced (Highest party member's level => Highest party member's level **- 2** )
- Moveset has been changed (Protect => Rollout, Counter => Headbutt)
- HP IVs have been changed from 31 to 0
- Herh's Clodsire has been buffed as follows:
- Level has been increased (Highest party member's level - 2 => Highest party member's level **- 1** )
- Reorganized & optimized the bug keeper's team so that the code looks less cluttered
- Additions**
- Finished Bird Keepers & added their homes
- Added Blarr
- Implemented the Voucher system:
- Players that have won the 1st gym will now accquire the Trainer's Vouch effect. This makes PIglins, Drowned & Endermen into neutral mobs
- Your current voucher status is now displayed at the centre of your hotbar
- Added the ability to toggle certain aspects of the datapack on/off, these include:
- Pillager Patrols
- Tellraws (currently just one that displays to notify when patrols are off)
- Voucher UI overlay/actionbar
- Added Golden Scriptures, which toggle the voucher UI on/off for a specific player only (Not useful yet !!!)
- These can be crafted with a feather and a pokeball. They can be used infinitely
- Added W. Trader Outposts that spawn frequently in plains villages
- Known Bugs**
- Same as beta4p1
[beta4p2] Beta No.4 Part 2
by Softiedevv on Oct 16, 2026
Download
## Happy Pokemon Day
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
- Changes & Fixes**
- Aggro'ed Pokemon now only track players within a 15-block radius
- Herh's gym now spawns a tad bit more frequently
- Wandering Traders now sell Loud Horns for 2 emeralds instead of 10, and the trade can be done up to 5 times instead of 1
- Herh's Miltank has been nerfed as follows:
- Level has been reduced (Highest party member's level => Highest party member's level **- 2** )
- Moveset has been changed (Protect => Rollout, Counter => Headbutt)
- HP IVs have been changed from 31 to 0
- Herh's Clodsire has been buffed as follows:
- Level has been increased (Highest party member's level - 2 => Highest party member's level **- 1** )
- Reorganized & optimized the bug keeper's team so that the code looks less cluttered
- Additions**
- Finished Bird Keepers & added their homes
- Added Blarr
- Implemented the Voucher system:
- Players that have won the 1st gym will now accquire the Trainer's Vouch effect. This makes PIglins, Drowned & Endermen into neutral mobs
- Your current voucher status is now displayed at the centre of your hotbar
- Added the ability to toggle certain aspects of the datapack on/off, these include:
- Pillager Patrols
- Tellraws (currently just one that displays to notify when patrols are off)
- Voucher UI overlay/actionbar
- Added Golden Scriptures, which toggle the voucher UI on/off for a specific player only (Not useful yet !!!)
- These can be crafted with a feather and a pokeball. They can be used infinitely
- Added W. Trader Outposts that spawn frequently in plains villages
- Known Bugs**
- Same as beta4p1
[beta4p1+mod] Beta No.4 Part 1 - Mod
by Softiedevv on Oct 16, 2026
Download
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
- Changes & Fixes**
- Removed Fight or Flight Reborn as a dependency in favor of a new, reworked aggro system, which enables more customizability from my end**
- Patrols now spawn 32 blocks away instead of 24
- Patrol Leaders now ride an agressive Bouffalant
- Additions**
- Added Bug Catchers & their homes
- First home to select trainers via template pool rather than a hardcoded spawn. The others will follow later
- Added Bird Keepers (VERY incomplete)
- Added Battle Towers; big jigsaw structures that contain random trainers for you to fight
- These have different aspects depending on the biome they spawn in
- Herh's gym now sports the new Plaque block added by Cobblemon 1.7.2
- Known Bugs**
- Chests in battle towers do not have loot (yet)
- Battle towers may get cut off without a roof
[beta4p1] Beta No.4 Part 1
by Softiedevv on Oct 16, 2026
Download
_Beta 4 has become the largest update this project has planned up until its release, therefore I've decided to separate it in two parts. Enjoy!_
- Changes & Fixes**
- Removed Fight or Flight Reborn as a dependency in favor of a new, reworked aggro system, which enables more customizability from my end**
- Patrols now spawn 32 blocks away instead of 24
- Patrol Leaders now ride an agressive Bouffalant
- Additions**
- Added Bug Catchers & their homes
- First home to select trainers via template pool rather than a hardcoded spawn. The others will follow later
- Added Bird Keepers (VERY incomplete)
- Added Battle Towers; big jigsaw structures that contain random trainers for you to fight
- These have different aspects depending on the biome they spawn in
- Herh's gym now sports the new Plaque block added by Cobblemon 1.7.2
- Known Bugs**
- Chests in battle towers do not have loot (yet)
- Battle towers may get cut off without a roof
[beta3-hotfix2+mod] Beta No.3 Hotfix 2 - Mod
by Softiedevv on Oct 16, 2026
Download
- Changes and fixes**
- Loud Horns now are a tad bit more reliable
- Known Bugs**
- NOW there's probably no bugs (I hope)
- Sorry for the amount of fixes Beta 3 has brought, this is not only the first time I do something like this but also the first time it's been done in general*
[beta3-hotfix2] Beta No.3 Hotfix 2
by Softiedevv on Oct 16, 2026
Download
- Changes and fixes**
- Loud Horns now are a tad bit more reliable
- Known Bugs**
- NOW there's probably no bugs (I hope)
- Sorry for the amount of fixes Beta 3 has brought, this is not only the first time I do something like this but also the first time it's been done in general*
[beta3-hotfix1+mod] Beta No.3 Hotfix 1 - Mod
by Softiedevv on Oct 16, 2026
Download
- Changes and fixes**
- Herh now actually spawns in his gym
- Known Bugs**
- Loud horns might not work apropiately in some gyms due to the different orientation
Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them
[beta3-hotfix1] Beta No.3 Hotfix 1
by Softiedevv on Oct 16, 2026
Download
- Changes and fixes**
- Herh now actually spawns in his gym
- Known Bugs**
- Loud horns might not work apropiately in some gyms due to the different orientation
Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them
[beta3+mod] Beta No.3 - Mod
by Softiedevv on Oct 16, 2026
Download
## I do not recommend installing this version as Beta 3 Hotfix 2 fixes crucial issues with it
- Changes and fixes**
- Added more dialogues for Youngsters & Lasses
- Chests in homes should have their loot tables set up
- Additions**
- Fully implemented Herh, the ground-type gym leader
- His team consists of 4 Pokemon; Golurk, Diggersby, Clodsire & Mooshtank
- Each Pokemon is scaled relative to the player's highest level Pokemon. no over-levelling this time!
- To get to fight him you must first trade for a Loud Horn with a Wandering Trader. Don't worry though; every Wandering Trader you see will have the trade available. Honk the horn at the right place and the battle will start immediately! (cutscene pending)
- Winning against Herh will grant you the Humming Badge!
- Known Bugs**
- Herh does not appear in his gym (man I'm such an idiot)
- Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them*
[beta3] Beta No.3
by Softiedevv on Oct 16, 2026
Download
## I do not recommend installing this version as Beta 3 Hotfix 2 fixes crucial issues with it
- Changes and fixes**
- Added more dialogues for Youngsters & Lasses
- Chests in homes should have their loot tables set up
- Additions**
- Fully implemented Herh, the ground-type gym leader
- His team consists of 4 Pokemon; Golurk, Diggersby, Clodsire & Mooshtank
- Each Pokemon is scaled relative to the player's highest level Pokemon. no over-levelling this time!
- To get to fight him you must first trade for a Loud Horn with a Wandering Trader. Don't worry though; every Wandering Trader you see will have the trade available. Honk the horn at the right place and the battle will start immediately! (cutscene pending)
- Winning against Herh will grant you the Humming Badge!
- Known Bugs**
- Herh does not appear in his gym (man I'm such an idiot)
- Reminder that beta versions are just meant for showcase & you should not start a playthough just yet. Some features may be changed and worlds that have already been generated may miss out on them*
[beta2+mod] Beta No.2 - Mod
by Softiedevv on Oct 16, 2026
Download
## Temporarily removed Forge & Neoforge from the mod packages until they've been properly tested. You can still use the datapack regularly
- Changes & Fixes**
- Patrols no longer spawn inside solid blocks
- Patrol checks no longer output random chance to chat
- Static loot from youngster homes has been removed
- Modified spawning logic for home structures
- Youngsters now have teams with appropiate levels
- Additions**
- Added homes for Lasses
- Added a Lass trainer class that spawns naturally
- Added Herh (Incomplete)
- Known Bugs**
- Chests in homes do not pick from their proper loot table
[beta2] Beta No.2
by Softiedevv on Oct 16, 2026
Download
- Changes & Fixes**
- Patrols no longer spawn inside solid blocks
- Patrol checks no longer output random chance to chat
- Static loot from youngster homes has been removed
- Modified spawning logic for home structures
- Youngsters now have teams with appropiate levels
- Additions**
- Added homes for Lasses
- Added a Lass trainer class that spawns naturally
- Added Herh (Incomplete)
- Known Bugs**
- Chests in homes do not pick from their proper loot table
[beta1+mod] first playable version
by Softiedevv on Oct 16, 2026
Download
- THIS VERSION IS NOT MEANT FOR PLAYTHROUGH USAGE; ITS ONLY MEANT TO SHOWCASE WHAT AN EARLY VERSION OF THIS DATAPACK LOOKS LIKE**
First beta verision of the datapack, includes:
- Naturally spawning trainers (1 class)
- Naturally generating trainer houses (1 class)
- Patrolling Pillagers now are accompanied by Galarian Meowths & Perrserkers
Known bugs:
- Command residue such as load tellraw and patrol check outputs
- Youngsters are not properly balanced and will spawn at random levels
- Youngsters do not use healing machines, they heal magically despite auto-heal being set to false
[beta1] first playable version
by Softiedevv on Oct 16, 2026
Download
- THIS VERSION IS NOT MEANT FOR PLAYTHROUGH USAGE; ITS ONLY MEANT TO SHOWCASE WHAT AN EARLY VERSION OF THIS DATAPACK LOOKS LIKE**
First beta verision of the datapack, includes:
- Naturally spawning trainers (1 class)
- Naturally generating trainer houses (1 class)
- Patrolling Pillagers now are accompanied by Galarian Meowths & Perrserkers
Known bugs:
- Command residue such as load tellraw and patrol check outputs
- Youngsters are not properly balanced and will spawn at random levels
- Youngsters do not use healing machines, they heal magically despite auto-heal being set to false